class ItemFertilizer: CA_Magazine { scope = public; count = 1; displayName = "Fertilizer"; descriptionShort = "Fertilizer"; weight = 0.1; model = "z\addons\dayz_communityassets\models\mre.p3d"; // TODO: model + icon picture = "\z\addons\dayz_communityassets\pictures\equip_mre_CA.paa"; type = 256; }; class ItemPumpkinSeed: CA_Magazine { scope = public; count = 1; displayName = "A Pumpkin Seed"; descriptionShort = "A Pumpkin Seed"; weight = 0.1; model = "\z\addons\dayz_epoch\models\doc_child1.p3d"; // TODO: model + icon picture = "\z\addons\dayz_epoch\pictures\equip_child1_ca.paa"; type = 256; class ItemActions { class Crafting { text = "Craft Pumpkin Plant"; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {""}; requiretools[] = {"ItemKnife"}; output[] = {{"ItemPumpkinPlant",1},{"ItemWaterbottleUnfilled",1}}; input[] = {{"ItemPumpkinSeed",1},{"ItemFertilizer",1},{"ItemWaterbottle",1}}; }; }; }; class ItemPumpkinPlant: CA_Magazine { scope = public; count = 1; displayName = "A Pumpkin Plant"; descriptionShort = "A Pumpkin Plant"; weight = 0.1; model = "\z\addons\dayz_epoch\models\doc_child1.p3d"; // TODO: model + icon picture = "\z\addons\dayz_epoch\pictures\equip_child1_ca.paa"; type = 256; class ItemActions { class Build { text = "Plant Pumpkin"; script = "spawn player_build;"; require[] = {"ItemEtool"}; create = "Grave"; // TODO: model for Pumpkin Stage 1 }; }; }; class ItemHempSeed: CA_Magazine { scope = public; count = 1; displayName = "A Hemp Seed"; descriptionShort = "A Hemp Seed"; weight = 0.1; model = "\z\addons\dayz_epoch\models\doc_child2.p3d"; // TODO: model + icon picture = "\z\addons\dayz_epoch\pictures\equip_child2_ca.paa"; type = 256; class ItemActions { class Crafting { text = "Craft Hemp Plant"; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {""}; requiretools[] = {"ItemKnife"}; output[] = {{"ItemHempPlant",1},{"ItemWaterbottleUnfilled",1}}; input[] = {{"ItemHempSeed",1},{"ItemFertilizer",1},{"ItemWaterbottle",1}}; }; }; }; class ItemHempPlant: CA_Magazine { scope = public; count = 1; displayName = "A Hemp Plant"; descriptionShort = "A Hemp Plant"; weight = 0.1; model = "\z\addons\dayz_epoch\models\doc_child2.p3d"; // TODO: model + icon picture = "\z\addons\dayz_epoch\pictures\equip_child2_ca.paa"; type = 256; class ItemActions { class Build { text = "Plant Hemp"; script = "spawn player_build;"; require[] = {"ItemEtool"}; create = "MAP_c_fern"; // TODO: model for Hemp Stage 1 }; }; };