private ["_rawmeat","_cookedmeat","_meat","_meatcooked","_text","_qty","_dis","_sfx"]; if (dayz_actionInProgress) exitWith {localize "str_epoch_player_23" call dayz_rollingMessages;}; dayz_actionInProgress = true; //diag_log ("Cook Enabled"); player removeAction s_player_cook; s_player_cook = -1; _rawmeat = Dayz_meatraw; _cookedmeat = Dayz_meatcooked; a_player_cooking = true; { _meat = _x; _meatcooked = _cookedmeat select (_rawmeat find _meat); if (_meat in magazines player) then { _text = getText (configFile >> "CfgMagazines" >> _meatcooked >> "displayName"); _qty = {_x == _meat} count magazines player; player playActionNow "Medic"; _dis=6; _sfx = "cook"; [player,_sfx,0,false,_dis] call dayz_zombieSpeak; [player,_dis,true,(getPosATL player)] call player_alertZombies; uiSleep _qty; for "_x" from 1 to _qty do { player removeMagazine _meat; player addMagazine _meatcooked; if !(_meat in magazines player) exitWith {format[localize "str_player_31",_text,localize "str_player_31_cook"] call dayz_rollingMessages;}; }; format[localize "str_success_cooked",_qty,_text] call dayz_rollingMessages; }; } forEach _rawmeat; a_player_cooking = false; dayz_actionInProgress = false;