class TrapBear : CA_Magazine { scope = public; count = 1; type = WeaponSlotItem; model = "\dayz_equip\models\bear_trap_gear.p3d"; picture = "\dayz_equip\textures\equip_bear_trap_ca.paa"; displayName = $STR_EQUIP_NAME_BEARTRAP; descriptionShort = $STR_EQUIP_DESC_BEARTRAP; class ItemActions { class Build { text = $STR_ACTION_BUILD; script = "spawn player_build;"; require[] = {"ItemToolbox"}; consume[] = {"TrapBear"}; create = "BearTrap_DZ"; }; }; }; class ItemTrapBearTrapFlare : TrapBear { model = "z\addons\dayz_communityassets\models\trap_beartrap_dropped_flare.p3d"; picture = "\z\addons\dayz_communityassets\pictures\equip_trap_beartrap_dropped_flare.paa"; displayName = $STR_ITEM_NAME_BEAR_TRAP_FLARE; descriptionShort = $STR_ITEM_DESC_BEAR_TRAP_FLARE; class ItemActions : ItemActions { class Build : Build { consume[] = {"ItemTrapBearTrapFlare"}; create = "TrapBearTrapFlare"; }; }; }; class ItemTrapBearTrapSmoke : TrapBear { model = "z\addons\dayz_communityassets\models\trap_beartrap_dropped_smoke.p3d"; picture = "\z\addons\dayz_communityassets\pictures\equip_trap_beartrap_dropped_smoke.paa"; displayName = $STR_ITEM_NAME_BEAR_TRAP_SMOKE; descriptionShort = $STR_ITEM_DESC_BEAR_TRAP_SMOKE; class ItemActions : ItemActions { class Build : Build { consume[] = {"ItemTrapBearTrapSmoke"}; create = "TrapBearTrapSmoke"; }; }; };