private["_body","_name","_method","_methodStr","_message"]; _body = _this select 3; _name = _body getVariable["bodyName","unknown"]; _method = _body getVariable["deathType","unknown"]; _methodStr = localize format ["str_death_%1",_method]; _killingBlow = _body getVariable ["KillingBlow",objNull]; // "His/Her name was %1, it appears he/she died from %2" _message = if (_body isKindOf "SurvivorW2_DZ") then {"str_player_studybody_female"} else {"str_player_studybody"}; format[localize _message,_name,_methodStr] call dayz_rollingMessages; if (!(isNull _killingBlow) AND {(isPlayer _killingBlow)}) then { if (typeName _killingBlow == "OBJECT") then { _ConfirmedHumanKills = _killingBlow getVariable ["ConfirmedHumanKills",0]; _killingBlow setVariable ["ConfirmedHumanKills",(_ConfirmedHumanKills + 1),true]; } else { _ConfirmedBanditKills = _killingBlow getVariable ["ConfirmedBanditKills",0]; _killingBlow setVariable ["ConfirmedBanditKills",(_ConfirmedBanditKills + 1),true]; }; };