class FishRawTrout : FoodRaw { scope = public; model = "\z\addons\dayz_communityassets\models\trout.p3d"; picture = "\z\addons\dayz_communityassets\pictures\equip_trout_CA.paa"; displayName = $STR_FOOD_NAME_TROUT_RAW; descriptionShort = $STR_FOOD_EQUIP_TROUT_RAW; bloodRegen = 500; Nutrition[] = {117,350,0,0}; cookOutput = "FishCookedTrout"; }; class FishCookedTrout : FoodCooked { scope = public; model = "\z\addons\dayz_communityassets\models\trout_cooked.p3d"; picture = "\z\addons\dayz_communityassets\pictures\equip_trout_cooked_CA.paa"; displayName = $STR_FOOD_NAME_TROUT_COOKED; descriptionShort = $STR_FOOD_EQUIP_TROUT_COOKED; bloodRegen = 1000; Nutrition[] = {117,700,0,0}; }; class FishRawSeaBass : FoodRaw { scope = public; model = "\z\addons\dayz_communityassets\models\seabass.p3d"; picture = "\z\addons\dayz_communityassets\pictures\equip_seabass_CA.paa"; displayName = $STR_FOOD_NAME_SEABASS_RAW; descriptionShort = $STR_FOOD_EQUIP_SEABASS_RAW; bloodRegen = 700; Nutrition[] = {110,450,0,0}; cookOutput = "FishCookedSeaBass"; }; class FishCookedSeaBass : FoodCooked { scope = public; model = "\z\addons\dayz_communityassets\models\seabass_cooked.p3d"; picture = "\z\addons\dayz_communityassets\pictures\equip_seabass_cooked_CA.paa"; displayName = $STR_FOOD_NAME_SEABASS_COOKED; descriptionShort = $STR_FOOD_EQUIP_SEABASS_COOKED; bloodRegen = 1400; Nutrition[] = {110,900,0,0}; }; class FishRawTuna : FoodRaw { scope = public; model = "\z\addons\dayz_communityassets\models\tuna.p3d"; picture = "\z\addons\dayz_communityassets\pictures\equip_tuna_CA.paa"; displayName = $STR_FOOD_NAME_TUNA_RAW; descriptionShort = $STR_FOOD_EQUIP_TUNA_RAW; bloodRegen = 1000; Nutrition[] = {123,550,0,0}; cookOutput = "FishCookedTuna"; }; class FishCookedTuna : FoodCooked { scope = public; model = "\z\addons\dayz_communityassets\models\tuna_cooked.p3d"; picture = "\z\addons\dayz_communityassets\pictures\equip_tuna_cooked_CA.paa"; displayName = $STR_FOOD_NAME_TUNA_COOKED; descriptionShort = $STR_FOOD_EQUIP_TUNA_COOKED; bloodRegen = 2000; Nutrition[] = {123,1100,0,0}; };