private["_config","_item","_text","_rawmeat","_cookedmeat","_meat","_meatcooked","_qty","_id"]; diag_log ("Cook Enabled"); player removeAction s_player_cook; s_player_cook = -1; _rawmeat = meatraw; _cookedmeat = meatcooked; { _meat = _x; _meatcooked = _cookedmeat select (_rawmeat find _meat); if (_meat in magazines player) then { _text = getText (configFile >> "CfgMagazines" >> _meatcooked >> "displayName"); _qty = {_x == _meat} count magazines player; player playActionNow "Medic"; [player,"cook",0,false] call dayz_zombieSpeak; _id = [player,20,true,(getPosATL player)] spawn player_alertZombies; sleep _qty; for "_x" from 1 to _qty do { player removeMagazine _meat; player addMagazine _meatcooked; if !(_meat in magazines player) exitWith {cutText [format[(localize "str_player_31"),_text,"cook"] , "PLAIN DOWN"]}; }; cutText [format[(localize "str_success_cooked"),_qty,_text], "PLAIN DOWN"]; }; } forEach _rawmeat;