private ["_objectID","_objectUID","_target","_objectClasses","_range","_objects","_requirements","_count","_objects_filtered","_ctrl","_itemText","_type","_amount","_success","_wealth","_message1","_message2","_option"]; disableSerialization; if (dayz_actionInProgress) exitWith {localize "STR_EPOCH_ACTIONS_2" call dayz_rollingMessages;}; dayz_actionInProgress = true; player removeAction s_player_maintain_area; s_player_maintain_area = 1; player removeAction s_player_maintain_area_preview; s_player_maintain_area_preview = 1; _target = nearestObject [[player] call FNC_getPos,"Plastic_Pole_EP1_DZ"]; _objectClasses = DZE_maintainClasses; _range = DZE_maintainRange; // set the max range for the maintain area _objects = nearestObjects [_target, _objectClasses, _range]; _objects_filtered = []; _count = 0; { if (damage _x >= DZE_DamageBeforeMaint) then { _objectUID = _x getVariable ["ObjectUID","0"]; _objectID = _x getVariable ["ObjectID","0"]; _objects_filtered set [count _objects_filtered, [_x, _objectID, _objectUID]]; _count = _count + 1; }; } count _objects; _objects = _objects_filtered; // TODO dynamic requirements based on used building parts? if (_count == 0) exitWith { if (DZE_permanentPlot) then { _ctrl = (uiNamespace getVariable "PlotManagement") displayCtrl 7012; _ctrl ctrlSetText format[localize "STR_EPOCH_PLOTMANAGEMENT_MAINTAIN_OBJECTS", _count]; _ctrl = (uiNamespace getVariable "PlotManagement") displayCtrl 7013; _ctrl ctrlSetText format[localize "STR_EPOCH_PLOTMANAGEMENT_NO_MONEY_NEEDED", " "]; } else { format[localize "STR_EPOCH_ACTIONS_22",_count] call dayz_rollingMessages; }; dayz_actionInProgress = false; s_player_maintain_area = -1; s_player_maintain_area_preview = -1; }; _requirements = []; _requirements = switch true do { case (_count <= 10): {["ItemGoldBar10oz",1]}; case (_count <= 20): {["ItemGoldBar10oz",2]}; case (_count <= 35): {["ItemGoldBar10oz",3]}; case (_count <= 50): {["ItemGoldBar10oz",4]}; case (_count <= 75): {["ItemGoldBar10oz",6]}; case (_count <= 100): {["ItemBriefcase100oz",1]}; case (_count <= 175): {["ItemBriefcase100oz",2]}; case (_count <= 250): {["ItemBriefcase100oz",3]}; case (_count <= 325): {["ItemBriefcase100oz",4]}; case (_count <= 400): {["ItemBriefcase100oz",5]}; case (_count <= 475): {["ItemBriefcase100oz",6]}; case (_count <= 550): {["ItemBriefcase100oz",7]}; case (_count <= 625): {["ItemBriefcase100oz",8]}; case (_count > 625): {["ItemBriefcase100oz",9]}; }; _type = _requirements select 0; _amount = _requirements select 1; if (Z_SingleCurrency) then { _amount = _count * 100; _itemText = CurrencyName; _wealth = player getVariable[Z_MoneyVariable,0]; } else { _itemText = getText(configFile >> "CfgMagazines" >> _type >> "displayName"); if ("ItemBriefcase100oz" == _type && _amount > 1) then { _itemText = _itemText + "s"; }; }; _option = if (typeName _this == "ARRAY") then {_this select 3} else {_this}; switch _option do { case "maintain": { _success = if (Z_SingleCurrency) then {_amount <= _wealth} else {[[[_type, _amount]],0] call epoch_returnChange}; if (_success) then { player playActionNow "Medic"; [player,_range,true,(getPosATL player)] spawn player_alertZombies; if (Z_SingleCurrency) then { player setVariable[Z_MoneyVariable,(_wealth - _amount),true]; call player_forceSave; }; PVDZE_maintainArea = [player,1,_objects]; publicVariableServer "PVDZE_maintainArea"; systemChat format[localize "STR_EPOCH_ACTIONS_4", _count]; _message1 = format[localize "STR_EPOCH_PLOTMANAGEMENT_OBJECTS_MAINTAINED_SUCCESS", _count]; _message2 = format[localize "STR_EPOCH_PLOTMANAGEMENT_PRICE_MAINTAINED_SUCCESS", [_amount] call BIS_fnc_numberText, _itemText]; if (DZE_permanentPlot) then { _ctrl = (uiNamespace getVariable "PlotManagement") displayCtrl 7012; _ctrl ctrlSetText _message1; _ctrl = (uiNamespace getVariable "PlotManagement") displayCtrl 7013; _ctrl ctrlSetText _message2; } else { _message2 call dayz_rollingMessages; _message1 call dayz_rollingMessages; }; } else { _message1 = format[localize "STR_EPOCH_PLOTMANAGEMENT_OBJECTS_MAINTAINED_FAILED", _count]; _message2 = format[localize "STR_EPOCH_PLOTMANAGEMENT_MONEY_NEEDED_FAILED", [_amount] call BIS_fnc_numberText, _itemText]; if (DZE_permanentPlot) then { _ctrl = (uiNamespace getVariable "PlotManagement") displayCtrl 7012; _ctrl ctrlSetText _message1; _ctrl = (uiNamespace getVariable "PlotManagement") displayCtrl 7013; _ctrl ctrlSetText _message2; } else { _message2 call dayz_rollingMessages; _message1 call dayz_rollingMessages; }; }; }; case "preview": { _message1 = format[localize "STR_EPOCH_PLOTMANAGEMENT_MAINTAIN_OBJECTS", _count]; _message2 = format[localize "STR_EPOCH_PLOTMANAGEMENT_MAINTAIN_PRICE", [_amount] call BIS_fnc_numberText, _itemText]; if (DZE_permanentPlot) then { _ctrl = (uiNamespace getVariable "PlotManagement") displayCtrl 7012; _ctrl ctrlSetText _message1; _ctrl = (uiNamespace getVariable "PlotManagement") displayCtrl 7013; _ctrl ctrlSetText _message2; } else { _message2 call dayz_rollingMessages; _message1 call dayz_rollingMessages; }; }; }; dayz_actionInProgress = false; s_player_maintain_area = -1; s_player_maintain_area_preview = -1;