class VSS_vintorez; class VSS_vintorez_DZE: VSS_vintorez { class Single: Mode_SemiAuto { dispersion = 0.0018; soundContinuous = 0; reloadTime = 0.1; recoil = "recoil_single_primary_4outof10"; recoilProne = "recoil_single_primary_prone_4outof10"; begin1[] = {"\dayz_epoch_c\sounds\weapons\vss.ogg",1.0,1,50}; begin2[] = {"\dayz_epoch_c\sounds\weapons\vss.ogg",1.0,1,50}; soundBegin[] = {"begin1",0.5,"begin2",0.5}; minRange = 2; minRangeProbab = 0.1; midRange = 250; midRangeProbab = 0.7; maxRange = 500; maxRangeProbab = 0.05; }; class Full: Mode_FullAuto { dispersion = 0.0018; soundContinuous = 0; reloadTime = 0.08; recoil = "recoil_auto_primary_3outof10"; recoilProne = "recoil_auto_primary_prone_3outof10"; begin1[] = {"\dayz_epoch_c\sounds\weapons\vss.ogg",1.0,1,50}; begin2[] = {"\dayz_epoch_c\sounds\weapons\vss.ogg",1.0,1,50}; soundBegin[] = {"begin1",0.5,"begin2",0.5}; minRange = 0; minRangeProbab = 0.1; midRange = 60; midRangeProbab = 0.7; maxRange = 100; maxRangeProbab = 0.05; }; magazines[] = {"20Rnd_9x39_SP5_VSS", "10Rnd_9x39_SP5_VSS"}; };