// DayZ Epoch TRADERS serverTraders = [ "Policeman", "CIV_EuroMan01_EP1", "Profiteer4", "Functionary1", "CIV_EuroMan02_EP1", "RU_Pilot", "RU_WorkWoman5", "Dr_Hladik_EP1", "RU_Profiteer3", "Citizen3_EP1" ]; // Weapons Traders menu_Policeman = [ [["Sidearm",30011],["Rifle",30012],["Shotgun",30013],["Assault Rifle",1414],["Machine Gun",1515],["Sniper Rifle",1616]], [], "neutral" ]; // Parts Traders menu_CIV_EuroMan01_EP1 = [ [["Car Parts",30021],["Building Supplies",30022],["Explosives",30023]], [], "neutral" ]; // Can Traders menu_Profiteer4 = [ [["Food and Drinks",30051],["Backpacks",30052],["Toolbelt",30053],["Clothes",30054]], [ ["ItemCopperBar","ItemSodaEmpty",1,3,"buy","Empty Soda Cans","Copper Bar",103], ["ItemCopperBar","TrashTinCan",1,3,"buy","Empty Tin Cans","Copper Bar",102], ["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101] ], "neutral" ]; // Ammo Traders menu_Functionary1 = [ [["Sidearm Ammo",30001],["Rifle Ammo",30002],["Shotgun and Crossbow Ammo",30003],["Assault Rifle Ammo",4004],["Machine Gun Ammo",5005],["Sniper Rifle Ammo",6006]], [], "neutral" ]; // Auto Traders menu_CIV_EuroMan02_EP1 = [ [["Cars",30041],["Trucks Unarmed",30042],["SUV",30466],["Buses and Vans",30467],["Offroad",30043],["Helicopter Unarmed",30044],["Military Unarmed",30045]], [], "neutral" ]; menu_RU_Pilot = [ [["Trucks Armed",30422],["Utility",30046],["Helicopter Armed",30444],["Military Armed",30455],["Fuel Trucks",30047],["Heavy Armor Unarmed",30048]], [], "neutral" ]; // Doctors menu_Dr_Hladik_EP1 = [ [["Medical Supplies",30031],["Chem-lites/Flares",30032],["Smoke Grenades",30033]], [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]], "neutral" ]; // Metals Traders menu_RU_Profiteer3 = [ [["Vaults",30411]], [ ["ItemSilverBar","ItemCopperBar",1,6,"buy","Copper","Silver",103], ["ItemCopperBar","ItemSilverBar",6,1,"buy","Silver","Copper",102], ["ItemGoldBar","ItemSilverBar",1,6,"buy","Silver","Gold",101], ["ItemSilverBar","ItemGoldBar",6,1,"buy","Gold","Silver",100] ], "neutral" ]; // Boat Traders menu_Citizen3_EP1 = [ [["Boats Unarmed",30049],["Boats Armed",30499]], [ ["ItemJerrycanEmpty","ItemCopperBar",1,1,"buy","Copper Bar","Empty Jerrycan",101], ["ItemGenerator","ItemGoldBar",1,3,"buy","Gold Bars","Portable Generator",100] ], "neutral" ]; // ["friendly"] must have more than -2000 humanity, // ["neutral"] can have any ammount of humanity // ["hostile"] must have lower than -2000