/* DayZ Base Building Maintenance Made for DayZ Epoch please ask permission to use/edit/distrubute email vbawol@veteranbastards.com. */ private ["_location","_dir","_classname","_missing","_text","_proceed","_num_removed","_object","_missingQty","_itemIn","_countIn","_qty","_removed","_removed_total","_tobe_removed_total","_objectID","_objectUID","_temp_removed_array","_textMissing","_requirements","_obj","_upgrade","_objectCharacterID"]; if (dayz_actionInProgress) exitWith {localize "str_epoch_player_52" call dayz_rollingMessages;}; dayz_actionInProgress = true; player removeAction s_player_maint_build; s_player_maint_build = 1; // get cursortarget from addaction _obj = _this select 3; // Find objectID _objectID = _obj getVariable ["ObjectID","0"]; // Find objectUID _objectUID = _obj getVariable ["ObjectUID","0"]; if (_objectID == "0" && _objectUID == "0") exitWith {dayz_actionInProgress = false; s_player_maint_build = -1; localize "str_epoch_player_50" call dayz_rollingMessages;}; // Get classname _classname = typeOf _obj; // Find display name _text = getText (configFile >> "CfgVehicles" >> _classname >> "displayName"); // Find next maintain _upgrade = getArray (configFile >> "CfgVehicles" >> _classname >> "maintainBuilding"); if ((count _upgrade) > 0) then { _requirements = _upgrade; } else { _requirements = [["PartGeneric",1]]; }; _missingQty = 0; _missing = ""; _proceed = true; { _itemIn = _x select 0; _countIn = _x select 1; _qty = { (_x == _itemIn) || (configName(inheritsFrom(configFile >> "cfgMagazines" >> _x)) == _itemIn) } count magazines player; if(_qty < _countIn) exitWith { _missing = _itemIn; _missingQty = (_countIn - _qty); _proceed = false; }; } forEach _requirements; if (_proceed) then { ["Working",0,[20,40,15,0]] call dayz_NutritionSystem; player playActionNow "Medic"; [player,20,true,(getPosATL player)] spawn player_alertZombies; _temp_removed_array = []; _removed_total = 0; _tobe_removed_total = 0; { _removed = 0; _itemIn = _x select 0; _countIn = _x select 1; // diag_log format["Recipe Finish: %1 %2", _itemIn,_countIn]; _tobe_removed_total = _tobe_removed_total + _countIn; { if( (_removed < _countIn) && ((_x == _itemIn) || configName(inheritsFrom(configFile >> "cfgMagazines" >> _x)) == _itemIn)) then { _num_removed = ([player,_x] call BIS_fnc_invRemove); _removed = _removed + _num_removed; _removed_total = _removed_total + _num_removed; if(_num_removed >= 1) then { _temp_removed_array set [count _temp_removed_array,_x]; }; }; } forEach magazines player; } forEach _requirements; // all parts removed proceed if (_tobe_removed_total == _removed_total) then { format[localize "STR_EPOCH_ACTIONS_4",1] call dayz_rollingMessages; PVDZE_maintainArea = [player,2,[_obj, _objectID, _objectUID]]; publicVariableServer "PVDZE_maintainArea"; } else { {player addMagazine _x;} count _temp_removed_array; format[localize "str_epoch_player_145",_removed_total,_tobe_removed_total] call dayz_rollingMessages; }; } else { _textMissing = getText(configFile >> "CfgMagazines" >> _missing >> "displayName"); format[localize "STR_EPOCH_ACTIONS_6",_missingQty, _textMissing] call dayz_rollingMessages; }; dayz_actionInProgress = false; s_player_maint_build = -1;