Office[] = { //Tools {Loot_GROUP, 15, ToolsSurvival}, {Loot_VEHICLE, 8, WeaponHolder_ItemCrowbar}, //Weapons {Loot_GROUP, 10, pistols}, {Loot_GROUP, 6, shotgunsingleshot}, //Melee {Loot_WEAPON, 3, MeleeBaseBallBat}, //Backpacks {Loot_GROUP, 4, backpacks}, //Items {Loot_MAGAZINE, 1, ItemBriefcaseEmpty}, {Loot_MAGAZINE, 1, ItemLockbox}, {Loot_MAGAZINE, 1, PartPlywoodPack}, {Loot_MAGAZINE, 1, ItemDocument}, //Groups {Loot_GROUP, 5, MedicalLow}, {Loot_GROUP, 8, Consumable}, {Loot_GROUP, 4, tents}, {Loot_GROUP, 3, clothes}, {Loot_GROUP, 6, Trash}, {Loot_GROUP, 8, Generic}, {Loot_GROUP, 10, AmmoCivilian}, {Loot_GROUP, 5, AttachmentsGeneric} }; OfficeSmall[] = { {Loot_GROUP, 10, ToolsSurvival}, {Loot_GROUP, 10, pistols}, {Loot_GROUP, 3, clothes}, {Loot_GROUP, 5, MedicalLow}, {Loot_GROUP, 8, Consumable}, {Loot_GROUP, 6, Trash}, {Loot_GROUP, 8, GenericSmall}, {Loot_GROUP, 10, AmmoCivilian}, {Loot_GROUP, 5, AttachmentsGeneric} };