class ItemShovel : ItemCore { scope = 2; model = "\z\addons\dayz_communityassets\models\shovel.p3d"; picture = "\dayz_epoch_c\icons\tools\ItemShovel.paa"; displayName = $STR_EQUIP_NAME_1b; descriptionShort = $STR_EQUIP_DESC_1b; }; class ItemShovelBroken : ItemCore { scope = 2; model = "\z\addons\dayz_communityassets\models\shovel.p3d"; picture = "\dayz_epoch_c\icons\tools\ItemShovelBroken.paa"; displayName = $STR_EQUIP_NAME_1b_BROKEN; descriptionShort = $STR_EQUIP_DESC_1b_BROKEN; class ItemActions { class Repair { text = $STR_ACTIONS_FIX_SHOVEL; script = ";['Repair','CfgWeapons', _id] spawn player_craftItem;"; neednearby[] = {}; requiretools[] = {}; output[] = {}; outputweapons[] = {"ItemShovel"}; input[] = {{"equip_duct_tape",1},{"equip_lever",1}}; inputweapons[] = {"ItemShovelBroken"}; }; }; };