ResidentialRuins[] = { {Loot_MAGAZINE, 10, ItemLog}, // Used for crafting and vanilla buildables {Loot_MAGAZINE, 10, ItemStone}, // Used for crafting and vanilla buildables {Loot_MAGAZINE, 7, equip_metal_sheet_rusted}, {Loot_GROUP, 4, Trash}, {Loot_GROUP, 3, AttachmentsGeneric} };