// bleed.sqf private ["_started","_finished","_animState","_isMedic","_id","_num_removed","_unit"]; disableserialization; _unit = (_this select 3) select 0; _unit setVariable ["hit_legs",0]; _unit setVariable ["hit_hands",0]; call fnc_usec_medic_removeActions; r_action = false; [1,1] call dayz_HungerThirst; if (vehicle player == player) then { //not in a vehicle player playActionNow "Medic"; }; r_interrupt = false; _animState = animationState player; r_doLoop = true; _started = false; _finished = false; while {r_doLoop} do { _animState = animationState player; _isMedic = ["medic",_animState] call fnc_inString; if (_isMedic) then { _started = true; }; if (_started && !_isMedic) then { r_doLoop = false; _finished = true; }; if (r_interrupt) then { r_doLoop = false; }; if (vehicle player != player) then { sleep 3; r_doLoop = false; _finished = true; }; sleep 0.1; }; r_doLoop = false; if (_finished) then { _num_removed = ([player,"ItemMorphine"] call BIS_fnc_invRemove); if(_num_removed == 1) then { if (vehicle player != player) then { _display = findDisplay 106; _display closeDisplay 0; }; if ((_unit == player) || (vehicle player != player)) then { //Self Healing _id = [player,player] execVM "\z\addons\dayz_code\medical\publicEH\medMorphine.sqf"; } else { [player,50] call player_humanityChange; }; /* PVS/PVC - Skaronator */ PVDZE_send = [_unit,"Morphine",[_unit,player]]; publicVariableServer "PVDZE_send"; }; } else { r_interrupt = false; if (vehicle player == player) then { [objNull, player, rSwitchMove,""] call RE; player playActionNow "stop"; }; };