private ["_list","_plots","_thePlot","_friends"]; _pos = _this select 0; if (_pos < 0) exitWith {}; _plots = nearestObjects [[player] call FNC_getPos, ["Plastic_Pole_EP1_DZ"],15]; _thePlot = _plots select 0; _friends = _thePlot getVariable ["plotfriends", []]; _toRemove = (_friends select _pos); _newList = []; { if(_x select 0 != _toRemove select 0)then{ _newList set [(count _newList), _x]; }; } count _friends; _thePlot setVariable ["plotfriends", _newList, true]; if (isServer) then { PVDZ_veh_Save call server_updateObject; } else { PVDZ_veh_Save = [_thePlot,"gear"]; publicVariableServer "PVDZ_veh_Save"; }; call PlotGetFriends; call PlotNearbyHumans;