private ["_animalbody","_qty","_rawfoodtype"]; _animalbody = _this select 0; if (local _animalbody) then { _qty = _this select 1; _rawfoodtype = getText (configFile >> "CfgSurvival" >> "Meat" >> typeOf _animalbody >> "rawfoodtype"); for "_x" from 1 to _qty do { _animalbody addMagazine _rawfoodtype; }; [time, _animalbody] spawn { private ["_timer", "_body"]; _timer = _this select 0; _body = _this select 1; while {(count magazines _body >0) and (time - _timer < 300) } do { sleep 5; }; //["PVDZE_plr_HideBody",_body] call broadcastRpcCallAll; PVDZE_plr_HideBody = _body; hideBody _body; // local player publicVariable "PVDZE_plr_HideBody"; // remote player sleep 5; deleteVehicle _body; true; }; };