class GNT_C185C; class GNT_C185C_DZ: GNT_C185C { displayname = $STR_VEH_NAME_CESSNA_WHITE; vehicleClass = "DayZ Epoch Vehicles"; side = 1; faction = "USMC"; crew = ""; typicalCargo[] = {}; class TransportMagazines{}; class TransportWeapons{}; gunnerHasFlares = false; commanderCanSee = 2+16+32; gunnerCanSee = 2+16+32; driverCanSee = 2+16+32; fuelCapacity = 700; transportMaxWeapons = 7; transportMaxMagazines = 25; transportmaxbackpacks = 2; soundEngine[]= {"\GNT_C185\engine.wav",5.6234102,1,1000}; class Eventhandlers: DefaultEventhandlers { fired = "_this call BIS_Effects_EH_Fired;"; killed = "_this call BIS_Effects_EH_Killed;"; }; }; class GNT_C185R; class GNT_C185R_DZ: GNT_C185R { displayname = $STR_VEH_NAME_CESSNA_YELLOW; vehicleClass = "DayZ Epoch Vehicles"; side = 1; faction = "USMC"; crew = ""; typicalCargo[] = {}; class TransportMagazines{}; class TransportWeapons{}; gunnerHasFlares = false; commanderCanSee = 2+16+32; gunnerCanSee = 2+16+32; driverCanSee = 2+16+32; fuelCapacity = 700; transportMaxWeapons = 7; transportMaxMagazines = 25; transportmaxbackpacks = 2; soundEngine[]= {"\GNT_C185\engine.wav",5.6234102,1,1000}; class Eventhandlers: DefaultEventhandlers { fired = "_this call BIS_Effects_EH_Fired;"; killed = "_this call BIS_Effects_EH_Killed;"; }; }; class GNT_C185; class GNT_C185_DZ: GNT_C185 { displayname = $STR_VEH_NAME_CESSNA_ORANGE; vehicleClass = "DayZ Epoch Vehicles"; side = 1; faction = "USMC"; crew = ""; typicalCargo[] = {}; class TransportMagazines{}; class TransportWeapons{}; gunnerHasFlares = false; commanderCanSee = 2+16+32; gunnerCanSee = 2+16+32; driverCanSee = 2+16+32; fuelCapacity = 700; transportMaxWeapons = 7; transportMaxMagazines = 25; transportmaxbackpacks = 2; soundEngine[]= {"\GNT_C185\engine.wav",5.6234102,1,1000}; class Eventhandlers: DefaultEventhandlers { fired = "_this call BIS_Effects_EH_Fired;"; killed = "_this call BIS_Effects_EH_Killed;"; }; }; class GNT_C185U; class GNT_C185U_DZ: GNT_C185U { displayname = $STR_VEH_NAME_CESSNA_CAMO; vehicleClass = "DayZ Epoch Vehicles"; side = 1; faction = "USMC"; crew = ""; typicalCargo[] = {}; class TransportMagazines{}; class TransportWeapons{}; gunnerHasFlares = false; commanderCanSee = 2+16+32; gunnerCanSee = 2+16+32; driverCanSee = 2+16+32; fuelCapacity = 700; transportMaxWeapons = 7; transportMaxMagazines = 25; transportmaxbackpacks = 2; soundEngine[]= {"\GNT_C185\engine.wav",5.6234102,1,1000}; class Eventhandlers: DefaultEventhandlers { fired = "_this call BIS_Effects_EH_Fired;"; killed = "_this call BIS_Effects_EH_Killed;"; }; }; class GNT_C185T; class GNT_C185T_DZ: GNT_C185T { displayname = $STR_VEH_NAME_CESSNA_ROCKETS; vehicleClass = "DayZ Epoch Vehicles"; side = 1; faction = "USMC"; crew = ""; typicalCargo[] = {}; class TransportMagazines{}; class TransportWeapons{}; gunnerHasFlares = false; commanderCanSee = 2+16+32; gunnerCanSee = 2+16+32; driverCanSee = 2+16+32; fuelCapacity = 700; transportMaxWeapons = 7; transportMaxMagazines = 25; transportmaxbackpacks = 2; soundEngine[]= {"\GNT_C185\engine.wav",5.6234102,1,1000}; weapons[] = {"FFARLauncher_12"}; magazines[] = {"12Rnd_FFAR"}; class Eventhandlers: DefaultEventhandlers { fired = "_this call BIS_Effects_EH_Fired;"; killed = "_this call BIS_Effects_EH_Killed;"; }; }; class GNT_C185T_DZE: GNT_C185T_DZ { magazines[] = {}; }; class GNT_C185T_TwinM60_DZ: GNT_C185T_DZ { displayname = $STR_VEH_NAME_CESSNA_M60; weapons[] = {"pook_M60_dual_DZ"}; magazines[] = {"pook_1300Rnd_762x51_M60"}; }; class GNT_C185T_TwinM60_DZE: GNT_C185T_TwinM60_DZ { magazines[] = {}; }; class GNT_C185F; class GNT_C185F_DZ: GNT_C185F { displayname = $STR_VEH_NAME_CESSNA_AMPHIBIAN; vehicleClass = "DayZ Epoch Vehicles"; side = 1; faction = "USMC"; crew = ""; typicalCargo[] = {}; class TransportMagazines{}; class TransportWeapons{}; gunnerHasFlares = false; commanderCanSee = 2+16+32; gunnerCanSee = 2+16+32; driverCanSee = 2+16+32; fuelCapacity = 700; transportMaxWeapons = 7; transportMaxMagazines = 25; transportmaxbackpacks = 2; soundEngine[]= {"\GNT_C185\engine.wav",5.6234102,1,1000}; class Eventhandlers: DefaultEventhandlers { init = "_sxr = _this execvm ""\GNT_C185\scr\C185Init.sqf"";_scr = _this execVM ""\ca\Data\ParticleEffects\SCRIPTS\init.sqf"";"; engine = "_this execVM ""\GNT_C185\scr\C185_Exhaust.sqf"";[_this select 0] execvm ""\GNT_C185\scr\G_CheckEngine.sqf"";"; fired = "_this call BIS_Effects_EH_Fired;"; killed = "_this call BIS_Effects_EH_Killed;"; }; };