Farm[] = { //Weapons {Loot_GROUP, 10, farmweapons}, {Loot_WEAPON, 2, ItemFishingPole}, //Tools {Loot_WEAPON, 5, ItemMachete}, // {Loot_WEAPON, 6, ItemHatchet}, {Loot_VEHICLE, 6, WeaponHolder_ItemHatchet}, {Loot_WEAPON, 5, ItemKnife}, //Items {Loot_MAGAZINE, 4, ItemSandbag}, {Loot_MAGAZINE, 1, TrapBear}, {Loot_MAGAZINE, 8, PartWoodPile}, {Loot_MAGAZINE, 3, equip_rope}, {Loot_MAGAZINE, 3, equip_duct_tape}, {Loot_MAGAZINE, 3, equip_nails}, {Loot_MAGAZINE, 4, equip_string}, {Loot_MAGAZINE, 2, equip_lever}, {Loot_MAGAZINE, 2, PartPlankPack}, {Loot_MAGAZINE, 1, ItemLightBulb}, {Loot_MAGAZINE, 1, ItemSledgeHead}, {Loot_MAGAZINE, 1.5, ItemSledgeHandle}, //Groups {Loot_GROUP, 10, Trash}, {Loot_GROUP, 15, AmmoCivilian}, {Loot_GROUP, 3, AttachmentsGeneric}, {Loot_GROUP, 8, Consumable}, {Loot_WEAPON, 3, ItemMatchbox}, {Loot_GROUP, 3, JerryCan}, {Loot_GROUP, 4, FuelCan}, {Loot_GROUP, 2, FuelBarrel}, {Loot_GROUP, 8, Generic} }; FarmSmall[] = { {Loot_GROUP, 10, pistols}, {Loot_WEAPON, 5, ItemKnife}, {Loot_MAGAZINE, 3, equip_duct_tape}, {Loot_MAGAZINE, 6, equip_nails}, {Loot_MAGAZINE, 4, equip_string}, {Loot_GROUP, 10, Trash}, {Loot_GROUP, 15, AmmoCivilian}, {Loot_GROUP, 3, AttachmentsGeneric}, {Loot_GROUP, 8, Consumable}, {Loot_WEAPON, 3, ItemMatchbox}, {Loot_GROUP, 8, GenericSmall} };