if (dayz_actionInProgress) exitWith {localize "str_player_actionslimit" call dayz_rollingMessages;}; dayz_actionInProgress = true; player removeAction s_player_hide_body; s_player_hide_body = -1; closeDialog 0; local _body = _this select 3; if (isNull _body) exitWith {systemChat localize "str_cursorTargetNotFound"; dayz_actionInProgress = false;}; player action ["hideBody", _body]; dayz_actionInProgress = false; uisleep 10; if ((_body getVariable ["bodyName","unknown"]) != "unknown") then { PVDZ_plr_Delete = _body; publicVariableServer "PVDZ_plr_Delete"; } else { deleteVehicle _body; };