private ["_ent","_rnd","_move","_isZombie"]; if (!isNull cursorTarget) then { _ent = cursorTarget; _rnd = (round(random 9)) + 1; _move = "ZombieStandingAttack" + str(_rnd); player playMoveNow _move; _isZombie = _ent isKindOf "zZombie_base"; if(player distance _ent < 5) then { if (_ent isKindOf "Animal" or _isZombie) then { _ent setDamage 1; } else { //["usecBreakLegs",[_target,player]] call broadcastRpcCallAll; usecBreakLegs = [_ent,player]; publicVariable "usecBreakLegs"; }; [player,"hit",0,false] call dayz_zombieSpeak; }; sleep 1; player switchmove ""; };