Construction[] = { //Items {Loot_VEHICLE, 3, WeaponHolder_ItemGenerator}, {Loot_MAGAZINE, 1, ItemComboLock}, {Loot_MAGAZINE, 6, ItemSandbag}, {Loot_MAGAZINE, 1, ItemWire}, {Loot_MAGAZINE, 4, ItemTankTrap}, {Loot_MAGAZINE, 2, equip_hose}, {Loot_MAGAZINE, 2, MortarBucket}, {Loot_MAGAZINE, 6, CinderBlocks}, {Loot_MAGAZINE, 1, fuel_pump_kit}, //Other {Loot_GROUP, 15, Parts}, {Loot_GROUP, 5, VanillaConstruction}, {Loot_PILE, 4, Consumable, 1, 2}, {Loot_GROUP, 10, Trash}, {Loot_GROUP, 4, JerryCan}, {Loot_GROUP, 5, ToolsBuilding}, {Loot_VEHICLE, 3, WeaponHolder_ItemCrowbar}, {Loot_GROUP, 3, FuelBarrel}, {Loot_GROUP, 3, Generic} };