if (dayz_actionInProgress) exitWith {localize "str_player_actionslimit" call dayz_rollingMessages;}; dayz_actionInProgress = true; private ["_vehicle","_canSize","_configVeh","_capacity","_nameType","_curFuel","_newFuel","_dis","_sfx","_array","_cantype", "_emptycan","_finished","_type"]; _array = _this select 3; _cantype = _array select 0; _vehicle = _array select 1; _type = typeOf _vehicle; _canSize = getNumber(configFile >> "cfgMagazines" >> _cantype >> "fuelQuantity"); _emptycan = getText(configFile >> "cfgMagazines" >> _cantype >> "containerEmpty"); _configVeh = configFile >> "cfgVehicles" >> _type; _capacity = getNumber(_configVeh >> "fuelCapacity"); _nameType = getText(_configVeh >> "displayName"); _curFuel = ((fuel _vehicle) * _capacity); _newFuel = (_curFuel + _canSize); if (fuel _vehicle == 1 || {!(_canType in magazines player)}) exitWith {dayz_actionInProgress = false;}; player removeAction s_player_fillfuel + _capacity; _dis=5; _sfx = "refuel"; [player,_sfx,0,false,_dis] call dayz_zombieSpeak; [player,_dis,true,(getPosATL player)] call player_alertZombies; _finished = ["Medic",1] call fn_loopAction; if (_finished) then { if (_newFuel > _capacity) then {_newFuel = _capacity}; _newFuel = (_newFuel / _capacity); player removeMagazine _cantype; player addMagazine _emptycan; // Added Nutrition-Factor for work ["Working",0,[0,1,3,0]] call dayz_NutritionSystem; if ((_type == "Generator_DZ") && {!(_vehicle getVariable ["GeneratorFilled", false])}) then { _vehicle setVariable ["GeneratorFilled", true, true]; }; if (local _vehicle) then { [_vehicle,_newFuel] call local_setFuel; } else { PVDZ_send = [_vehicle,"SetFuel",[_vehicle,_newFuel]]; publicVariableServer "PVDZ_send"; }; format[localize "str_player_05",_nameType,_canSize] call dayz_rollingMessages; uiSleep 1; call fnc_usec_medic_removeActions; } else { localize "str_epoch_player_26" call dayz_rollingMessages; }; dayz_actionInProgress = false;