#define MK17_ACOG modelOptics = "\Ca\weapons_E\SCAR\ACOG_TA31_optic_4x.p3d";\ class OpticsModes\ {\ class ACOG\ {\ opticsID = 1;\ useModelOptics = true;\ opticsFlare = true;\ opticsDisablePeripherialVision = true;\ opticsZoomMin = 0.0623;\ opticsZoomMax = 0.0623;\ opticsZoomInit = 0.0623;\ distanceZoomMin = 300;\ distanceZoomMax = 300;\ memoryPointCamera = "opticView";\ visionMode[] = {"Normal"};\ opticsPPEffects[] = {"OpticsCHAbera3","OpticsBlur3"};\ cameraDir = "";\ };\ \ class Iron\ {\ opticsID = 2;\ useModelOptics = false;\ opticsFlare = false;\ opticsDisablePeripherialVision = false;\ opticsZoomMin = 0.25;\ opticsZoomMax = 1.1;\ opticsZoomInit = 0.5;\ distanceZoomMin = 100;\ distanceZoomMax = 100;\ memoryPointCamera = "eye";\ visionMode[] = {};\ opticsPPEffects[] = {};\ cameraDir = "";\ };\ } #define MK17_Laser irLaserPos = "laser pos";\ irLaserEnd = "laser dir";\ irDistance = 5 #define MK17_M203 muzzles[] = {this, M203Muzzle};\ handAnim[] = {"OFP2_ManSkeleton","\RH_mgswp\Anim\RH_scargl.rtm"} class MK17_DZ : M4A1 { model = "\RH_mgswp\RH_Scarh.p3d"; picture = "\RH_mgswp\inv\scarh.paa"; handAnim[] = {}; reloadMagazineSound[] = {"\RH_mgswp\sound\scar_Reload",0.0316228,1,20}; displayName = $STR_DZ_WPN_MK17_NAME; descriptionShort = $STR_DZ_WPN_MK17_DESC; weaponInfoType = "RscWeaponZeroing"; discreteDistance[] = {100,200,300,400,500,600}; discreteDistanceInitIndex = 2; bullet1[] = {"ca\sounds\weapons\shells\small_shell_metal_04",0.17782794,1,15}; bullet2[] = {"ca\sounds\weapons\shells\small_shell_metal_03",0.17782794,1,15}; bullet3[] = {"ca\sounds\weapons\shells\small_shell_metal_02",0.17782794,1,15}; bullet4[] = {"ca\sounds\weapons\shells\small_shell_metal_01",0.17782794,1,15}; bullet5[] = {"ca\sounds\weapons\shells\small_shell_dirt_07",0.31622776,1,15}; bullet6[] = {"ca\sounds\weapons\shells\small_shell_dirt_09",0.31622776,1,15}; bullet7[] = {"ca\sounds\weapons\shells\small_shell_dirt_10",0.31622776,1,15}; bullet8[] = {"ca\sounds\weapons\shells\small_shell_dirt_12",0.31622776,1,15}; bullet9[] = {"ca\sounds\weapons\shells\small_shell_soft_05",0.17782794,1,15}; bullet10[] = {"ca\sounds\weapons\shells\small_shell_soft_09",0.17782794,1,15}; bullet11[] = {"ca\sounds\weapons\shells\small_shell_soft_10",0.17782794,1,15}; bullet12[] = {"ca\sounds\weapons\shells\small_shell_soft_13",0.17782794,1,15}; soundBullet[] = {"bullet1",0.083,"bullet2",0.083,"bullet3",0.083,"bullet4",0.083,"bullet5",0.083,"bullet6",0.083,"bullet7",0.083,"bullet8",0.083,"bullet9",0.083,"bullet10",0.083,"bullet11",0.083,"bullet12",0.083}; modes[] = {"Single","FullAuto"}; class Single: Mode_SemiAuto { begin1[] = {"\RH_mgswp\sound\scarh",1.77828,1,1100}; soundBegin[] = {"begin1",1}; dispersion = 0.0025; reloadtime = 0.096; recoil = "recoil_single_primary_4outof10"; recoilProne = "recoil_single_primary_prone_3outof10"; aiRateOfFire = 1; aiRateOfFireDistance = 300; minRange = 0; minRangeProbab = 0.7; midRange = 150; midRangeProbab = 0.5; maxRange = 300; maxRangeProbab = 0.03; }; class FullAuto: Mode_FullAuto { begin1[] = {"\RH_mgswp\sound\scarh",1.77828,1,1100}; soundBegin[] = {"begin1",1}; dispersion = 0.0025; reloadtime = 0.096; recoil = "recoil_single_primary_4outof10"; recoilProne = "recoil_single_primary_prone_3outof10"; aiRateOfFire = 0.2; aiRateOfFireDistance = 50; minRange = 0; minRangeProbab = 0.8; midRange = 20; midRangeProbab = 0.7; maxRange = 50; maxRangeProbab = 0.02; }; magazines[] = {20Rnd_762x51_B_SCAR}; class Attachments { Attachment_CCO = "MK17_CCO_DZ"; Attachment_Holo = "MK17_Holo_DZ"; Attachment_ACOG = "MK17_ACOG_DZ"; Attachment_M203 = "MK17_GL_DZ"; }; }; class MK17_CCO_DZ : MK17_DZ { model = "\RH_mgswp\RH_Scarh_aim.p3d"; picture = "\RH_mgswp\inv\scarh_aim.paa"; handAnim[] = {"OFP2_ManSkeleton","\RH_mgswp\anim\RH_M4cs.rtm"}; displayName = $STR_DZ_WPN_MK17_CCO_NAME; MK17_Laser; class Attachments { Attachment_M203 = "MK17_GL_CCO_DZ"; }; class ItemActions { class RemoveCCO { text = $STR_DZ_ATT_CCO_RMVE; script = "; ['Attachment_CCO',_id,'MK17_DZ'] call player_removeAttachment"; }; }; }; class MK17_Holo_DZ : MK17_DZ { model = "\RH_mgswp\RH_Scarh_eotech.p3d"; picture = "\RH_mgswp\inv\scarh_eotech.paa"; handAnim[] = {"OFP2_ManSkeleton","\RH_mgswp\anim\RH_M4cs.rtm"}; displayName = $STR_DZ_WPN_MK17_HOLO_NAME; MK17_Laser; class Attachments { Attachment_M203 = "MK17_GL_Holo_DZ"; }; class ItemActions { class RemoveHolo { text = $STR_DZ_ATT_HOLO_RMVE; script = "; ['Attachment_Holo',_id,'MK17_DZ'] call player_removeAttachment"; }; }; }; class MK17_ACOG_DZ : MK17_DZ { model = "\RH_mgswp\RH_Scarh_acog.p3d"; picture = "\RH_mgswp\inv\scarh_acog.paa"; handAnim[] = {"OFP2_ManSkeleton","\RH_mgswp\anim\RH_M4cs.rtm"}; displayName = $STR_DZ_WPN_MK17_ACOG_NAME; MK17_Laser; MK17_ACOG; class Attachments { Attachment_M203 = "MK17_GL_ACOG_DZ"; }; class ItemActions { class RemoveACOG { text = $STR_DZ_ATT_ACOG_RMVE; script = "; ['Attachment_ACOG',_id,'MK17_DZ'] call player_removeAttachment"; }; }; }; class MK17_GL_DZ : MK17_DZ { model = "\RH_mgswp\RH_Scarh_gl.p3d"; picture = "\RH_mgswp\inv\Scarh_gl.paa"; displayName = $STR_DZ_WPN_MK17_GL_NAME; MK17_M203; class Attachments { Attachment_CCO = "MK17_GL_CCO_DZ"; Attachment_Holo = "MK17_GL_Holo_DZ"; Attachment_ACOG = "MK17_GL_ACOG_DZ"; }; class ItemActions { class RemoveGL { text = $STR_DZ_ATT_M203_RMVE; script = "; ['Attachment_M203',_id,'MK17_DZ'] call player_removeAttachment"; }; }; }; class MK17_GL_CCO_DZ : MK17_GL_DZ { model = "\RH_mgswp\RH_Scarh_gl_aim.p3d"; picture = "\RH_mgswp\inv\Scarh_gl_aim.paa"; displayName = $STR_DZ_WPN_MK17_GL_CCO_NAME; MK17_Laser; MK17_M203; class Attachments {}; class ItemActions { class RemoveCCO { text = $STR_DZ_ATT_CCO_RMVE; script = "; ['Attachment_CCO',_id,'MK17_GL_DZ'] call player_removeAttachment"; }; class RemoveGL { text = $STR_DZ_ATT_M203_RMVE; script = "; ['Attachment_M203',_id,'MK17_CCO_DZ'] call player_removeAttachment"; }; }; }; class MK17_GL_Holo_DZ : MK17_GL_DZ { model = "\RH_mgswp\RH_Scarh_gl_eotech.p3d"; picture = "\RH_mgswp\inv\Scarh_gl_eotech.paa"; displayName = $STR_DZ_WPN_MK17_GL_HOLO_NAME; MK17_Laser; MK17_M203; class Attachments {}; class ItemActions { class RemoveHolo { text = $STR_DZ_ATT_HOLO_RMVE; script = "; ['Attachment_Holo',_id,'MK17_GL_DZ'] call player_removeAttachment"; }; class RemoveGL { text = $STR_DZ_ATT_M203_RMVE; script = "; ['Attachment_M203',_id,'MK17_Holo_DZ'] call player_removeAttachment"; }; }; }; class MK17_GL_ACOG_DZ : MK17_GL_DZ { model = "\RH_mgswp\RH_Scarh_gl_acog.p3d"; picture = "\RH_mgswp\inv\Scarh_gl_acog.paa"; displayName = $STR_DZ_WPN_MK17_GL_ACOG_NAME; MK17_Laser; MK17_M203; MK17_ACOG; class Attachments {}; class ItemActions { class RemoveACOG { text = $STR_DZ_ATT_ACOG_RMVE; script = "; ['Attachment_ACOG',_id,'MK17_GL_DZ'] call player_removeAttachment"; }; class RemoveGL { text = $STR_DZ_ATT_M203_RMVE; script = "; ['Attachment_M203',_id,'MK17_ACOG_DZ'] call player_removeAttachment"; }; }; }; //SD - No SD weapon model without a scope available class MK17_CCO_SD_DZ : MK17_DZ { model = "\RH_mgswp\RH_scarh_sd_aim.p3d"; picture = "\RH_mgswp\inv\scarh_sd_aim.paa"; displayName = $STR_DZ_WPN_MK17_CCO_SD_NAME; descriptionShort = $STR_DZ_WPN_MK17SD_DESC; modes[] = {"Single","FullAuto"}; handAnim[] = {"OFP2_ManSkeleton","\RH_mgswp\anim\RH_M4cs.rtm"}; MK17_Laser; class Single: Single { begin1[] = {"\RH_mgswp\sound\scarh_sd",1.0,1,200}; soundBegin[] = {"begin1",1}; }; class FullAuto: FullAuto { begin1[] = {"\RH_mgswp\sound\scarh_sd",1.0,1,200}; soundBegin[] = {"begin1",1}; }; magazines[] = {20Rnd_762x51_SB_SCAR}; class Attachments { Attachment_M203 = "MK17_GL_CCO_SD_DZ"; }; class ItemActions {}; }; class MK17_Holo_SD_DZ : MK17_CCO_SD_DZ { model = "\RH_mgswp\RH_scarh_sd_eotech.p3d"; picture = "\RH_mgswp\inv\scarh_sd_eotech.paa"; displayName = $STR_DZ_WPN_MK17_HOLO_SD_NAME; handAnim[] = {"OFP2_ManSkeleton","\RH_mgswp\anim\RH_M4cs.rtm"}; MK17_Laser; class Attachments { Attachment_M203 = "MK17_GL_Holo_SD_DZ"; }; class ItemActions {}; }; class MK17_ACOG_SD_DZ : MK17_CCO_SD_DZ { model = "\RH_mgswp\RH_scarh_sd_acog.p3d"; picture = "\RH_mgswp\inv\scarh_sd_acog.paa"; displayName = $STR_DZ_WPN_MK17_ACOG_SD_NAME; handAnim[] = {"OFP2_ManSkeleton","\RH_mgswp\anim\RH_M4cs.rtm"}; MK17_Laser; MK17_ACOG; class Attachments {}; class ItemActions {}; }; class MK17_GL_CCO_SD_DZ : MK17_CCO_SD_DZ { model = "\RH_mgswp\RH_scarh_sd_gl_aim.p3d"; picture = "\RH_mgswp\inv\scarh_sd_gl_aim.paa"; displayName = $STR_DZ_WPN_MK17_GL_CCO_SD_NAME; MK17_Laser; MK17_M203; class Attachments {}; class ItemActions { class RemoveGL { text = $STR_DZ_ATT_M203_RMVE; script = "; ['Attachment_M203',_id,'MK17_CCO_SD_DZ'] call player_removeAttachment"; }; }; }; class MK17_GL_Holo_SD_DZ : MK17_CCO_SD_DZ { model = "\RH_mgswp\RH_scarh_sd_gl_eotech.p3d"; picture = "\RH_mgswp\inv\scarh_sd_gl_eotech.paa"; displayName = $STR_DZ_WPN_MK17_GL_HOLO_SD_NAME; MK17_Laser; MK17_M203; class Attachments {}; class ItemActions { class RemoveGL { text = $STR_DZ_ATT_M203_RMVE; script = "; ['Attachment_M203',_id,'MK17_Holo_SD_DZ'] call player_removeAttachment"; }; }; }; class MK17_BL_Holo_DZ : MK17_Holo_DZ { model = "\RH_mgswp\RH_Scarhb_eotech.p3d"; picture = "\RH_mgswp\inv\scarhb_eotech.paa"; class Attachments {}; class ItemActions {}; }; class MK17_BL_GL_ACOG_DZ : MK17_GL_ACOG_DZ { model = "\RH_mgswp\RH_Scarhb_gl_acog.p3d"; picture = "\RH_mgswp\inv\Scarhb_gl_acog.paa"; class Attachments {}; class ItemActions {}; }; class MK17_BL_CCO_SD_DZ : MK17_CCO_SD_DZ { model = "\RH_mgswp\RH_scarhb_sd_aim.p3d"; picture = "\RH_mgswp\inv\scarhb_sd_aim.paa"; class Attachments {}; class ItemActions {}; }; class MK17_BL_GL_Holo_SD_DZ : MK17_GL_Holo_SD_DZ { model = "\RH_mgswp\RH_scarhb_sd_gl_eotech.p3d"; picture = "\RH_mgswp\inv\scarhb_sd_gl_eotech.paa"; class Attachments {}; class ItemActions {}; }; class SCAR_H_LNG_Sniper; class MK17_Sniper_DZ: SCAR_H_LNG_Sniper { descriptionShort = $STR_DZ_WPN_MK17_SNIPER_DESC; }; class SCAR_H_LNG_Sniper_SD; class MK17_Sniper_SD_DZ: SCAR_H_LNG_Sniper_SD { descriptionShort = $STR_DZ_WPN_MK17SD_SNIPER_DESC; modes[] = {"SCAR_H_SD_Single","SCAR_H_SD_FullAuto"}; class SCAR_H_SD_Single: Mode_SemiAuto { begin1[] = {"\RH_mgswp\sound\scarh_sd",1.0,1,75}; soundBegin[] = {"begin1",1}; dispersion = 0.0015; reloadTime = 0.1; recoil = "recoil_single_primary_3outof10"; recoilProne = "recoil_single_primary_prone_2outof10"; minRange = 2; minRangeProbab = 0.1; midRange = 250; midRangeProbab = 0.7; maxRange = 350; maxRangeProbab = 0.5; aiRateOfFireDistance = 350; }; class SCAR_H_SD_FullAuto: Mode_FullAuto { begin1[] = {"\RH_mgswp\sound\scarh_sd",1.0,1,75}; soundBegin[] = {"begin1",1}; end1[] = {"\ca\sounds_E\weapons_E\SCAR\SCAR_SD_single1",2.5118864,1,50}; end2[] = {"\ca\sounds_E\weapons_E\SCAR\SCAR_SD_single2",2.5118864,1,50}; soundEnd[] = {"end1",0.5,"end2",0.5}; dispersion = 0.004; reloadTime = 0.1; recoil = "recoil_single_primary_2outof10"; recoilProne = "recoil_single_primary_prone_2outof10"; minRange = 2; minRangeProbab = 0.1; midRange = 50; midRangeProbab = 0.58; maxRange = 100; maxRangeProbab = 0.04; }; }; #undef MK17_ACOG #undef MK17_Laser #undef MK17_M203