class CinderWallHalf_DZ: ModularItems { scope = 2; offset[] = {0,2,0}; model = "\z\addons\dayz_epoch\models\cinder_wall_half.p3d"; armor = 2200; displayName = $STR_EPOCH_CINDERBLOCKWALL_HALF; upgradeBuilding[] = {"CinderWall_DZ",{"ItemToolbox"},{{"CinderBlocks",4},{"MortarBucket",1}}}; maintainBuilding[] = {{"MortarBucket",1}}; GhostPreview = "CinderWallHalf_Preview_DZ"; class DestructionEffects : DestructionEffects { class Ruin1 { simulation = "ruin"; type = "\z\addons\dayz_epoch\models\wreck_cinder.p3d"; position = ""; intensity = 1; interval = 1; lifeTime = 1; }; }; }; class CinderWall_DZ: ModularItems { scope = 2; offset[] = {0,2,0}; model = "\z\addons\dayz_epoch\models\cinder_wall_full.p3d"; armor = 3400; displayName = $STR_EPOCH_CINDERBLOCKWALL; maintainBuilding[] = {{"MortarBucket",1}}; GhostPreview = "CinderWall_Preview_DZ"; class DestructionEffects : DestructionEffects { class Ruin1 { simulation = "ruin"; type = "\z\addons\dayz_epoch\models\wreck_cinder.p3d"; position = ""; intensity = 1; interval = 1; lifeTime = 1; }; }; }; class CinderWallDoorway_DZ: ModularItems { scope = 2; offset[] = {0,2,0}; model = "\z\addons\dayz_epoch\models\steel_garage_frame.p3d"; armor = 3400; displayName = $STR_EPOCH_BLOCKGARAGEDOORWAY; maintainBuilding[] = {{"MortarBucket",1}}; upgradeBuilding[] = {"CinderWallDoor_DZ",{"ItemToolbox"},{{"ItemPole",3},{"ItemTankTrap",3}}}; GhostPreview = "CinderWallDoorway_Preview_DZ"; class DestructionEffects : DestructionEffects { class Ruin1 { simulation = "ruin"; type = "\z\addons\dayz_epoch\models\wreck_cinder.p3d"; position = ""; intensity = 1; interval = 1; lifeTime = 1; }; }; }; class CinderWallSmallDoorway_DZ: ModularItems { scope = 2; offset[] = {0,2,0}; model = "\z\addons\dayz_epoch\models\Steel_door_frame.p3d"; armor = 3400; displayName = $STR_EPOCH_BLOCKDOORWAY; maintainBuilding[] = {{"MortarBucket",1}}; upgradeBuilding[] = {"CinderWallDoorSmall_DZ",{"ItemToolbox"},{{"ItemPole",1},{"ItemTankTrap",1}}}; GhostPreview = "CinderWallSmallDoorway_Preview_DZ"; class DestructionEffects : DestructionEffects { class Ruin1 { simulation = "ruin"; type = "\z\addons\dayz_epoch\models\wreck_cinder.p3d"; position = ""; intensity = 1; interval = 1; lifeTime = 1; }; }; }; class CinderGateFrame_DZ: ModularItems { scope = 2; offset[] = {0,3,0}; model = "\z\addons\dayz_epoch_v\base_building\cinder\cinder_high_garage\high_steel_garage_frame.p3d"; armor = 4000; displayName = $STR_EPOCH_CINDERGATEFRAME; maintainBuilding[] = {{"MortarBucket",3}}; upgradeBuilding[] = {"CinderGate_DZ",{"ItemToolbox"},{{"equip_metal_sheet",6},{"ItemRSJ",2},{"ItemScrews",2}}}; GhostPreview = "CinderGate_Preview_DZ"; class DestructionEffects : DestructionEffects { class Ruin1 { simulation = "ruin"; type = "\z\addons\dayz_epoch\models\wreck_cinder.p3d"; position = ""; intensity = 1; interval = 1; lifeTime = 1; }; }; }; class CinderGarageOpenTopFrame_DZ: ModularItems { scope = 2; offset[] = {0,2,0}; model = "\z\addons\dayz_epoch_v\base_building\cinder\CinderGaragenotop\cindergarage_notop_frame.p3d"; armor = 3000; displayName = $STR_EPOCH_CINDEROPENTOPGARAGEDOORWAY; maintainBuilding[] = {{"MortarBucket",1}}; upgradeBuilding[] = {"CinderGarageOpenTop_DZ",{"ItemToolbox"},{{"ItemPole",3},{"ItemTankTrap",3}}}; GhostPreview = "CinderGarageOpenTop_Preview_DZ"; class DestructionEffects : DestructionEffects { class Ruin1 { simulation = "ruin"; type = "\z\addons\dayz_epoch\models\wreck_cinder.p3d"; position = ""; intensity = 1; interval = 1; lifeTime = 1; }; }; };