class Gunrack1; class GunRack_DZ: Gunrack1 { armor = 200; scope = 2; displayName = $STR_EPOCH_GUNRACK; vehicleClass = "DayZ Epoch Buildables"; transportMaxWeapons = 20; transportMaxMagazines = 10; transportMaxBackpacks = 0; offset[] = {0,2.5,0.5}; removeoutput[] = {{"ItemGunRackKit",1}}; nounderground = 0; upgradeBuilding[] = {"GunRack2_DZ",{"ItemToolbox","Handsaw_DZE","Hammer_DZE"},{{"ItemPlank",4},{"equip_nails",1}}}; }; class GunRack2_DZ: Gunrack1 { armor = 400; scope = 2; displayName = $STR_EPOCH_GUNRACK2; vehicleClass = "DayZ Epoch Buildables"; transportMaxWeapons = 40; transportMaxMagazines = 20; transportMaxBackpacks = 0; offset[] = {0,2.5,0.5}; removeoutput[] = {{"ItemGunRackKit2",1}}; nounderground = 0; constructioncount = 2; }; class Fort_Crate_wood; class WoodCrate_DZ: Fort_Crate_wood { scope = 2; destrType = "DestructBuilding"; offset[] = {0,2.5,0.5}; armor = 200; displayName = $STR_EPOCH_WOODCRATE; vehicleClass = "DayZ Epoch Buildables"; transportMaxMagazines = 50; transportMaxWeapons = 5; transportMaxBackpacks = 1; removeoutput[] = {{"ItemWoodCrateKit",1}}; nounderground = 0; upgradeBuilding[] = {"WoodCrate2_DZ",{"ItemToolbox","Handsaw_DZE","Hammer_DZE"},{{"PartWoodPlywood",2},{"ItemPlank",2},{"equip_nails",1}}}; }; class WoodCrate2_DZ: Fort_Crate_wood { scope = 2; destrType = "DestructBuilding"; offset[] = {0,2.5,0.5}; armor = 400; displayName = $STR_EPOCH_WOODCRATE2; vehicleClass = "DayZ Epoch Buildables"; transportMaxMagazines = 100; transportMaxWeapons = 10; transportMaxBackpacks = 2; removeoutput[] = {{"ItemWoodCrateKit2",1}}; nounderground = 0; constructioncount = 2; }; class Land_KBud; class OutHouse_DZ: Land_KBud { armor = 200; scope = 2; offset[] = {0,2.5,1}; displayName = $STR_EPOCH_OUTHOUSE; vehicleClass = "DayZ Epoch Buildables"; transportMaxMagazines = 4; transportMaxWeapons = 4; transportMaxBackpacks = 4; constructioncount = 2; class transportmagazines {}; }; class StorageShed_DZ: Land_Shed_M01 { armor = 1600; scope = 2; model = "\z\addons\dayz_epoch_v\base_building\storage\Shed_M02.p3d"; offset[] = {0,4,1}; displayName = $STR_EPOCH_STORAGESHED; vehicleClass = "DayZ Epoch Buildables"; transportMaxMagazines = 400; transportMaxWeapons = 40; transportMaxBackpacks = 20; constructioncount = 6; GhostPreview = "StorageShed_Preview_DZ"; upgradeBuilding[] = {"StorageShed2_DZ",{"ItemToolbox","ItemCrowbar","ItemSledge"},{{"equip_metal_sheet",4},{"ItemMetalSheet",2},{"ItemScrews",2}}}; }; class StorageShed2_DZ: Land_Shed_M01 { armor = 3200; scope = 2; offset[] = {0,4,1}; displayName = $STR_EPOCH_STORAGESHED2; vehicleClass = "DayZ Epoch Buildables"; transportMaxMagazines = 600; transportMaxWeapons = 60; transportMaxBackpacks = 30; constructioncount = 12; GhostPreview = "StorageShed_Preview_DZ"; }; class Land_kulna; class WoodShack_DZ: Land_kulna { scope = 2; destrType = "DestructBuilding"; offset[] = {0,4,1.3}; armor = 800; displayName = $STR_EPOCH_WOODSHACK; vehicleClass = "DayZ Epoch Buildables"; transportMaxMagazines = 100; transportMaxWeapons = 10; transportMaxBackpacks = 5; constructioncount = 4; nounderground = 0; upgradeBuilding[] = {"WoodShack2_DZ",{"ItemToolbox","Handsaw_DZE","Hammer_DZE"},{{"PartWoodPlywood",4},{"equip_nails",2}}}; }; class WoodShack2_DZ: Land_kulna { scope = 2; destrType = "DestructBuilding"; offset[] = {0,4,1.3}; armor = 1600; displayName = $STR_EPOCH_WOODSHACK2; vehicleClass = "DayZ Epoch Buildables"; transportMaxMagazines = 175; transportMaxWeapons = 20; transportMaxBackpacks = 10; constructioncount = 8; nounderground = 0; }; class Land_Shed_wooden; class Wooden_shed_DZ: Land_Shed_wooden { scope = 2; destrType = "DestructBuilding"; offset[] = {0,5,1}; armor = 1000; displayName = $STR_EPOCH_NICEWOODSHED; vehicleClass = "DayZ Epoch Buildables"; transportMaxMagazines = 200; transportMaxWeapons = 20; transportMaxBackpacks = 10; nounderground = 0; constructioncount = 5; upgradeBuilding[] = {"Wooden_shed2_DZ",{"ItemToolbox","Handsaw_DZE","Hammer_DZE"},{{"PartWoodPlywood",8},{"equip_nails",2}}}; }; class Wooden_shed2_DZ: Land_Shed_wooden { scope = 2; destrType = "DestructBuilding"; offset[] = {0,5,1}; armor = 2000; displayName = $STR_EPOCH_NICEWOODSHED2; vehicleClass = "DayZ Epoch Buildables"; transportMaxMagazines = 300; transportMaxWeapons = 30; transportMaxBackpacks = 15; nounderground = 0; constructioncount = 10; }; class Advanced_WorkBench_DZ: BuiltItems { scope = 2; destrType = "DestructBuilding"; offset[] = {0,2,0}; model = "\z\addons\dayz_epoch_v\props\workbench\workbench_2.p3d"; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; transportMaxWeapons = 45; transportMaxMagazines = 20; transportmaxbackpacks = 1; armor = 400; displayName = $STR_EPOCH_WORKBENCH_ADVANCED; vehicleClass = "DayZ Epoch Buildables"; maintainBuilding[] = {{"ItemPlank",2}}; constructioncount = 3; removeoutput[] = {{"PartWoodPlywood",3},{"ItemPlank",3}}; nounderground = 0; }; class CookTripod_DZ: BuiltItems { scope = 2; displayName = $STR_ITEM_NAME_COOKINGTRIPOD; offset[] = {0,2,0}; destrType = "DestructBuilding"; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; transportMaxWeapons = 0; transportMaxMagazines = 4; transportmaxbackpacks = 0; armor = 500; model = "\z\addons\dayz_epoch_w\items\cook_tripod.p3d"; vehicleClass = "DayZ Epoch Buildables"; nounderground = 0; requireplot = 0; removeoutput[] = {{"cook_tripod_kit",1}}; }; class Stoneoven_DZ: BuiltItems { scope = 2; displayName = $STR_EPOCH_STONEOVEN; destrType = "DestructTree"; offset[] = {0,1.5,0}; model = "\z\addons\dayz_epoch_v\props\oven\oven.p3d"; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; armor = 400; transportMaxWeapons = 1; transportMaxMagazines = 35; transportmaxbackpacks = 0; constructioncount = 2; removeoutput[] = {{"stoneoven_kit",1}}; nounderground = 0; vehicleClass = "DayZ Epoch Buildables"; }; class Commode_DZ: BuiltItems { scope = 2; model = "\z\addons\dayz_epoch_v\base_building\storage\case_bedroom_b"; displayName = $STR_EPOCH_COMMODE; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; constructioncount = 1; transportMaxWeapons = 5; transportMaxMagazines = 25; transportmaxbackpacks = 3; offset[] = {0,2.5,0.5}; removeoutput[] = {{"commode_kit",1}}; vehicleClass = "DayZ Epoch Buildables"; }; class Wardrobe_DZ: BuiltItems { scope = 2; model = "\z\addons\dayz_epoch_v\base_building\storage\Dhangar_whiteskrin"; displayName = $STR_EPOCH_WARDROBE; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; constructioncount = 1; transportMaxWeapons = 5; transportMaxMagazines = 25; transportmaxbackpacks = 3; offset[] = {0,2.5,0.5}; removeoutput[] = {{"wardrobe_kit",1}}; vehicleClass = "DayZ Epoch Buildables"; }; class Fridge_DZ: BuiltItems { scope = 2; model = "\z\addons\dayz_epoch_v\base_building\storage\fridge"; displayName = $STR_EPOCH_FRIDGE; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; constructioncount = 1; transportMaxWeapons = 7; transportMaxMagazines = 35; transportmaxbackpacks = 3; offset[] = {0,2.5,0.5}; removeoutput[] = {{"fridge_kit",1}}; vehicleClass = "DayZ Epoch Buildables"; }; class Washing_Machine_DZ: BuiltItems { scope = 2; model = "\z\addons\dayz_epoch_v\base_building\storage\washing_machine"; displayName = $STR_EPOCH_WASHINGMACHINE; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; constructioncount = 1; transportMaxWeapons = 2; transportMaxMagazines = 15; transportmaxbackpacks = 3; offset[] = {0,2.5,0.5}; removeoutput[] = {{"washing_machine_kit",1}}; vehicleClass = "DayZ Epoch Buildables"; }; class Server_Rack_DZ: BuiltItems { scope = 2; model = "\z\addons\dayz_epoch_v\props\server\dze_server"; displayName = $STR_EPOCH_SERVERRACK; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; constructioncount = 1; transportMaxWeapons = 15; transportMaxMagazines = 25; transportmaxbackpacks = 1; offset[] = {0,2.5,0.5}; removeoutput[] = {{"server_rack_kit",1}}; vehicleClass = "DayZ Epoch Buildables"; }; class ATM_DZ: BuiltItems { scope = 2; model = "\z\addons\dayz_epoch_v\props\atm\dze_atm"; displayName = $STR_EPOCH_ATM; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; constructioncount = 1; transportMaxWeapons = 5; transportMaxMagazines = 35; transportmaxbackpacks = 4; offset[] = {0,2.5,1.5}; removeoutput[] = {{"atm_kit",1}}; vehicleClass = "DayZ Epoch Buildables"; }; class Armchair_DZ: BuiltItems { scope = 2; model = "\z\addons\dayz_epoch_v\base_building\storage\armchair"; displayName = $STR_EPOCH_ARMCHAIR; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; constructioncount = 1; transportMaxWeapons = 1; transportMaxMagazines = 5; transportmaxbackpacks = 1; offset[] = {0,2.5,0}; removeoutput[] = {{"armchair_kit",1}}; vehicleClass = "DayZ Epoch Buildables"; }; class Sofa_DZ: BuiltItems { scope = 2; model = "\z\addons\dayz_epoch_v\props\sofa\sofa"; displayName = $STR_EPOCH_SOFA; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; constructioncount = 1; transportMaxWeapons = 5; transportMaxMagazines = 35; transportmaxbackpacks = 3; offset[] = {0,2.5,0}; removeoutput[] = {{"sofa_kit",1}}; vehicleClass = "DayZ Epoch Buildables"; }; class Arcade_DZ: BuiltItems { scope = 2; model = "\z\addons\dayz_epoch_v\props\arcade\neagea"; displayName = $STR_EPOCH_ARCADE; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; constructioncount = 1; transportMaxWeapons = 15; transportMaxMagazines = 35; transportmaxbackpacks = 5; offset[] = {0,2.5,0}; removeoutput[] = {{"arcade_kit",1}}; vehicleClass = "DayZ Epoch Buildables"; }; class Vendmachine1_DZ: BuiltItems { scope = 2; model = "\z\addons\dayz_epoch_v\props\vending\vendmachine_2"; displayName = $STR_EPOCH_VENDINGMACHINE1; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; constructioncount = 1; transportMaxWeapons = 15; transportMaxMagazines = 45; transportmaxbackpacks = 5; offset[] = {0,2.5,0}; removeoutput[] = {{"vendmachine1_kit",1}}; vehicleClass = "DayZ Epoch Buildables"; }; class Vendmachine2_DZ: BuiltItems { scope = 2; model = "\z\addons\dayz_epoch_v\base_building\storage\vending_machine"; displayName = $STR_EPOCH_VENDINGMACHINE2; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; constructioncount = 1; offset[] = {0,2.5,1.5}; transportMaxWeapons = 15; transportMaxMagazines = 45; transportmaxbackpacks = 5; removeoutput[] = {{"vendmachine2_kit",1}}; vehicleClass = "DayZ Epoch Buildables"; }; class StorageCrate_DZ: BuiltItems { scope = 2; model = "z\addons\dayz_buildings\models\item_storage.p3d"; displayName = $STR_EPOCH_STORAGECRATE; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; constructioncount = 1; offset[] = {0,2.5,0.3}; transportMaxWeapons = 3; transportMaxMagazines = 60; transportmaxbackpacks = 1; removeoutput[] = {{"storage_crate_kit",1}}; vehicleClass = "DayZ Epoch Buildables"; }; class CamoStorageCrate_DZ: BuiltItems { scope = 2; model = "\z\addons\dayz_epoch_v\base_building\storage\dze_camo_ammobednaX.p3d"; displayName = $STR_EPOCH_CAMO_STORAGE_CRATE; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; constructioncount = 3; offset[] = {0,3,0}; transportMaxWeapons = 15; transportMaxMagazines = 55; transportmaxbackpacks = 6; requireplot = 0; removeoutput[] = {{"camo_storage_crate_kit",1}}; vehicleClass = "DayZ Epoch Buildables"; };