class MeleeCrowbar: MeleeWeapon { scope=2; melee= "true"; autoreload=1; magazineReloadTime=0; model="\dayz_weapons\models\crowbar_weaponized"; picture="\dayz_weapons\textures\equip_crowbar_CA.paa"; displayName=$STR_EQUIP_NAME_CROWBAR; droppeditem= "ItemCrowbar"; magazines[]= { "Crowbar_Swing" }; handAnim[]= { "OFP2_ManSkeleton", "\dayz_weapons\anim\melee_hatchet_holding.rtm" }; class ItemActions { class Toolbelt { text=$STR_ACTIONS_2TB; script="spawn player_addToolbelt;"; use[]= { "MeleeCrowbar" }; output[]= { "ItemCrowbar" }; }; class Drop { text=$STR_ACTIONS_DROP; script="spawn player_dropWeapon;"; use[]= { "Crowbar_Swing" }; }; }; class Library { libTextDesc=$STR_EQUIP_DESC_CROWBAR; }; descriptionShort=$STR_EQUIP_DESC_CROWBAR; };