class car_hatchback; class car_hatchback_DZE: car_hatchback { scope = 2; displayname = "$STR_VEH_NAME_HATCHBACK_YELLOW"; vehicleClass = "DayZ Epoch Vehicles"; maxspeed = 125; armor = 20; damageResistance = 0.01821; fuelCapacity = 100; crew = ""; typicalCargo[] = {}; class HitPoints; supplyRadius = 1.2; class Upgrades { ItemORP[] = {"car_hatchback_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}}; }; }; // Performance 1 class car_hatchback_DZE1: car_hatchback_DZE { displayname = "$STR_VEH_NAME_HATCHBACK_YELLOW+"; original = "car_hatchback_DZE"; maxspeed = 150; // max engine limit 125-130 terrainCoef = 2.5; class HitPoints: HitPoints { class HitLFWheel; class HitLBWheel; class HitRFWheel; class HitRBWheel; class HitFuel; class HitEngine; class HitGlass1; class HitGlass2; class HitGlass3; class HitGlass4; }; class Upgrades { ItemAVE[] = {"car_hatchback_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}}; }; }; // Armor 2 class car_hatchback_DZE2: car_hatchback_DZE1 { displayname = "$STR_VEH_NAME_HATCHBACK_YELLOW++"; armor = 50; // car 20 class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; }; class HitLBWheel: HitLBWheel { armor = 0.3; }; class HitRFWheel: HitRFWheel { armor = 0.3; }; class HitRBWheel: HitRBWheel { armor = 0.3; }; class HitFuel: HitFuel { armor = 0.5; }; class HitEngine: HitEngine { armor = 1; }; class HitGlass1: HitGlass1 { armor = 0.3; }; class HitGlass2: HitGlass2 { armor = 0.3; }; class HitGlass3: HitGlass3 { armor = 0.3; }; class HitGlass4: HitGlass4 { armor = 0.3; }; }; class Upgrades { ItemLRK[] = {"car_hatchback_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}}; }; }; // Cargo 3 class car_hatchback_DZE3: car_hatchback_DZE2 { displayname = "$STR_VEH_NAME_HATCHBACK_YELLOW+++"; transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 class Upgrades { ItemTNK[] = {"car_hatchback_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}}; }; }; // Fuel 4 class car_hatchback_DZE4: car_hatchback_DZE3 { displayname = "$STR_VEH_NAME_HATCHBACK_YELLOW++++"; fuelCapacity = 210; // car 100 }; class car_hatchback_red_DZE: car_hatchback_DZE { displayname = "$STR_VEH_NAME_HATCHBACK_RED"; hiddenSelections[] = {"Camo1"}; hiddenSelectionsTextures[] = {"\sra_civilian\wheeled\data\hatchback_co.paa"}; class HitPoints; class Upgrades { ItemORP[] = {"car_hatchback_red_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}}; }; }; // Performance 1 class car_hatchback_red_DZE1: car_hatchback_red_DZE { displayname = "$STR_VEH_NAME_HATCHBACK_RED+"; original = "car_hatchback_red_DZE"; maxspeed = 150; // max engine limit 125-130 terrainCoef = 2.5; class HitPoints: HitPoints { class HitLFWheel; class HitLBWheel; class HitRFWheel; class HitRBWheel; class HitFuel; class HitEngine; class HitGlass1; class HitGlass2; class HitGlass3; class HitGlass4; }; class Upgrades { ItemAVE[] = {"car_hatchback_red_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}}; }; }; // Armor 2 class car_hatchback_red_DZE2: car_hatchback_red_DZE1 { displayname = "$STR_VEH_NAME_HATCHBACK_RED++"; armor = 50; // car 20 class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; }; class HitLBWheel: HitLBWheel { armor = 0.3; }; class HitRFWheel: HitRFWheel { armor = 0.3; }; class HitRBWheel: HitRBWheel { armor = 0.3; }; class HitFuel: HitFuel { armor = 0.5; }; class HitEngine: HitEngine { armor = 1; }; class HitGlass1: HitGlass1 { armor = 0.3; }; class HitGlass2: HitGlass2 { armor = 0.3; }; class HitGlass3: HitGlass3 { armor = 0.3; }; class HitGlass4: HitGlass4 { armor = 0.3; }; }; class Upgrades { ItemLRK[] = {"car_hatchback_red_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}}; }; }; // Cargo 3 class car_hatchback_red_DZE3: car_hatchback_red_DZE2 { displayname = "$STR_VEH_NAME_HATCHBACK_RED+++"; transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 class Upgrades { ItemTNK[] = {"car_hatchback_red_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}}; }; }; // Fuel 4 class car_hatchback_red_DZE4: car_hatchback_red_DZE3 { displayname = "$STR_VEH_NAME_HATCHBACK_RED++++"; fuelCapacity = 210; // car 100 };