class 100Rnd_762x54_PK : CA_Magazine { scope = 2; displayName = "PKM Mag."; picture = "\CA\weapons\data\equip\m_pk_ca.paa"; ammo = "B_762x54_Ball"; count = 100; type = "256"; initSpeed = 850; sound[] = {"\ca\Weapons\Data\Sound\PK_1_SS", 3.16228, 1, 1500}; tracersEvery = 4; lastRoundsTracer = 4; nameSound = "mgun"; descriptionShort = "Caliber: 7.62x54mm
Rounds: 100
Used in: PK"; model = "\ca\CommunityConfigurationProject_E\Gameplay_ActualModelsOfWeaponMagazinesVisibleOnTheGround\p3d\100Rnd_762x54_PK.p3d"; }; class 100Rnd_762x51_M240 : CA_Magazine { scope = 2; displayName = "100Rnd. M240"; picture = "\CA\weapons\data\equip\m_m240_ca.paa"; count = 100; type = "256"; ammo = "B_762x51_Ball"; initSpeed = 900; tracersEvery = 4; lastRoundsTracer = 4; nameSound = "mgun"; descriptionShort = "Caliber: 7.62x51mm NATO
Rounds: 100
Used in: M240, Mk 48 Mod 0"; model = "\ca\CommunityConfigurationProject_E\Gameplay_ActualModelsOfWeaponMagazinesVisibleOnTheGround\p3d\100Rnd_762x51_M240.p3d"; }; class 200Rnd_762x51_M240 : 100Rnd_762x51_M240 { displayName = "200Rnd. M240"; count = 200; descriptionShort = "Caliber: 7.62x51mm NATO
Rounds: 200
Used in: M240, Mk 48 Mod 0"; }; class 200Rnd_556x45_M249 : CA_Magazine { scope = 2; displayName = "200Rnd. M249 Belt"; picture = "\CA\weapons\data\equip\m_m249_ca.paa"; ammo = "B_556x45_Ball"; count = 200; type = "256"; initSpeed = 915; sound[] = {"\ca\Weapons\Data\Sound\M249_1_SS", 17.7828, 1, 1300}; reloadMagazineSound[] = {"\ca\Weapons\Data\Sound\FAL_reload", 0.01, 1, 20}; tracersEvery = 4; lastRoundsTracer = 4; nameSound = "mgun"; descriptionShort = "Caliber: 5.56x45 mm NATO
Rounds: 200
Used in: M249 SAW"; model = "\ca\CommunityConfigurationProject_E\Gameplay_ActualModelsOfWeaponMagazinesVisibleOnTheGround\p3d\200Rnd_556x45_M249.p3d"; }; class 100Rnd_556x45_M249 : 200Rnd_556x45_M249 { displayName = "M249 Mag."; descriptionShort = "Caliber: 5.56x45mm NATO
Rounds: 100
Used in: M249"; count = 100; picture = "\CA\weapons_E\Data\icons\m_m245_CA.paa"; }; class 100Rnd_556x45_BetaCMag: CA_Magazine { scope = 2; displayName = "MG36 Mag."; ammo = "B_556x45_Ball"; count = 100; initSpeed = 920; picture = "\ca\weapons\g36\data\equip\M_MG36_CA.paa"; type="256"; tracersEvery = 4; lastRoundsTracer = 4; descriptionShort = "Caliber: 5.56x45 mm NATO Rounds: 100 Used in: MG36, X8 SAW"; }; class 75Rnd_545x39_RPK: CA_Magazine { scope = 2; displayName = "75Rnd. RPK"; ammo = "B_545x39_Ball"; count = 75; type="256"; picture = "\CA\weapons\AK\data\equip\M_RPK_74_CA.paa"; tracersEvery = 4; lastRoundsTracer = 4; nameSound = "mgun"; descriptionShort = "Caliber: 5.45x39mm Rounds: 75 Used in: RPK-74"; }; class 8Rnd_B_Beneli_74Slug; class 2Rnd_shotgun_74Slug: 8Rnd_B_Beneli_74Slug { displayName="2Rnd. Slug"; count=2; descriptionShort="Caliber: 12 gauge
Rounds: 2
Used in: M1014"; model = "\z\addons\dayz_communityassets\models\2shells_slugshot.p3d"; picture = "\z\addons\dayz_communityassets\pictures\equip_2shells_slugshot_CA.paa"; class ItemActions { class ReloadMag { text="Combine to 8 rounds"; script="spawn player_reloadMag;"; use[]= { "2Rnd_shotgun_74Slug", "2Rnd_shotgun_74Slug", "2Rnd_shotgun_74Slug", "2Rnd_shotgun_74Slug" }; output[]= { "8Rnd_B_Beneli_74Slug" }; }; }; }; class 8Rnd_B_Beneli_Pellets; class 2Rnd_shotgun_74Pellets: 8Rnd_B_Beneli_Pellets { displayName="2Rnd. Pellets"; count=2; descriptionShort="Caliber: 12 gauge
Rounds: 2 Pellets
Used in: M1014"; model = "\z\addons\dayz_communityassets\models\2shells_pellet.p3d"; picture = "\z\addons\dayz_communityassets\pictures\equip_2shells_pellet_CA.paa"; weight = 0.1; class ItemActions { class ReloadMag { text="Combine to 8 rounds"; script="spawn player_reloadMag;"; use[]= { "2Rnd_shotgun_74Pellets", "2Rnd_shotgun_74Pellets", "2Rnd_shotgun_74Pellets", "2Rnd_shotgun_74Pellets" }; output[]= { "8Rnd_B_Beneli_Pellets" }; }; }; }; class Quiver : CA_Magazine { scope = 2; ammo = "WoodenArrow"; count = 6; descriptionshort = "Small Quiver used with the Crossbow, Max arrows 6."; displayname = "Quiver"; initSpeed = 150; model = "\z\addons\dayz_communityassets\models\quiver"; picture = "\z\addons\dayz_communityassets\pictures\equip_quiver_ca.paa"; }; class WoodenArrow : CA_Magazine { scope = 2; displayName = "Arrow"; //$STR_MAG_NAME_3; model = "\dayz_weapons\models\bolt_gear"; picture = "\z\addons\dayz_communityassets\pictures\equip_warrow_ca.paa"; ammo = "WoodenArrow"; count = 1; initSpeed = 150; descriptionShort = "Arrow made out of wood, used with the Crossbow."; //$STR_MAG_DESC_3; class ItemActions { class ReloadMag { text = "Combine into Quiver"; script = "spawn player_reloadMag;"; use[] = {"WoodenArrow","WoodenArrow","WoodenArrow","WoodenArrow","WoodenArrow","WoodenArrow"}; output[] = {"Quiver"}; }; }; };