activateAddons [ ]; activateAddons []; initAmbientLife; _this = createCenter west; _center_0 = _this; _group_0 = createGroup _center_0; _vehicle_1 = objNull; if (true) then { _this = createVehicle ["Land_nam_container", [5814.8511, 10756.095, 9.727478e-005], [], 0, "CAN_COLLIDE"]; _vehicle_1 = _this; _this setDir 22.251564; _this setPos [5814.8511, 10756.095, 9.727478e-005]; }; _vehicle_2 = objNull; if (true) then { _this = createVehicle ["sad_target", [5761.0767, 10775.953], [], 0, "CAN_COLLIDE"]; _vehicle_2 = _this; _this setDir 3.0928693; _this setVehicleInit "this allowDammage false; this enableSimulation false;"; _this setPos [5761.0767, 10775.953]; }; _vehicle_4 = objNull; if (true) then { _this = createVehicle ["Land_bags_EP1", [5777.8564, 10773.903], [], 0, "CAN_COLLIDE"]; _vehicle_4 = _this; _this setDir -72.454491; _this setPos [5777.8564, 10773.903]; }; _vehicle_7 = objNull; if (true) then { _this = createVehicle ["Land_CncBlock_D", [5752.3501, 10771.212, 8.7738037e-005], [], 0, "CAN_COLLIDE"]; _vehicle_7 = _this; _this setDir 273.39554; _this setPos [5752.3501, 10771.212, 8.7738037e-005]; }; _vehicle_8 = objNull; if (true) then { _this = createVehicle ["Land_Toilet", [5783.6226, 10802.504, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; _vehicle_8 = _this; _this setDir 367.65204; _this setPos [5783.6226, 10802.504, 3.0517578e-005]; }; _vehicle_10 = objNull; if (true) then { _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [5758.459, 10788.813, -0.1863267], [], 0, "CAN_COLLIDE"]; _vehicle_10 = _this; _this setPos [5758.459, 10788.813, -0.1863267]; }; _vehicle_11 = objNull; if (true) then { _this = createVehicle ["Garbage_container", [5757.5986, 10787.053, -9.5367432e-006], [], 0, "CAN_COLLIDE"]; _vehicle_11 = _this; _this setDir 8.0359106; _this setPos [5757.5986, 10787.053, -9.5367432e-006]; }; _vehicle_13 = objNull; if (true) then { _this = createVehicle ["Land_bags_stack_EP1", [5778.1011, 10775.497, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; _vehicle_13 = _this; _this setDir 96.440979; _this setPos [5778.1011, 10775.497, -2.2888184e-005]; }; _vehicle_14 = objNull; if (true) then { _this = createVehicle ["Paleta2", [5760.9043, 10776.651, -9.5367432e-006], [], 0, "CAN_COLLIDE"]; _vehicle_14 = _this; _this setPos [5760.9043, 10776.651, -9.5367432e-006]; }; _vehicle_15 = objNull; if (true) then { _this = createVehicle ["Land_Barrel_water", [5775.1514, 10777.875, -2.6702881e-005], [], 0, "CAN_COLLIDE"]; _vehicle_15 = _this; _this setPos [5775.1514, 10777.875, -2.6702881e-005]; }; _vehicle_16 = objNull; if (true) then { _this = createVehicle ["Land_cages_EP1", [5770.0679, 10765.273, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; _vehicle_16 = _this; _this setDir 94.12339; _this setPos [5770.0679, 10765.273, -1.5258789e-005]; }; _vehicle_17 = objNull; if (true) then { _this = createVehicle ["Land_Crates_stack_EP1", [5773.1133, 10774.063, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; _vehicle_17 = _this; _this setDir 8.3842497; _this setPos [5773.1133, 10774.063, 1.9073486e-006]; }; _vehicle_19 = objNull; if (true) then { _this = createVehicle ["Axe_woodblock", [5779.5942, 10773.369], [], 0, "CAN_COLLIDE"]; _vehicle_19 = _this; _this setDir -17.255766; _this setPos [5779.5942, 10773.369]; }; _vehicle_20 = objNull; if (true) then { _this = createVehicle ["Land_Wheel_cart_EP1", [5779.8638, 10775.489], [], 0, "CAN_COLLIDE"]; _vehicle_20 = _this; _this setDir 206.64873; _this setPos [5779.8638, 10775.489]; }; _vehicle_21 = objNull; if (true) then { _this = createVehicle ["Land_transport_cart_EP1", [5768.4829, 10776.569, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; _vehicle_21 = _this; _this setDir 177.01495; _this setPos [5768.4829, 10776.569, 1.9073486e-006]; }; _vehicle_22 = objNull; if (true) then { _this = createVehicle ["Fort_Crate_wood", [5772.1582, 10765.349, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; _vehicle_22 = _this; _this setDir 6.8210731; _this setPos [5772.1582, 10765.349, -7.6293945e-006]; }; _vehicle_24 = objNull; if (true) then { _this = createVehicle ["Land_transport_crates_EP1", [5774.3184, 10774.697, 2.0980835e-005], [], 0, "CAN_COLLIDE"]; _vehicle_24 = _this; _this setDir -86.690353; _this setPos [5774.3184, 10774.697, 2.0980835e-005]; }; _vehicle_26 = objNull; if (true) then { _this = createVehicle ["Barrels", [5759.7842, 10763.557, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; _vehicle_26 = _this; _this setDir 4.0370169; _this setPos [5759.7842, 10763.557, -1.9073486e-006]; }; _vehicle_27 = objNull; if (true) then { _this = createVehicle ["Land_Campfire_burning", [5772.8403, 10780.301, 0.00044536626], [], 0, "CAN_COLLIDE"]; _vehicle_27 = _this; _this setPos [5772.8403, 10780.301, 0.00044536626]; }; _vehicle_28 = objNull; if (true) then { _this = createVehicle ["Land_tires_EP1", [5762.5107, 10775.207], [], 0, "CAN_COLLIDE"]; _vehicle_28 = _this; _this setDir 54.328499; _this setPos [5762.5107, 10775.207]; }; _vehicle_29 = objNull; if (true) then { _this = createVehicle ["Fence_corrugated_plate", [5776.1172, 10782.238, 1.7166138e-005], [], 0, "CAN_COLLIDE"]; _vehicle_29 = _this; _this setDir 186.2135; _this setPos [5776.1172, 10782.238, 1.7166138e-005]; }; _vehicle_31 = objNull; if (true) then { _this = createVehicle ["Fence_corrugated_plate", [5772.1455, 10782.711, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; _vehicle_31 = _this; _this setDir 186.2135; _this setPos [5772.1455, 10782.711, 3.8146973e-006]; }; _vehicle_34 = objNull; if (true) then { _this = createVehicle ["Fence_corrugated_plate", [5768.1758, 10783.146, 4.9591064e-005], [], 0, "CAN_COLLIDE"]; _vehicle_34 = _this; _this setDir 186.2135; _this setPos [5768.1758, 10783.146, 4.9591064e-005]; }; _vehicle_37 = objNull; if (true) then { _this = createVehicle ["Fence_corrugated_plate", [5764.2144, 10783.572, 0.00011444092], [], 0, "CAN_COLLIDE"]; _vehicle_37 = _this; _this setDir 186.2135; _this setPos [5764.2144, 10783.572, 0.00011444092]; }; _vehicle_42 = objNull; if (true) then { _this = createVehicle ["FoldTable", [5776.3779, 10776.735, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; _vehicle_42 = _this; _this setDir 3.486232; _this setVehicleInit "this allowDammage false; this enableSimulation false;"; _this setPos [5776.3779, 10776.735, 1.5258789e-005]; }; _vehicle_43 = objNull; if (true) then { _this = createVehicle ["FoldChair", [5777.0171, 10775.549, 4.196167e-005], [], 0, "CAN_COLLIDE"]; _vehicle_43 = _this; _this setDir 168.04138; _this setPos [5777.0171, 10775.549, 4.196167e-005]; }; _vehicle_44 = objNull; if (true) then { _this = createVehicle ["Misc_Backpackheap", [5775.5938, 10774.135, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; _vehicle_44 = _this; _this setDir 76.244484; _this setPos [5775.5938, 10774.135, 1.9073486e-005]; }; _vehicle_46 = objNull; if (true) then { _this = createVehicle ["Park_bench1", [5772.2446, 10777.618, -7.2479248e-005], [], 0, "CAN_COLLIDE"]; _vehicle_46 = _this; _this setDir 185.13194; _this setVehicleInit "this allowDammage false; this enableSimulation false;"; _this setPos [5772.2446, 10777.618, -7.2479248e-005]; }; _vehicle_48 = objNull; if (true) then { _this = createVehicle ["Land_Sack_EP1", [5776.8086, 10773.682, 9.5367432e-006], [], 0, "CAN_COLLIDE"]; _vehicle_48 = _this; _this setDir 50.572277; _this setPos [5776.8086, 10773.682, 9.5367432e-006]; }; _vehicle_49 = objNull; if (true) then { _this = createVehicle ["Land_Shelf_EP1", [5769.9204, 10774.305, 6.6757202e-005], [], 0, "CAN_COLLIDE"]; _vehicle_49 = _this; _this setDir -84.493317; _this setPos [5769.9204, 10774.305, 6.6757202e-005]; }; _vehicle_51 = objNull; if (true) then { _this = createVehicle ["SmallTable", [5771.9692, 10775.985, 5.531311e-005], [], 0, "CAN_COLLIDE"]; _vehicle_51 = _this; _this setDir 94.418816; _this setVehicleInit "this allowDammage false; this enableSimulation false;"; _this setPos [5771.9692, 10775.985, 5.531311e-005]; }; _vehicle_53 = objNull; if (true) then { _this = createVehicle ["FoldChair", [5772.7681, 10775.761, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; _vehicle_53 = _this; _this setDir 113.3124; _this setVehicleInit "this allowDammage false; this enableSimulation false;"; _this setPos [5772.7681, 10775.761, 6.1035156e-005]; }; _vehicle_55 = objNull; if (true) then { _this = createVehicle ["FoldChair", [5771.1138, 10775.968, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; _vehicle_55 = _this; _this setDir 210.47275; _this setVehicleInit "this allowDammage false; this enableSimulation false;"; _this setPos [5771.1138, 10775.968, -3.8146973e-006]; }; _vehicle_57 = objNull; if (true) then { _this = createVehicle ["VaultStorageLocked", [5765.249, 10774.792, 1.335144e-005], [], 0, "CAN_COLLIDE"]; _vehicle_57 = _this; _this setDir 182.08971; _this setPos [5765.249, 10774.792, 1.335144e-005]; }; _this = createCenter resistance; _center_1 = _this; _group_1 = createGroup _center_1; _unit_3 = objNull; if (true) then { _this = _group_1 createUnit ["GUE_Villager4", [5764.4902, 10776.697, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; _unit_3 = _this; _this setDir -2.7836955; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; if (true) then {_group_1 selectLeader _this;}; }; _vehicle_59 = objNull; if (true) then { _this = createVehicle ["ClutterCutter_small_EP1", [5780.1113, 10780.695, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; _vehicle_59 = _this; _this setPos [5780.1113, 10780.695, -3.8146973e-006]; }; _vehicle_61 = objNull; if (true) then { _this = createVehicle ["ClutterCutter_small_EP1", [5762.0332, 10781.549, 2.4795532e-005], [], 0, "CAN_COLLIDE"]; _vehicle_61 = _this; _this setPos [5762.0332, 10781.549, 2.4795532e-005]; }; _vehicle_63 = objNull; if (true) then { _this = createVehicle ["ClutterCutter_small_EP1", [5767.478, 10781.132, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; _vehicle_63 = _this; _this setPos [5767.478, 10781.132, 1.1444092e-005]; }; _vehicle_65 = objNull; if (true) then { _this = createVehicle ["ClutterCutter_small_EP1", [5774.3223, 10780.479, 4.0054321e-005], [], 0, "CAN_COLLIDE"]; _vehicle_65 = _this; _this setPos [5774.3223, 10780.479, 4.0054321e-005]; }; _vehicle_67 = objNull; if (true) then { _this = createVehicle ["ClutterCutter_small_EP1", [5770.4487, 10781.147, 0], [], 0, "CAN_COLLIDE"]; _vehicle_67 = _this; _this setPos [5770.4487, 10781.147, 0]; }; _vehicle_69 = objNull; if (true) then { _this = createVehicle ["ClutterCutter_small_EP1", [5771.5537, 10781.919, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; _vehicle_69 = _this; _this setPos [5771.5537, 10781.919, 3.8146973e-006]; }; _this = createCenter civilian; _center_2 = _this; _group_2 = createGroup _center_2; _unit_7 = objNull; if (true) then { _this = _group_2 createUnit ["RU_Farmwife4", [5776.187, 10776.037, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; _unit_7 = _this; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; if (true) then {_group_2 selectLeader _this;}; }; _vehicle_73 = objNull; if (true) then { _this = createVehicle ["Info_Board_EP1", [5775.9121, 10781.912, -1.335144e-005], [], 0, "CAN_COLLIDE"]; _vehicle_73 = _this; _this setDir 368.12421; _this setVehicleInit "this allowDammage false;"; _this setPos [5775.9121, 10781.912, -1.335144e-005]; }; _vehicle_74 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel_burning", [5763.7881, 10779.476, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; _vehicle_74 = _this; _this setDir 479.37637; _this setPos [5763.7881, 10779.476, 1.1444092e-005]; }; _unit_10 = objNull; if (true) then { _this = _group_1 createUnit ["Soldier_Sniper_PMC", [4700.2485, 8918.9072, 3.8798354], [], 0, "CAN_COLLIDE"]; _unit_10 = _this; _this setDir 78.773201; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; if (false) then {_group_1 selectLeader _this;}; }; _vehicle_75 = objNull; if (true) then { _this = createVehicle ["AmmoCrates_NoInteractive_Large", [4699.8218, 8921.502, 3.8619788], [], 0, "CAN_COLLIDE"]; _vehicle_75 = _this; _this setDir 89.684654; _this setPos [4699.8218, 8921.502, 3.8619788]; }; _vehicle_76 = objNull; if (true) then { _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [4699.7046, 8920.2568, 3.8554001], [], 0, "CAN_COLLIDE"]; _vehicle_76 = _this; _this setDir 183.08528; _this setPos [4699.7046, 8920.2568, 3.8554001]; }; _vehicle_78 = objNull; if (true) then { _this = createVehicle ["LADAWreck", [5767.7974, 10770.342, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; _vehicle_78 = _this; _this setDir -85.916649; _this setPos [5767.7974, 10770.342, 5.7220459e-006]; }; _vehicle_79 = objNull; if (true) then { _this = createVehicle ["hiluxWreck", [5773.8384, 10769.822, -0.010145472], [], 0, "CAN_COLLIDE"]; _vehicle_79 = _this; _this setDir -86.077583; _this setPos [5773.8384, 10769.822, -0.010145472]; }; _vehicle_80 = objNull; if (true) then { _this = createVehicle ["AmmoCrate_NoInteractive_", [4705.8877, 8923.418, 0.058666922], [], 0, "CAN_COLLIDE"]; _vehicle_80 = _this; _this setDir -4.2159095; _this setPos [4705.8877, 8923.418, 0.058666922]; }; _vehicle_81 = objNull; if (true) then { _this = createVehicle ["FloorMop", [4698.9888, 8922.9082, 0.083297499], [], 0, "CAN_COLLIDE"]; _vehicle_81 = _this; _this setDir 220.81514; _this setPos [4698.9888, 8922.9082, 0.083297499]; }; _vehicle_84 = objNull; if (true) then { _this = createVehicle ["Paleta2", [4699.5322, 8934.2861, 0.087497972], [], 0, "CAN_COLLIDE"]; _vehicle_84 = _this; _this setDir 176.40248; _this setPos [4699.5322, 8934.2861, 0.087497972]; }; _vehicle_85 = objNull; if (true) then { _this = createVehicle ["FoldTable", [4705.1978, 8925.2207, 0.10253087], [], 0, "CAN_COLLIDE"]; _vehicle_85 = _this; _this setDir -5.6631036; _this setPos [4705.1978, 8925.2207, 0.10253087]; }; _vehicle_93 = objNull; if (true) then { _this = createVehicle ["Land_Crates_EP1", [4700.2822, 8923.1855, 0.095248267], [], 0, "CAN_COLLIDE"]; _vehicle_93 = _this; _this setDir 181.08383; _this setPos [4700.2822, 8923.1855, 0.095248267]; }; _vehicle_94 = objNull; if (true) then { _this = createVehicle ["FoldChair", [4704.752, 8923.8262, 0.078517102], [], 0, "CAN_COLLIDE"]; _vehicle_94 = _this; _this setDir 166.24194; _this setPos [4704.752, 8923.8262, 0.078517102]; }; _vehicle_96 = objNull; if (true) then { _this = createVehicle ["FoldChair", [4699.5386, 8918.2539, 3.8950038], [], 0, "CAN_COLLIDE"]; _vehicle_96 = _this; _this setDir 225.09821; _this setPos [4699.5386, 8918.2539, 3.8950038]; }; _vehicle_98 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel_burning", [4702.8989, 8924.7285, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; _vehicle_98 = _this; _this setDir 138.94383; _this setPos [4702.8989, 8924.7285, 1.9073486e-006]; }; _vehicle_99 = objNull; if (true) then { _this = createVehicle ["Garbage_container", [4699.3628, 8925.4834, 0.083245881], [], 0, "CAN_COLLIDE"]; _vehicle_99 = _this; _this setPos [4699.3628, 8925.4834, 0.083245881]; }; _unit_96 = objNull; if (true) then { _this = _group_2 createUnit ["Dr_Hladik_EP1", [5564, 10344.479, 0.064233989], [], 0, "CAN_COLLIDE"]; _unit_96 = _this; _this setDir 276.83997; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; if (false) then {_group_2 selectLeader _this;}; }; _vehicle_100 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel_burning", [5553.8311, 10338.899, 0.0033684745], [], 0, "CAN_COLLIDE"]; _vehicle_100 = _this; _this setDir 86.186882; _this setPos [5553.8311, 10338.899, 0.0033684745]; }; _vehicle_103 = objNull; if (true) then { _this = createVehicle ["Land_Bag_EP1", [5562.0571, 10342.658, -0.0080585517], [], 0, "CAN_COLLIDE"]; _vehicle_103 = _this; _this setDir 86.186882; _this setPos [5562.0571, 10342.658, -0.0080585517]; }; _vehicle_104 = objNull; if (true) then { _this = createVehicle ["Land_Bucket_EP1", [5557.4199, 10344.813, 0.18805721], [], 0, "CAN_COLLIDE"]; _vehicle_104 = _this; _this setDir 86.186882; _this setPos [5557.4199, 10344.813, 0.18805721]; }; _vehicle_105 = objNull; if (true) then { _this = createVehicle ["WoodChair", [5564.418, 10343.204, 0.79790455], [], 0, "CAN_COLLIDE"]; _vehicle_105 = _this; _this setDir 111.6264; _this setPos [5564.418, 10343.204, 0.79790455]; }; _vehicle_106 = objNull; if (true) then { _this = createVehicle ["FoldTable", [5562.9209, 10344.481, 0.17676406], [], 0, "CAN_COLLIDE"]; _vehicle_106 = _this; _this setDir 80.403244; _this setPos [5562.9209, 10344.481, 0.17676406]; }; _vehicle_107 = objNull; if (true) then { _this = createVehicle ["Land_Barrel_water", [5556.1304, 10338.709, 0.059160199], [], 0, "CAN_COLLIDE"]; _vehicle_107 = _this; _this setDir 86.186882; _this setPos [5556.1304, 10338.709, 0.059160199]; }; _vehicle_108 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel_burning", [7238.3311, 7044.499, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; _vehicle_108 = _this; _this setDir 7.3112707; _this setPos [7238.3311, 7044.499, -3.0517578e-005]; }; _vehicle_109 = objNull; if (true) then { _this = createVehicle ["FlagCarrierTFKnight_EP1", [7246.3682, 7055.9644, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; _vehicle_109 = _this; _this setDir 52.787224; _this setPos [7246.3682, 7055.9644, 1.5258789e-005]; }; _vehicle_111 = objNull; if (true) then { _this = createVehicle ["HeliHEmpty", [7244.4067, 7032.7617, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; _vehicle_111 = _this; _this setPos [7244.4067, 7032.7617, 1.5258789e-005]; }; _vehicle_112 = objNull; if (true) then { _this = createVehicle ["Mi8Wreck", [7214.7441, 7059.877, -0.031786133], [], 0, "CAN_COLLIDE"]; _vehicle_112 = _this; _this setPos [7214.7441, 7059.877, -0.031786133]; }; _vehicle_188 = objNull; if (true) then { _this = createVehicle ["Land_Campfire_burning", [4296.0728, 4780.0024, 1.2558631], [], 0, "CAN_COLLIDE"]; _vehicle_188 = _this; _this setDir 3.7955897; _this setPos [4296.0728, 4780.0024, 1.2558631]; }; _vehicle_190 = objNull; if (true) then { _this = createVehicle ["Land_horici_barel", [7718.1992, 5856.5874, -0.49587214], [], 0, "CAN_COLLIDE"]; _vehicle_190 = _this; _this setPos [7718.1992, 5856.5874, -0.49587214]; }; _vehicle_192 = objNull; if (true) then { _this = createVehicle ["sad_target", [7717.3574, 5858.7383, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; _vehicle_192 = _this; _this setDir 15.668803; _this setPos [7717.3574, 5858.7383, -1.5258789e-005]; }; _vehicle_193 = objNull; if (true) then { _this = createVehicle ["FlagCarrierWhite_EP1", [7718.3911, 5854.3145, -7.5340271e-005], [], 0, "CAN_COLLIDE"]; _vehicle_193 = _this; _this setDir -32.032825; _this setPos [7718.3911, 5854.3145, -7.5340271e-005]; }; _vehicle_194 = objNull; if (true) then { _this = createVehicle ["Land_Nav_Boathouse_PierL", [7722.1289, 5870.8667, -0.51335055], [], 0, "CAN_COLLIDE"]; _vehicle_194 = _this; _this setDir 114.2811; _this setPos [7722.1289, 5870.8667, -0.51335055]; }; _unit_121 = objNull; if (true) then { _this = _group_1 createUnit ["GUE_Woodlander2", [7719.583, 5856.1743, 3.4332275e-005], [], 0, "CAN_COLLIDE"]; _unit_121 = _this; _this setDir 14.189513; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; if (false) then {_group_1 selectLeader _this;}; }; _unit_122 = objNull; if (true) then { _this = _group_1 createUnit ["CIV_Contractor2_BAF", [4705.4658, 8924.2959, -4.7683716e-005], [], 0, "CAN_COLLIDE"]; _unit_122 = _this; _this setDir -20.240097; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; if (false) then {_group_1 selectLeader _this;}; }; _vehicle_196 = objNull; if (true) then { _this = createVehicle ["HeliHEmpty", [7736.5615, 5865.7158, 0.0013411641], [], 0, "CAN_COLLIDE"]; _vehicle_196 = _this; _this setPos [7736.5615, 5865.7158, 0.0013411641]; }; _vehicle_197 = objNull; if (true) then { _this = createVehicle ["Land_a_stationhouse", [6286.0366, 9397.7344, 0.12367633], [], 0, "CAN_COLLIDE"]; _vehicle_197 = _this; _this setDir 87.459763; _this setPos [6286.0366, 9397.7344, 0.12367633]; }; _vehicle_235 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel_burning", [7317.1055, 8020.9692, 2.8415632], [], 0, "CAN_COLLIDE"]; _vehicle_235 = _this; _this setDir 12.129263; _this setPos [7317.1055, 8020.9692, 2.8415632]; }; _vehicle_236 = objNull; if (true) then { _this = createVehicle ["FlagCarrierWhite_EP1", [7318.4692, 8022.7671, 2.8292112], [], 0, "CAN_COLLIDE"]; _vehicle_236 = _this; _this setDir 141.98346; _this setPos [7318.4692, 8022.7671, 2.8292112]; }; _unit_137 = objNull; if (true) then { _this = _group_1 createUnit ["GUE_Soldier_Pilot", [7318.0981, 8022.7432, 2.9222913], [], 0, "CAN_COLLIDE"]; _unit_137 = _this; _this setDir -106.67235; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; if (false) then {_group_1 selectLeader _this;}; }; _vehicle_238 = objNull; if (true) then { _this = createVehicle ["HeliHEmpty", [7304.8247, 8034.8745, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; _vehicle_238 = _this; _this setPos [7304.8247, 8034.8745, -1.5258789e-005]; }; _vehicle_242 = objNull; if (true) then { _this = createVehicle ["M1130_HQ_unfolded_Base_EP1", [3605.4863, 8039.1504, -0.32511568], [], 0, "CAN_COLLIDE"]; _vehicle_242 = _this; _this setDir -74.986504; _this setPos [3605.4863, 8039.1504, -0.32511568]; }; _vehicle_243 = objNull; if (true) then { _this = createVehicle ["HeliHEmpty", [3598.0754, 8015.25, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; _vehicle_243 = _this; _this setDir -25.457548; _this setPos [3598.0754, 8015.25, -3.0517578e-005]; }; _vehicle_244 = objNull; if (true) then { _this = createVehicle ["FlagCarrierWhite_EP1", [3610.667, 8039.2529, -0.3077184], [], 0, "CAN_COLLIDE"]; _vehicle_244 = _this; _this setDir -33.277966; _this setPos [3610.667, 8039.2529, -0.3077184]; }; _vehicle_245 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel_burning", [3607.4265, 8033.1504, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; _vehicle_245 = _this; _this setDir 175.03098; _this setPos [3607.4265, 8033.1504, -3.0517578e-005]; }; _vehicle_248 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel_burning", [3600.7502, 8035.1392], [], 0, "CAN_COLLIDE"]; _vehicle_248 = _this; _this setDir 379.69; _this setPos [3600.7502, 8035.1392]; }; _unit_156 = objNull; if (true) then { _this = _group_1 createUnit ["GUE_Soldier_CO", [7238.9297, 7046.7632], [], 0, "CAN_COLLIDE"]; _unit_156 = _this; _this setDir 137.64249; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; if (false) then {_group_1 selectLeader _this;}; }; _unit_161 = objNull; if (true) then { _this = _group_1 createUnit ["nac_soldier_2", [8885.5391, 10756.329, 8.9604874], [], 0, "CAN_COLLIDE"]; _unit_161 = _this; _this setDir 80.769196; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; if (false) then {_group_1 selectLeader _this;}; }; _vehicle_251 = objNull; if (true) then { _this = createVehicle ["Misc_cargo_cont_net2", [8884.3545, 10759.303, 0.0040245615], [], 0, "CAN_COLLIDE"]; _vehicle_251 = _this; _this setDir 48.205803; _this setPos [8884.3545, 10759.303, 0.0040245615]; }; _vehicle_252 = objNull; if (true) then { _this = createVehicle ["Misc_cargo_cont_net2", [2186.6814, 5762.2876, -0.045454096], [], 0, "CAN_COLLIDE"]; _vehicle_252 = _this; _this setPos [2186.6814, 5762.2876, -0.045454096]; }; _vehicle_253 = objNull; if (true) then { _this = createVehicle ["ClutterCutter_EP1", [4288.7456, 4758.9648, 3.4332275e-005], [], 0, "CAN_COLLIDE"]; _vehicle_253 = _this; _this setPos [4288.7456, 4758.9648, 3.4332275e-005]; }; _vehicle_254 = objNull; if (true) then { _this = createVehicle ["HeliHEmpty", [4288.8286, 4759.8398, 3.6001205e-005], [], 0, "CAN_COLLIDE"]; _vehicle_254 = _this; _this setPos [4288.8286, 4759.8398, 3.6001205e-005]; }; _vehicle_255 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel_burning", [4298.3955, 4773.4888, 0.070920758], [], 0, "CAN_COLLIDE"]; _vehicle_255 = _this; _this setDir 135.10112; _this setPos [4298.3955, 4773.4888, 0.070920758]; }; _unit_167 = objNull; if (true) then { _this = _group_1 createUnit ["GUE_Soldier_Crew", [4296.8467, 4772.5088, -0.46098599], [], 0, "CAN_COLLIDE"]; _unit_167 = _this; _this setDir -35.82135; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; if (false) then {_group_1 selectLeader _this;}; }; _vehicle_256 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel_burning", [5030.2114, 8230.8213, 4.8587146], [], 0, "CAN_COLLIDE"]; _vehicle_256 = _this; _this setDir -19.551907; _this setPos [5030.2114, 8230.8213, 4.8587146]; }; _vehicle_257 = objNull; if (true) then { _this = createVehicle ["AmmoCrate_NoInteractive_", [5031.6475, 8234.2539, 4.8193774], [], 0, "CAN_COLLIDE"]; _vehicle_257 = _this; _this setDir 177.96034; _this setPos [5031.6475, 8234.2539, 4.8193774]; }; _vehicle_258 = objNull; if (true) then { _this = createVehicle ["AmmoCrates_NoInteractive_Large", [5034.2227, 8234.1416, 4.8193851], [], 0, "CAN_COLLIDE"]; _vehicle_258 = _this; _this setDir 173.94582; _this setPos [5034.2227, 8234.1416, 4.8193851]; }; _vehicle_259 = objNull; if (true) then { _this = createVehicle ["AmmoCrates_NoInteractive_Small", [5033.9229, 8232.7256, 4.8652501], [], 0, "CAN_COLLIDE"]; _vehicle_259 = _this; _this setDir 271.34012; _this setPos [5033.9229, 8232.7256, 4.8652501]; }; _vehicle_260 = objNull; if (true) then { _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [5032.7788, 8234.125, 4.8193889], [], 0, "CAN_COLLIDE"]; _vehicle_260 = _this; _this setDir 86.220734; _this setPos [5032.7788, 8234.125, 4.8193889]; }; _vehicle_262 = objNull; if (true) then { _this = createVehicle ["Land_fort_bagfence_long", [5032.21, 8223.4316, 4.5612092], [], 0, "CAN_COLLIDE"]; _vehicle_262 = _this; _this setPos [5032.21, 8223.4316, 4.5612092]; }; _unit_172 = objNull; if (true) then { _this = _group_1 createUnit ["GUE_Soldier_2", [5031.3525, 8233.0391, 4.8950696], [], 0, "CAN_COLLIDE"]; _unit_172 = _this; _this setDir 157.8391; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; if (false) then {_group_1 selectLeader _this;}; }; _unit_173 = objNull; if (true) then { _this = _group_1 createUnit ["GUE_Soldier_1", [5032.7378, 8232.7119, 4.8950772], [], 0, "CAN_COLLIDE"]; _unit_173 = _this; _this setDir 185.29475; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; if (false) then {_group_1 selectLeader _this;}; }; _vehicle_263 = objNull; if (true) then { _this = createVehicle ["FoldTable", [5032.0024, 8231.7559, 4.8737202], [], 0, "CAN_COLLIDE"]; _vehicle_263 = _this; _this setPos [5032.0024, 8231.7559, 4.8737202]; }; _vehicle_264 = objNull; if (true) then { _this = createVehicle ["Land_tires_EP1", [4318.0396, 4777.7466, 2.6226044e-006], [], 0, "CAN_COLLIDE"]; _vehicle_264 = _this; _this setDir -21.553392; _this setPos [4318.0396, 4777.7466, 2.6226044e-006]; }; _vehicle_266 = objNull; if (true) then { _this = createVehicle ["Land_transport_cart_EP1", [4325.7021, 4778.1025, 3.3378601e-006], [], 0, "CAN_COLLIDE"]; _vehicle_266 = _this; _this setDir -86.248077; _this setPos [4325.7021, 4778.1025, 3.3378601e-006]; }; _vehicle_267 = objNull; if (true) then { _this = createVehicle ["Land_Crates_stack_EP1", [4310.7788, 4782.123, 5.9604645e-006], [], 0, "CAN_COLLIDE"]; _vehicle_267 = _this; _this setDir 89.279297; _this setPos [4310.7788, 4782.123, 5.9604645e-006]; }; _vehicle_268 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel_burning", [4315.313, 4778.415, -1.6689301e-006], [], 0, "CAN_COLLIDE"]; _vehicle_268 = _this; _this setDir 198.51137; _this setPos [4315.313, 4778.415, -1.6689301e-006]; }; _vehicle_269 = objNull; if (true) then { _this = createVehicle ["FoldTable", [4312.5278, 4777.5376, -5.9604645e-006], [], 0, "CAN_COLLIDE"]; _vehicle_269 = _this; _this setDir -0.13874577; _this setPos [4312.5278, 4777.5376, -5.9604645e-006]; }; _vehicle_271 = objNull; if (true) then { _this = createVehicle ["FoldTable", [4310.6528, 4779.7397, 4.0531158e-006], [], 0, "CAN_COLLIDE"]; _vehicle_271 = _this; _this setDir 88.823166; _this setPos [4310.6528, 4779.7397, 4.0531158e-006]; }; _unit_176 = objNull; if (true) then { _this = _group_2 createUnit ["Woodlander2", [4312.3286, 4779.0835, 3.0994415e-006], [], 0, "CAN_COLLIDE"]; _unit_176 = _this; _this setDir 41.202724; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; if (false) then {_group_2 selectLeader _this;}; }; _vehicle_274 = objNull; if (true) then { _this = createVehicle ["FlagCarrierOPFOR_EP1", [4305.479, 4763.7749, -1.001358e-005], [], 0, "CAN_COLLIDE"]; _vehicle_274 = _this; _this setDir 189.8136; _this setPos [4305.479, 4763.7749, -1.001358e-005]; }; _vehicle_275 = objNull; if (true) then { _this = createVehicle ["Info_Board_EP1", [4292.4043, 4778.2744, 5.2452087e-006], [], 0, "CAN_COLLIDE"]; _vehicle_275 = _this; _this setDir 89.843872; _this setVehicleInit "this allowDammage false;"; _this setPos [4292.4043, 4778.2744, 5.2452087e-006]; }; _vehicle_277 = objNull; if (true) then { _this = createVehicle ["Info_Board_EP1", [3603.8921, 8033.7861, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; _vehicle_277 = _this; _this setDir 14.448171; _this setVehicleInit "this allowDammage false;"; _this setPos [3603.8921, 8033.7861, -3.0517578e-005]; }; _vehicle_279 = objNull; if (true) then { _this = createVehicle ["Info_Board_EP1", [4705.2471, 8915.7295, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; _vehicle_279 = _this; _this setDir -2.1701665; _this setVehicleInit "this allowDammage false;"; _this setPos [4705.2471, 8915.7295, 1.9073486e-006]; }; _vehicle_281 = objNull; if (true) then { _this = createVehicle ["Info_Board_EP1", [5027.5381, 8220.0664, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; _vehicle_281 = _this; _this setDir 1.9893483; _this setVehicleInit "this allowDammage false;"; _this setPos [5027.5381, 8220.0664, -7.6293945e-006]; }; _vehicle_283 = objNull; if (true) then { _this = createVehicle ["Info_Board_EP1", [7316.8262, 8024.147, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; _vehicle_283 = _this; _this setDir 134.36951; _this setVehicleInit "this allowDammage false;"; _this setPos [7316.8262, 8024.147, -7.6293945e-006]; }; _unit_194 = objNull; if (true) then { _this = _group_1 createUnit ["Tanny_PMC", [3605.6016, 8037.0762, 4.9591064e-005], [], 0, "CAN_COLLIDE"]; _unit_194 = _this; _this setDir -172.49802; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; if (false) then {_group_1 selectLeader _this;}; }; _unit_203 = objNull; if (true) then { _this = _group_1 createUnit ["UN_CDF_Soldier_EP1", [2188.5654, 5768.103, 0.0677872], [], 0, "CAN_COLLIDE"]; _unit_203 = _this; _this setDir -161.52242; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; if (false) then {_group_1 selectLeader _this;}; }; _unit_206 = objNull; if (true) then { _this = _group_1 createUnit ["UN_CDF_Soldier_MG_EP1", [8885.9033, 10755.449, -1.335144e-005], [], 0, "CAN_COLLIDE"]; _unit_206 = _this; _this setDir 84.480438; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; if (false) then {_group_1 selectLeader _this;}; }; _vehicle_284 = objNull; if (true) then { _this = createVehicle ["Land_bags_EP1", [4299.8662, 4780.3071, 6.7710876e-005], [], 0, "CAN_COLLIDE"]; _vehicle_284 = _this; _this setDir -76.58609; _this setPos [4299.8662, 4780.3071, 6.7710876e-005]; }; _vehicle_285 = objNull; if (true) then { _this = createVehicle ["Garbage_can", [4293.875, 4785.0073, 9.5367432e-007], [], 0, "CAN_COLLIDE"]; _vehicle_285 = _this; _this setPos [4293.875, 4785.0073, 9.5367432e-007]; }; _vehicle_286 = objNull; if (true) then { _this = createVehicle ["Land_bags_stack_EP1", [4299.6387, 4784.7124, 8.8214874e-006], [], 0, "CAN_COLLIDE"]; _vehicle_286 = _this; _this setPos [4299.6387, 4784.7124, 8.8214874e-006]; }; _vehicle_288 = objNull; if (true) then { _this = createVehicle ["ClutterCutter_small_EP1", [4300.0854, 4783.1147, 2.1457672e-006], [], 0, "CAN_COLLIDE"]; _vehicle_288 = _this; _this setPos [4300.0854, 4783.1147, 2.1457672e-006]; }; _vehicle_289 = objNull; if (true) then { _this = createVehicle ["WoodChair", [4295.752, 4782.6045, 0.077848651], [], 0, "CAN_COLLIDE"]; _vehicle_289 = _this; _this setDir 286.36047; _this setPos [4295.752, 4782.6045, 0.077848651]; }; _vehicle_291 = objNull; if (true) then { _this = createVehicle ["Land_Table_EP1", [4299.7778, 4782.8535, 0.083143242], [], 0, "CAN_COLLIDE"]; _vehicle_291 = _this; _this setDir -178.96597; _this setPos [4299.7778, 4782.8535, 0.083143242]; }; _unit_209 = objNull; if (true) then { _this = _group_2 createUnit ["RU_Farmwife3", [4297.9097, 4782.6987, 2.0503998e-005], [], 0, "CAN_COLLIDE"]; _unit_209 = _this; _this setDir -57.135807; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; _this setUnitAbility 0.60000002; if (false) then {_group_2 selectLeader _this;}; }; _vehicle_292 = objNull; if (true) then { _this = createVehicle ["Land_Barrel_water", [4291.4438, 4782.0732, 0.076717921], [], 0, "CAN_COLLIDE"]; _vehicle_292 = _this; _this setDir 33.514633; _this setPos [4291.4438, 4782.0732, 0.076717921]; }; _unit_218 = objNull; if (true) then { _this = _group_0 createUnit ["FR_Assault_R", [6238.5088, 9388.1553], [], 0, "CAN_COLLIDE"]; _unit_218 = _this; _this setUnitAbility 0.60000002; if (true) then {_group_0 selectLeader _this;}; if (true) then {selectPlayer _this;}; }; _vehicle_293 = objNull; if (true) then { _this = createVehicle ["HeliHEmpty", [6238.4155, 9389.2471, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; _vehicle_293 = _this; _this setPos [6238.4155, 9389.2471, 7.6293945e-006]; }; _unit_220 = objNull; if (true) then { _this = _group_1 createUnit ["UN_CDF_Soldier_Pilot_EP1", [6280.8374, 9403.417, 0.18137954], [], 0, "CAN_COLLIDE"]; _unit_220 = _this; _this setDir -235.56369; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; if (false) then {_group_1 selectLeader _this;}; }; _vehicle_294 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel_burning", [6294.2134, 9927.041, 0.57340926], [], 0, "CAN_COLLIDE"]; _vehicle_294 = _this; _this setPos [6294.2134, 9927.041, 0.57340926]; }; _vehicle_300 = objNull; if (true) then { _this = createVehicle ["FlagCarrierTFKnight_EP1", [6276.4863, 9401.9229, -0.090618104], [], 0, "CAN_COLLIDE"]; _vehicle_300 = _this; _this setDir 82.953979; _this setPos [6276.4863, 9401.9229, -0.090618104]; }; _vehicle_301 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel_burning", [6275.8574, 9406.168, 0.097638205], [], 0, "CAN_COLLIDE"]; _vehicle_301 = _this; _this setDir -1.1119514; _this setPos [6275.8574, 9406.168, 0.097638205]; }; processInitCommands; runInitScript; finishMissionInit;