class ItemSandbag : CA_Magazine { scope = public; count = 1; type = WeaponSlotItem; model = "\dayz_equip\models\sandbags.p3d"; picture = "\dayz_equip\textures\equip_sandbag_ca.paa"; displayName = $STR_EQUIP_NAME_21; descriptionShort = $STR_EQUIP_DESC_21; class ItemActions { class Build { text = $STR_ACTION_BUILD; script = "spawn player_build;"; require[] = {"ItemEtool"}; consume[] = {"ItemSandbag"}; create = "Sandbag1_DZ"; //bypass RoadCheck byPass = "byPassRoadCheck"; }; /* class Build2 { text = $STR_CREATE_STASH; script = "; [_id,'Build2'] spawn player_build;"; require[] = {"ItemEtool"}; consume[] = {"ItemSandbag"}; create = "StashSmall"; //Bypass collision test bypassCollision = "true"; }; */ class Crafting { text = $STR_EPOCH_PLAYER_273; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {}; requiretools[] = {"ItemEtool","ItemToolbox"}; output[] = {{"ItemSandbagLarge",1}}; input[] = {{"ItemSandbag",3},{"ItemWire",1},{"ItemTankTrap",1}}; }; class Crafting1 { text = $STR_EPOCH_PLAYER_274; script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {"workshop"}; requiretools[] = {"ItemEtool","ItemToolbox"}; output[] = {{"sandbag_nest_kit",1}}; input[] = {{"ItemSandbag",4},{"PartWoodPlywood",2},{"PartWoodLumber",4}}; }; class Crafting2 { text = $STR_EPOCH_PLAYER_298; script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {"workshop"}; requiretools[] = {"ItemEtool","ItemToolbox"}; output[] = {{"BagFenceRound_DZ_kit",1}}; input[] = {{"ItemSandbag",1}}; }; /* class Crafting3 { text = "Craft M240 Nest"; script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {"workshop"}; requiretools[] = {"ItemEtool","ItemToolbox","M240_DZ"}; output[] = {{"m240_nest_kit",1}}; input[] = {{"ItemSandbag",4},{"ItemCanvas",1},{"PartWoodPlywood",4},{"PartWoodLumber",3}}; inputweapons[] = {"M240_DZ"}; }; */ }; }; // EPOCH ADDITIONS class BagFenceRound_DZ_kit : CA_Magazine { scope = public; count = 1; type = 256; displayName = "Round Sandbag Fence"; model = "\dayz_equip\models\sandbags.p3d"; picture = "\dayz_equip\textures\equip_sandbag_ca.paa"; descriptionShort = $STR_EQUIP_DESC_21; class ItemActions { class Build { text = $STR_EPOCH_PLAYER_299; script = "spawn player_build;"; require[] = {"ItemEtool"}; create = "BagFenceRound_DZ"; }; class Crafting { text = $STR_EPOCH_PLAYER_195; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {}; requiretools[] = {"ItemEtool","ItemToolbox"}; output[] = {{"ItemSandbag",1}}; input[] = {{"BagFenceRound_DZ_kit",1}}; }; }; }; class sandbag_nest_kit: CA_Magazine { scope = public; count = 1; type = 256; displayName = "Sandbag Nest"; descriptionShort = "Sandbag Nest: A buildable fortification object, can be removed."; model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; weight = 50; class ItemActions { class Build { text = $STR_ACTIONS_BUILD; script = "spawn player_build;"; require[] = {"ItemEtool","ItemToolbox"}; create = "SandNest_DZ"; }; }; }; class ItemSandbagLarge : CA_Magazine { scope = public; count = 1; type = 256; displayName = "H-barrier cube"; model = "\dayz_equip\models\sandbags.p3d"; // TODO model picture = "\dayz_equip\textures\equip_sandbag_ca.paa"; descriptionShort = "Hesco berrier: A buildable object that is used for fortification purposes."; weight = 50; class ItemActions { class Build { text = "Build H-barrier cube"; script = "spawn player_build;"; require[] = {"ItemEtool"}; create = "Land_HBarrier1_DZ"; }; class Crafting { text = "Craft Triple H-barrier"; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {}; requiretools[] = {"ItemEtool","ItemToolbox"}; output[] = {{"ItemSandbagExLarge",1}}; input[] = {{"ItemSandbagLarge",3}}; }; }; }; class ItemSandbagExLarge : CA_Magazine { scope = public; count = 1; type = 256; displayName = "3 x H-barrier cube"; model = "\dayz_equip\models\sandbags.p3d"; // TODO model picture = "\dayz_equip\textures\equip_sandbag_ca.paa"; descriptionShort = "Hesco berrier: A buildable object that is used for fortification purposes."; weight = 150; class ItemActions { class Build { text = "Build Triple H-barrier"; script = "spawn player_build;"; require[] = {"ItemEtool"}; create = "Land_HBarrier3_DZ"; }; class Crafting { text = "Craft 5x H-barrier"; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {}; requiretools[] = {"ItemEtool","ItemToolbox"}; output[] = {{"ItemSandbagExLarge5x",1}}; input[] = {{"ItemSandbagExLarge",1},{"ItemSandbagLarge",2}}; }; }; }; class ItemSandbagExLarge5x : CA_Magazine { scope = public; count = 1; type = 256; displayName = "5 x H-barrier cube"; model = "\dayz_equip\models\sandbags.p3d"; // TODO model picture = "\dayz_equip\textures\equip_sandbag_ca.paa"; descriptionShort = "Hesco berrier: A buildable object that is used for fortification purposes."; weight = 200; class ItemActions { class Build { text = "Build 5x H-barrier"; script = "spawn player_build;"; require[] = {"ItemEtool"}; create = "Land_HBarrier5_DZ"; }; }; };