private ["_zombiebody"]; _zombiebody = _this select 0; // _qty = _this select 1; if (local _zombiebody) then { _zombiebody addMagazine "ItemZombieParts"; [time, _zombiebody] spawn { private ["_timer", "_body"]; _timer = _this select 0; _body = _this select 1; while {(count magazines _body >0) and (time - _timer < 300) } do { sleep 5; }; //["PVDZE_plr_HideBody",_body] call broadcastRpcCallAll; PVDZE_plr_HideBody = _body; hideBody _body; // local player publicVariable "PVDZE_plr_HideBody"; // remote player sleep 5; deleteVehicle _body; true; }; };