/* Fixes swimming in ground after spawn, change clothes or relog on maps with respawn_west position in water. */ private ["_debug","_floor"]; _debug = getMarkerPos "respawn_west"; if (surfaceIsWater _debug) then { _debug set [2,0.1]; _floor = "MetalFloor_DZ" createVehicleLocal [0,0,0]; _floor setPosASL _debug; _floor allowDamage false; _floor enableSimulation false; _floor setVariable ["",true,false]; // stops global setVariable by sched_townGenerator, checked in player_spawnCheck for loot spawn };