class Category_476 { class Skin_CZ_Special_Forces_GL_DES_EP1_DZ { type = "trade_items"; buy[] = {2,"ItemGoldBar"}; sell[] = {1,"ItemGoldBar"}; }; class Skin_Drake_Light_DZ { type = "trade_items"; buy[] = {2,"ItemGoldBar"}; sell[] = {1,"ItemGoldBar"}; }; class Skin_Soldier_Sniper_PMC_DZ { type = "trade_items"; buy[] = {2,"ItemGoldBar"}; sell[] = {1,"ItemGoldBar"}; }; class Skin_FR_OHara_DZ { type = "trade_items"; buy[] = {2,"ItemGoldBar"}; sell[] = {1,"ItemGoldBar"}; }; class Skin_FR_Rodriguez_DZ { type = "trade_items"; buy[] = {2,"ItemGoldBar"}; sell[] = {1,"ItemGoldBar"}; }; class Skin_CZ_Soldier_Sniper_EP1_DZ { type = "trade_items"; buy[] = {2,"ItemGoldBar"}; sell[] = {1,"ItemGoldBar"}; }; class Skin_Graves_Light_DZ { type = "trade_items"; buy[] = {2,"ItemGoldBar"}; sell[] = {1,"ItemGoldBar"}; }; class Skin_Soldier_Bodyguard_AA12_PMC_DZ { type = "trade_items"; buy[] = {2,"ItemGoldBar"}; sell[] = {1,"ItemGoldBar"}; }; class Skin_Camo1_DZ { type = "trade_items"; buy[] = {2,"ItemGoldBar"}; sell[] = {1,"ItemGoldBar"}; }; class Skin_Rocket_DZ { type = "trade_items"; buy[] = {2,"ItemGoldBar"}; sell[] = {1,"ItemGoldBar"}; }; class Skin_Sniper1_DZ { type = "trade_items"; buy[] = {2,"ItemGoldBar"}; sell[] = {1,"ItemGoldBar"}; }; class Skin_Soldier1_DZ { type = "trade_items"; buy[] = {2,"ItemGoldBar"}; sell[] = {1,"ItemGoldBar"}; }; class Skin_Soldier_TL_PMC_DZ { type = "trade_items"; buy[] = {2,"ItemGoldBar"}; sell[] = {1,"ItemGoldBar"}; }; //new Epoch 1.06 class Skin_USMC_Soldier_Officer_DZ { type = "trade_items"; buy[] = {2,"ItemGoldBar"}; sell[] = {1,"ItemGoldBar"}; }; class Skin_USMC_Soldier_MG_DZ { type = "trade_items"; buy[] = {2,"ItemGoldBar"}; sell[] = {1,"ItemGoldBar"}; }; class Skin_USMC_Soldier_Pilot_DZ { type = "trade_items"; buy[] = {2,"ItemGoldBar"}; sell[] = {1,"ItemGoldBar"}; }; class Skin_FR_TL_DZ { type = "trade_items"; buy[] = {2,"ItemGoldBar"}; sell[] = {1,"ItemGoldBar"}; }; class Skin_FR_R_DZ { type = "trade_items"; buy[] = {2,"ItemGoldBar"}; sell[] = {1,"ItemGoldBar"}; }; class Skin_FR_Sapper_DZ { type = "trade_items"; buy[] = {2,"ItemGoldBar"}; sell[] = {1,"ItemGoldBar"}; }; class Skin_FR_Marksman_DZ { type = "trade_items"; buy[] = {2,"ItemGoldBar"}; sell[] = {1,"ItemGoldBar"}; }; class Skin_FR_Assault_R_DZ { type = "trade_items"; buy[] = {2,"ItemGoldBar"}; sell[] = {1,"ItemGoldBar"}; }; class Skin_CZ_Soldier_SL_DES_EP1_DZ { type = "trade_items"; buy[] = {2,"ItemGoldBar"}; sell[] = {1,"ItemGoldBar"}; }; class Skin_US_Soldier_EP1_DZ { type = "trade_items"; buy[] = {2,"ItemGoldBar"}; sell[] = {1,"ItemGoldBar"}; }; class Skin_UN_CDF_Soldier_Guard_EP1_DZ { type = "trade_items"; buy[] = {2,"ItemGoldBar"}; sell[] = {1,"ItemGoldBar"}; }; class Skin_UN_CDF_Soldier_EP1_DZ { type = "trade_items"; buy[] = {2,"ItemGoldBar"}; sell[] = {1,"ItemGoldBar"}; }; class Skin_GER_Soldier_TL_EP1_DZ { type = "trade_items"; buy[] = {2,"ItemGoldBar"}; sell[] = {1,"ItemGoldBar"}; }; class Skin_BAF_Soldier_Officer_MTP_DZ { type = "trade_items"; buy[] = {2,"ItemGoldBar"}; sell[] = {1,"ItemGoldBar"}; }; class Skin_BAF_Soldier_N_MTP_DZ { type = "trade_items"; buy[] = {2,"ItemGoldBar"}; sell[] = {1,"ItemGoldBar"}; }; };