class UAZ_CDF; class UAZ_CDF_DZE: UAZ_CDF { scope = 2; displayName = "$STR_VEH_NAME_UAZ_CDF"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; typicalCargo[] = {}; class TransportMagazines {}; class TransportWeapons {}; class HitPoints; class HitLFWheel; class HitLBWheel; class HitRFWheel; class HitRBWheel; class HitFuel; class HitEngine; class HitGlass1; class HitGlass2; class HitGlass3; class HitGlass4; supplyRadius = 1.3; class Upgrades { ItemORP[] = {"UAZ_CDF_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}}; }; }; class UAZ_CDF_DZE1: UAZ_CDF_DZE { displayName = "$STR_VEH_NAME_UAZ_CDF+"; original = "UAZ_CDF_DZE"; maxspeed = 190; terrainCoef = 1; class Upgrades { ItemAVE[] = {"UAZ_CDF_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}}; }; }; class UAZ_CDF_DZE2: UAZ_CDF_DZE1 { displayName = "$STR_VEH_NAME_UAZ_CDF++"; armor = 75; // UAZ 40 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; }; class HitLBWheel: HitLBWheel { armor = 0.3; }; class HitRFWheel: HitRFWheel { armor = 0.3; }; class HitRBWheel: HitRBWheel { armor = 0.3; }; class HitFuel: HitFuel { armor = 0.5; }; class HitEngine: HitEngine { armor = 1; }; class HitGlass1: HitGlass1 { armor = 0.3; }; class HitGlass2: HitGlass2 { armor = 0.3; }; class HitGlass3: HitGlass3 { armor = 0.3; }; class HitGlass4: HitGlass4 { armor = 0.3; }; }; class Upgrades { ItemLRK[] = {"UAZ_CDF_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}}; }; }; class UAZ_CDF_DZE3: UAZ_CDF_DZE2 { displayName = "$STR_VEH_NAME_UAZ_CDF+++"; transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 9; // car 2, UAZ 7 class Upgrades { ItemTNK[] = {"UAZ_CDF_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}}; }; }; class UAZ_CDF_DZE4: UAZ_CDF_DZE3 { displayName = "$STR_VEH_NAME_UAZ_CDF++++"; fuelCapacity = 210; // car 100 }; class UAZ_INS; class UAZ_INS_DZE: UAZ_INS { scope = 2; displayName = "$STR_VEH_NAME_UAZ_INS"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; typicalCargo[] = {}; class TransportMagazines {}; class TransportWeapons {}; class HitPoints; class HitLFWheel; class HitLBWheel; class HitRFWheel; class HitRBWheel; class HitFuel; class HitEngine; class HitGlass1; class HitGlass2; class HitGlass3; class HitGlass4; supplyRadius = 1.3; class Upgrades { ItemORP[] = {"UAZ_INS_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}}; }; }; class UAZ_INS_DZE1: UAZ_INS_DZE { displayName = "$STR_VEH_NAME_UAZ_INS+"; original = "UAZ_INS_DZE"; maxspeed = 190; terrainCoef = 1; class Upgrades { ItemAVE[] = {"UAZ_INS_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}}; }; }; class UAZ_INS_DZE2: UAZ_INS_DZE1 { displayName = "$STR_VEH_NAME_UAZ_INS++"; armor = 75; // UAZ 40 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; }; class HitLBWheel: HitLBWheel { armor = 0.3; }; class HitRFWheel: HitRFWheel { armor = 0.3; }; class HitRBWheel: HitRBWheel { armor = 0.3; }; class HitFuel: HitFuel { armor = 0.5; }; class HitEngine: HitEngine { armor = 1; }; class HitGlass1: HitGlass1 { armor = 0.3; }; class HitGlass2: HitGlass2 { armor = 0.3; }; class HitGlass3: HitGlass3 { armor = 0.3; }; class HitGlass4: HitGlass4 { armor = 0.3; }; }; class Upgrades { ItemLRK[] = {"UAZ_INS_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}}; }; }; class UAZ_INS_DZE3: UAZ_INS_DZE2 { displayName = "$STR_VEH_NAME_UAZ_INS+++"; transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 9; // car 2, UAZ 7 class Upgrades { ItemTNK[] = {"UAZ_INS_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}}; }; }; class UAZ_INS_DZE4: UAZ_INS_DZE3 { displayName = "$STR_VEH_NAME_UAZ_INS++++"; fuelCapacity = 210; // car 100 }; class UAZ_RU; class UAZ_RU_DZE: UAZ_RU { scope = 2; displayName = "$STR_VEH_NAME_UAZ_RU"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; typicalCargo[] = {}; class TransportMagazines {}; class TransportWeapons {}; class HitPoints; class HitLFWheel; class HitLBWheel; class HitRFWheel; class HitRBWheel; class HitFuel; class HitEngine; class HitGlass1; class HitGlass2; class HitGlass3; class HitGlass4; supplyRadius = 1.3; class Upgrades { ItemORP[] = {"UAZ_RU_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}}; }; }; class UAZ_RU_DZE1: UAZ_RU_DZE { displayName = "$STR_VEH_NAME_UAZ_RU+"; original = "UAZ_RU_DZE"; maxspeed = 190; terrainCoef = 1; class Upgrades { ItemAVE[] = {"UAZ_RU_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}}; }; }; class UAZ_RU_DZE2: UAZ_RU_DZE1 { displayName = "$STR_VEH_NAME_UAZ_RU++"; armor = 75; // UAZ 40 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; }; class HitLBWheel: HitLBWheel { armor = 0.3; }; class HitRFWheel: HitRFWheel { armor = 0.3; }; class HitRBWheel: HitRBWheel { armor = 0.3; }; class HitFuel: HitFuel { armor = 0.5; }; class HitEngine: HitEngine { armor = 1; }; class HitGlass1: HitGlass1 { armor = 0.3; }; class HitGlass2: HitGlass2 { armor = 0.3; }; class HitGlass3: HitGlass3 { armor = 0.3; }; class HitGlass4: HitGlass4 { armor = 0.3; }; }; class Upgrades { ItemLRK[] = {"UAZ_RU_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}}; }; }; class UAZ_RU_DZE3: UAZ_RU_DZE2 { displayName = "$STR_VEH_NAME_UAZ_RU+++"; transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 9; // car 2, UAZ 7 class Upgrades { ItemTNK[] = {"UAZ_RU_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}}; }; }; class UAZ_RU_DZE4: UAZ_RU_DZE3 { displayName = "$STR_VEH_NAME_UAZ_RU++++"; fuelCapacity = 210; // car 100 }; class UAZ_Unarmed_TK_EP1; class UAZ_Unarmed_TK_EP1_DZE: UAZ_Unarmed_TK_EP1 { scope = 2; displayName = "$STR_VEH_NAME_UAZ_TK"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; typicalCargo[] = {}; class TransportMagazines {}; class TransportWeapons {}; class HitPoints; class HitLFWheel; class HitLBWheel; class HitRFWheel; class HitRBWheel; class HitFuel; class HitEngine; class HitGlass1; class HitGlass2; class HitGlass3; class HitGlass4; supplyRadius = 1.3; class Upgrades { ItemORP[] = {"UAZ_Unarmed_TK_EP1_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}}; }; }; class UAZ_Unarmed_TK_EP1_DZE1: UAZ_Unarmed_TK_EP1_DZE { displayName = "$STR_VEH_NAME_UAZ_TK+"; original = "UAZ_Unarmed_TK_EP1_DZE"; maxspeed = 190; terrainCoef = 1; class Upgrades { ItemAVE[] = {"UAZ_Unarmed_TK_EP1_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}}; }; }; class UAZ_Unarmed_TK_EP1_DZE2: UAZ_Unarmed_TK_EP1_DZE1 { displayName = "$STR_VEH_NAME_UAZ_TK++"; armor = 75; // UAZ 40 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; }; class HitLBWheel: HitLBWheel { armor = 0.3; }; class HitRFWheel: HitRFWheel { armor = 0.3; }; class HitRBWheel: HitRBWheel { armor = 0.3; }; class HitFuel: HitFuel { armor = 0.5; }; class HitEngine: HitEngine { armor = 1; }; class HitGlass1: HitGlass1 { armor = 0.3; }; class HitGlass2: HitGlass2 { armor = 0.3; }; class HitGlass3: HitGlass3 { armor = 0.3; }; class HitGlass4: HitGlass4 { armor = 0.3; }; }; class Upgrades { ItemLRK[] = {"UAZ_Unarmed_TK_EP1_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}}; }; }; class UAZ_Unarmed_TK_EP1_DZE3: UAZ_Unarmed_TK_EP1_DZE2 { displayName = "$STR_VEH_NAME_UAZ_TK+++"; transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 9; // car 2, UAZ 7 class Upgrades { ItemTNK[] = {"UAZ_Unarmed_TK_EP1_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}}; }; }; class UAZ_Unarmed_TK_EP1_DZE4: UAZ_Unarmed_TK_EP1_DZE3 { displayName = "$STR_VEH_NAME_UAZ_TK++++"; fuelCapacity = 210; // car 100 }; class UAZ_Unarmed_UN_EP1; class UAZ_Unarmed_UN_EP1_DZE: UAZ_Unarmed_UN_EP1 { scope = 2; displayName = "$STR_VEH_NAME_UAZ_UN"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; typicalCargo[] = {}; class TransportMagazines {}; class TransportWeapons {}; class HitPoints; class HitLFWheel; class HitLBWheel; class HitRFWheel; class HitRBWheel; class HitFuel; class HitEngine; class HitGlass1; class HitGlass2; class HitGlass3; class HitGlass4; supplyRadius = 1.3; class Upgrades { ItemORP[] = {"UAZ_Unarmed_UN_EP1_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}}; }; }; class UAZ_Unarmed_UN_EP1_DZE1: UAZ_Unarmed_UN_EP1_DZE { displayName = "$STR_VEH_NAME_UAZ_UN+"; original = "UAZ_Unarmed_UN_EP1_DZE"; maxspeed = 190; terrainCoef = 1; class Upgrades { ItemAVE[] = {"UAZ_Unarmed_UN_EP1_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}}; }; }; class UAZ_Unarmed_UN_EP1_DZE2: UAZ_Unarmed_UN_EP1_DZE1 { displayName = "$STR_VEH_NAME_UAZ_UN++"; armor = 75; // UAZ 40 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; }; class HitLBWheel: HitLBWheel { armor = 0.3; }; class HitRFWheel: HitRFWheel { armor = 0.3; }; class HitRBWheel: HitRBWheel { armor = 0.3; }; class HitFuel: HitFuel { armor = 0.5; }; class HitEngine: HitEngine { armor = 1; }; class HitGlass1: HitGlass1 { armor = 0.3; }; class HitGlass2: HitGlass2 { armor = 0.3; }; class HitGlass3: HitGlass3 { armor = 0.3; }; class HitGlass4: HitGlass4 { armor = 0.3; }; }; class Upgrades { ItemLRK[] = {"UAZ_Unarmed_UN_EP1_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}}; }; }; class UAZ_Unarmed_UN_EP1_DZE3: UAZ_Unarmed_UN_EP1_DZE2 { displayName = "$STR_VEH_NAME_UAZ_UN+++"; transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 9; // car 2, UAZ 7 class Upgrades { ItemTNK[] = {"UAZ_Unarmed_UN_EP1_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}}; }; }; class UAZ_Unarmed_UN_EP1_DZE4: UAZ_Unarmed_UN_EP1_DZE3 { displayName = "$STR_VEH_NAME_UAZ_UN++++"; fuelCapacity = 210; // car 100 }; class UAZ_Unarmed_TK_CIV_EP1; class UAZ_Unarmed_TK_CIV_EP1_DZE: UAZ_Unarmed_TK_CIV_EP1 { scope = 2; displayName = "$STR_VEH_NAME_UAZ_CIVIL"; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; typicalCargo[] = {}; class TransportMagazines {}; class TransportWeapons {}; class HitPoints; class HitLFWheel; class HitLBWheel; class HitRFWheel; class HitRBWheel; class HitFuel; class HitEngine; class HitGlass1; class HitGlass2; class HitGlass3; class HitGlass4; supplyRadius = 1.3; class Upgrades { ItemORP[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}}; }; }; class UAZ_Unarmed_TK_CIV_EP1_DZE1: UAZ_Unarmed_TK_CIV_EP1_DZE { displayName = "$STR_VEH_NAME_UAZ_CIVIL+"; original = "UAZ_Unarmed_TK_CIV_EP1_DZE"; maxspeed = 190; terrainCoef = 1; class Upgrades { ItemAVE[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}}; }; }; class UAZ_Unarmed_TK_CIV_EP1_DZE2: UAZ_Unarmed_TK_CIV_EP1_DZE1 { displayName = "$STR_VEH_NAME_UAZ_CIVIL++"; armor = 75; // UAZ 40 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; }; class HitLBWheel: HitLBWheel { armor = 0.3; }; class HitRFWheel: HitRFWheel { armor = 0.3; }; class HitRBWheel: HitRBWheel { armor = 0.3; }; class HitFuel: HitFuel { armor = 0.5; }; class HitEngine: HitEngine { armor = 1; }; class HitGlass1: HitGlass1 { armor = 0.3; }; class HitGlass2: HitGlass2 { armor = 0.3; }; class HitGlass3: HitGlass3 { armor = 0.3; }; class HitGlass4: HitGlass4 { armor = 0.3; }; }; class Upgrades { ItemLRK[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}}; }; }; class UAZ_Unarmed_TK_CIV_EP1_DZE3: UAZ_Unarmed_TK_CIV_EP1_DZE2 { displayName = "$STR_VEH_NAME_UAZ_CIVIL+++"; transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 9; // car 2, UAZ 7 class Upgrades { ItemTNK[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}}; }; }; class UAZ_Unarmed_TK_CIV_EP1_DZE4: UAZ_Unarmed_TK_CIV_EP1_DZE3 { displayName = "$STR_VEH_NAME_UAZ_CIVIL++++"; fuelCapacity = 210; // car 100 };