class Skin_Survivor2_DZ : SkinBase { scope = 2; displayName = $STR_EQUIP_NAME_CIV; descriptionShort = $STR_EQUIP_DESC_CIV; sex = "male"; playerModel = "Survivor2_DZ"; }; class Skin_Camo1_DZ : SkinBase { scope = 2; displayName = $STR_EQUIP_NAME_CAMO; descriptionShort = $STR_EQUIP_DESC_CAMO; sex = "male"; playerModel = "Camo1_DZ"; }; class Skin_Rocket_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_OFFICERSUIT; descriptionShort = $STR_EPOCH_SKINS_OFFICERSUIT; sex = "male"; playerModel = "Rocket_DZ"; }; class Skin_Soldier1_DZ : SkinBase { scope = 2; displayName = $STR_EQUIP_NAME_SOLDIER; descriptionShort = $STR_EQUIP_DESC_SOLDIER; sex = "male"; playerModel = "Soldier1_DZ"; }; class Skin_Sniper1_DZ : SkinBase { scope = 2; displayName = $STR_EQUIP_NAME_GHILLIE; descriptionShort = $STR_EQUIP_DESC_GHILLIE; sex = "male"; playerModel = "Sniper1_DZ"; }; class Skin_RU_Policeman_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_POLICE_OFFICER1; descriptionShort = $STR_EPOCH_SKINS_POLICE_DESC; sex = "male"; playerModel = "RU_Policeman_DZ"; }; class Skin_RU_Policeman2_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_POLICE_OFFICER2; descriptionShort = $STR_EPOCH_SKINS_POLICE_DESC; sex = "male"; playerModel = "RU_Policeman2_DZ"; }; class Skin_Pilot_EP1_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_ETHAN; descriptionShort = $STR_EPOCH_SKINS_ETHAN_DESC; sex = "male"; playerModel = "Pilot_EP1_DZ"; }; class Skin_Haris_Press_EP1_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_HARRY; descriptionShort = $STR_EPOCH_SKINS_HARRY_DESC; sex = "male"; playerModel = "Haris_Press_EP1_DZ"; }; class Skin_Ins_Soldier_GL_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_TERRORISTUNIFORM; descriptionShort = $STR_EPOCH_SKINS_TERRORISTUNIFORM; sex = "male"; playerModel = "Ins_Soldier_GL_DZ"; }; class Skin_GUE_Commander_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_REBELUNIFORM; descriptionShort = $STR_EPOCH_SKINS_REBELUNIFORM; sex = "male"; playerModel = "GUE_Commander_DZ"; }; class Skin_Functionary1_EP1_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_DONALD; descriptionShort = $STR_EPOCH_SKINS_DONALD_DESC; sex = "male"; playerModel = "Functionary1_EP1_DZ"; }; class Skin_Priest_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_JAMES; descriptionShort = $STR_EPOCH_SKINS_JAMES_DESC; sex = "male"; playerModel = "Priest_DZ"; }; class Skin_Rocker1_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_DUANE; descriptionShort = $STR_EPOCH_SKINS_DUANE_DESC; sex = "male"; playerModel = "Rocker1_DZ"; }; class Skin_Rocker2_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_ROD; descriptionShort = $STR_EPOCH_SKINS_ROD_DESC; sex = "male"; playerModel = "Rocker2_DZ"; }; class Skin_Rocker3_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_VAN; descriptionShort = $STR_EPOCH_SKINS_VAN_DESC; sex = "male"; playerModel = "Rocker3_DZ"; }; class Skin_Rocker4_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_BRUCE; descriptionShort = $STR_EPOCH_SKINS_BRUCE_DESC; sex = "male"; playerModel = "Rocker4_DZ"; }; class Skin_Bandit1_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_BANDITOUTFIT1; descriptionShort = $STR_EPOCH_SKINS_BANDITOUTFIT1; sex = "male"; playerModel = "Bandit1_DZ"; }; class Skin_Bandit2_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_BANDITCAMO; descriptionShort = $STR_EPOCH_SKINS_BANDITCAMO_DESC; sex = "male"; playerModel = "Bandit2_DZ"; }; class Skin_Bandit3_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_BANDITOUTFIT2; descriptionShort = $STR_EPOCH_SKINS_BANDITOUTFIT2; sex = "male"; playerModel = "Bandit3_DZ"; }; class Skin_Bandit4_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_BANDITOUTFIT3; descriptionShort = $STR_EPOCH_SKINS_BANDITOUTFIT3; sex = "male"; playerModel = "Bandit4_DZ"; }; class Skin_Bandit5_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_BANDITOUTFIT4; descriptionShort = $STR_EPOCH_SKINS_BANDITOUTFIT4; sex = "male"; playerModel = "Bandit5_DZ"; }; class Skin_GUE_Soldier_MG_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_BANDITGUNNER; descriptionShort = $STR_EPOCH_SKINS_BANDITGUNNER_DESC; sex = "male"; playerModel = "GUE_Soldier_MG_DZ"; }; class Skin_GUE_Soldier_Sniper_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_BANDITSNIPER; descriptionShort = $STR_EQUIP_DESC_GHILLIE; sex = "male"; playerModel = "GUE_Soldier_Sniper_DZ"; }; class Skin_GUE_Soldier_Crew_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_BANDITBAKLAVA; descriptionShort = $STR_EPOCH_SKINS_BANDITBAKLAVA_DESC; sex = "male"; playerModel = "GUE_Soldier_Crew_DZ"; }; class Skin_GUE_Soldier_CO_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_BANDITMASK; descriptionShort = $STR_EPOCH_SKINS_BANDITMASK_DESC; sex = "male"; playerModel = "GUE_Soldier_CO_DZ"; }; class Skin_GUE_Soldier_2_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_BANDITHAT; descriptionShort = $STR_EPOCH_SKINS_BANDITHAT_DESC; sex = "male"; playerModel = "GUE_Soldier_2_DZ"; }; class Skin_BanditW1_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_BANDITANNIE; descriptionShort = $STR_EPOCH_SKINS_BANDITANNIE_DESC; sex = "female"; playerModel = "BanditW1_DZ"; }; class Skin_BanditW2_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_BANDITJANE; descriptionShort = $STR_EPOCH_SKINS_BANDITJANE_DESC; sex = "female"; playerModel = "BanditW2_DZ"; }; class Skin_SurvivorW3_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_JANE; descriptionShort = $STR_EPOCH_SKINS_JANE_DESC; sex = "female"; playerModel = "SurvivorW3_DZ"; }; class Skin_SurvivorW2_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_ANNIE; descriptionShort = $STR_EPOCH_SKINS_ANNIE_DESC; sex = "female"; playerModel = "SurvivorW2_DZ"; }; class Skin_SurvivorWpink_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_MELLY; descriptionShort = $STR_EPOCH_SKINS_MELLY_DESC; sex = "female"; playerModel = "SurvivorWpink_DZ"; }; class Skin_SurvivorWcombat_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_ALEJANDRIA; descriptionShort = $STR_EPOCH_SKINS_ALEJANDRIA_DESC; sex = "female"; playerModel = "SurvivorWcombat_DZ"; }; class Skin_SurvivorWwinter_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_ANGELINA; descriptionShort = $STR_EPOCH_SKINS_ANGELINA_DESC; sex = "female"; playerModel = "SurvivorWwinter_DZ"; }; class Skin_SurvivorWdesert_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_SAVANNAH; descriptionShort = $STR_EPOCH_SKINS_SAVANNAH_DESC; sex = "female"; playerModel = "SurvivorWdesert_DZ"; }; class Skin_SurvivorWurban_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_SOPHIA; descriptionShort = $STR_EPOCH_SKINS_SOPHIA_DESC; sex = "female"; playerModel = "SurvivorWurban_DZ"; }; class Skin_TK_INS_Warlord_EP1_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_TAKISTANIWARLORD; descriptionShort = $STR_EPOCH_SKINS_TAKISTANIWARLORD; sex = "male"; playerModel = "TK_INS_Warlord_EP1_DZ"; }; class Skin_TK_INS_Soldier_EP1_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_TAKISTANISOLDIER1; descriptionShort = $STR_EPOCH_SKINS_TAKISTANISOLDIER1; sex = "male"; playerModel = "TK_INS_Soldier_EP1_DZ"; }; class Skin_TK_INS_Soldier_EP2_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_TAKISTANISOLDIER2; descriptionShort = $STR_EPOCH_SKINS_TAKISTANISOLDIER2; sex = "male"; playerModel = "TK_INS_Soldier_EP2_DZ"; }; class Skin_TK_INS_Soldier_EP3_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_TAKISTANISOLDIER3; descriptionShort = $STR_EPOCH_SKINS_TAKISTANISOLDIER3; sex = "male"; playerModel = "TK_INS_Soldier_EP3_DZ"; }; class Skin_CZ_Special_Forces_GL_DES_EP1_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_SPECIALFORCES; descriptionShort = $STR_EPOCH_SKINS_SPECIALFORCES; sex = "male"; playerModel = "CZ_Special_Forces_GL_DES_EP1_DZ"; }; class Skin_Drake_Light_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_DESERTCAMO; descriptionShort = $STR_EPOCH_SKINS_DESERTCAMO; sex = "male"; playerModel = "Drake_Light_DZ"; }; class Skin_Soldier_Bodyguard_AA12_PMC_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_BODYGUARD; descriptionShort = $STR_EPOCH_SKINS_BODYGUARD; sex = "male"; playerModel = "Soldier_Bodyguard_AA12_PMC_DZ"; }; class Skin_FR_OHara_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_JUNGLECAMO; descriptionShort = $STR_EPOCH_SKINS_JUNGLECAMO; sex = "male"; playerModel = "FR_OHara_DZ"; }; class Skin_FR_Rodriguez_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_GUNNEROUTFIT; descriptionShort = $STR_EPOCH_SKINS_GUNNEROUTFIT; sex = "male"; playerModel = "FR_Rodriguez_DZ"; }; class Skin_CZ_Soldier_Sniper_EP1_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_DESERTGHILLIE; descriptionShort = $STR_EQUIP_DESC_GHILLIE; sex = "male"; playerModel = "CZ_Soldier_Sniper_EP1_DZ"; }; class Skin_Graves_Light_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_URBANCAMO; descriptionShort = $STR_EPOCH_SKINS_URBANCAMO; sex = "male"; playerModel = "Graves_Light_DZ"; }; class Skin_Soldier_Sniper_PMC_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_HERO; descriptionShort = $STR_EPOCH_SKINS_HERO; sex = "male"; playerModel = "Soldier_Sniper_PMC_DZ"; }; class Skin_Soldier_TL_PMC_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_TEAMLEADER; descriptionShort = $STR_EPOCH_SKINS_TEAMLEADER; sex = "male"; playerModel = "Soldier_TL_PMC_DZ"; }; class Skin_TK_Special_Forces_MG_EP1_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_SMUGGLER; descriptionShort = $STR_EPOCH_SKINS_SMUGGLER; sex = "male"; playerModel = "TK_Special_Forces_MG_EP1_DZ"; }; class Skin_TK_Soldier_Sniper_EP1_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_DESERTSNIPER; descriptionShort = $STR_EQUIP_DESC_GHILLIE; sex = "male"; playerModel = "TK_Soldier_Sniper_EP1_DZ"; }; class Skin_TK_Commander_EP1_DZ: SkinBase { scope = 2; displayName = $STR_GENERAL; descriptionShort = $STR_GENERAL; sex = "male"; playerModel = "TK_Commander_EP1_DZ"; }; class Skin_RU_Soldier_Crew_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_CREWMAN; descriptionShort = $STR_EPOCH_SKINS_CREWMAN; sex = "male"; playerModel = "RU_Soldier_Crew_DZ"; }; class Skin_INS_Lopotev_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_BOSS; descriptionShort = $STR_EPOCH_SKINS_BOSS_DESC; sex = "male"; playerModel = "INS_Lopotev_DZ"; }; class Skin_INS_Soldier_AR_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_COOPER; descriptionShort = $STR_EPOCH_SKINS_COOPER; sex = "male"; playerModel = "INS_Soldier_AR_DZ"; }; class Skin_INS_Soldier_CO_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_TRAVIS; descriptionShort = $STR_EPOCH_SKINS_TRAVIS; sex = "male"; playerModel = "INS_Soldier_CO_DZ"; }; class Skin_INS_Bardak_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_PAULO; descriptionShort = $STR_EPOCH_SKINS_PAULO; sex = "male"; playerModel = "INS_Bardak_DZ"; }; class Skin_INS_Worker2_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_STEVE; descriptionShort = $STR_EPOCH_SKINS_STEVE; sex = "male"; playerModel = "INS_Worker2_DZ"; }; class Skin_USMC_Soldier_Officer_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_USMCOFFICER; descriptionShort = $STR_EPOCH_SKINS_USMCOFFICER; sex = "male"; playerModel = "USMC_Soldier_Officer_DZ"; }; class Skin_USMC_Soldier_MG_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_USMCSOLDIER; descriptionShort = $STR_EPOCH_SKINS_USMCSOLDIER; sex = "male"; playerModel = "USMC_Soldier_MG_DZ"; }; class Skin_USMC_Soldier_Pilot_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_USMCPILOT; descriptionShort = $STR_EPOCH_SKINS_USMCPILOT; sex = "male"; playerModel = "USMC_Soldier_Pilot_DZ"; }; class Skin_FR_TL_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_CAMOTEAMLEADER; descriptionShort = $STR_EPOCH_SKINS_CAMOTEAMLEADER; sex = "male"; playerModel = "FR_TL_DZ"; }; class Skin_FR_R_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_CAMORECON; descriptionShort = $STR_EPOCH_SKINS_CAMORECON; sex = "male"; playerModel = "FR_R_DZ"; }; class Skin_FR_Marksman_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_CAMOMARKSMAN; descriptionShort = $STR_EPOCH_SKINS_CAMOMARKSMAN; sex = "male"; playerModel = "FR_Marksman_DZ"; }; class Skin_FR_Assault_R_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_CAMOASSAULT; descriptionShort = $STR_EPOCH_SKINS_CAMOASSAULT; sex = "male"; playerModel = "FR_Assault_R_DZ"; }; class Skin_RU_Soldier_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_RUSOLDIER; descriptionShort = $STR_EPOCH_SKINS_RUSOLDIER; sex = "male"; playerModel = "RU_Soldier_DZ"; }; class Skin_RU_Soldier_Officer_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_RUOFFICER; descriptionShort = $STR_EPOCH_SKINS_RUOFFICER; sex = "male"; playerModel = "RU_Soldier_Officer_DZ"; }; class Skin_RUS_Soldier1_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_RUCAMO; descriptionShort = $STR_EPOCH_SKINS_RUCAMO; sex = "male"; playerModel = "RUS_Soldier1_DZ"; }; class Skin_RUS_Commander_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_RUCOMMANDER; descriptionShort = $STR_EPOCH_SKINS_RUCOMMANDER; sex = "male"; playerModel = "RUS_Commander_DZ"; }; class Skin_MVD_Soldier_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_MVDSOLDIER; descriptionShort = $STR_EPOCH_SKINS_MVDSOLDIER; sex = "male"; playerModel = "MVD_Soldier_DZ"; }; class Skin_Ins_Soldier_2_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_TERRORISTCAMO; descriptionShort = $STR_EPOCH_SKINS_TERRORISTCAMO; sex = "male"; playerModel = "Ins_Soldier_2_DZ"; }; class Skin_Ins_Commander_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_INSCOMMANDER; descriptionShort = $STR_EPOCH_SKINS_INSCOMMANDER; sex = "male"; playerModel = "Ins_Commander_DZ"; }; class Skin_Ins_Soldier_Crew_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_INSCREWMAN; descriptionShort = $STR_EPOCH_SKINS_INSCREWMAN; sex = "male"; playerModel = "Ins_Soldier_Crew_DZ"; }; class Skin_CDF_Soldier_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_CDFSOLDIER; descriptionShort = $STR_EPOCH_SKINS_CDFSOLDIER; sex = "male"; playerModel = "CDF_Soldier_DZ"; }; class Skin_Assistant_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_ASSISTANT; descriptionShort = $STR_EPOCH_SKINS_ASSISTANT; sex = "male"; playerModel = "Assistant_DZ"; }; class Skin_Doctor_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_DOCTOR; descriptionShort = $STR_EPOCH_SKINS_DOCTOR_DESC; sex = "male"; playerModel = "Doctor_DZ"; }; class Skin_Worker1_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_WORKER1; descriptionShort = $STR_EPOCH_SKINS_WORKER_DESC; sex = "male"; playerModel = "Worker1_DZ"; }; class Skin_Worker3_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_WORKER2; descriptionShort = $STR_EPOCH_SKINS_WORKER_DESC; sex = "male"; playerModel = "Worker3_DZ"; }; class Skin_Worker4_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_WORKER3; descriptionShort = $STR_EPOCH_SKINS_WORKER_DESC; sex = "male"; playerModel = "Worker4_DZ"; }; class Skin_TK_CIV_Takistani01_EP1_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_TKCITIZEN1; descriptionShort = $STR_EPOCH_SKINS_TKCITIZEN1; sex = "male"; playerModel = "TK_CIV_Takistani01_EP1_DZ"; }; class Skin_TK_CIV_Takistani03_EP1_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_TKCITIZEN2; descriptionShort = $STR_EPOCH_SKINS_TKCITIZEN2; sex = "male"; playerModel = "TK_CIV_Takistani03_EP1_DZ"; }; class Skin_TK_CIV_Takistani04_EP1_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_TKCITIZEN3; descriptionShort = $STR_EPOCH_SKINS_TKCITIZEN3; sex = "male"; playerModel = "TK_CIV_Takistani04_EP1_DZ"; }; class Skin_TK_CIV_Takistani06_EP1_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_TKCITIZEN4; descriptionShort = $STR_EPOCH_SKINS_TKCITIZEN4; sex = "male"; playerModel = "TK_CIV_Takistani06_EP1_DZ"; }; class Skin_TK_INS_Soldier_AR_EP1_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_TKSOLDIER; descriptionShort = $STR_EPOCH_SKINS_TKSOLDIER; sex = "male"; playerModel = "TK_INS_Soldier_AR_EP1_DZ"; }; class Skin_TK_GUE_Soldier_EP1_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_TKGUESOLDIER; descriptionShort = $STR_EPOCH_SKINS_TKGUESOLDIER; sex = "male"; playerModel = "TK_GUE_Soldier_EP1_DZ"; }; class Skin_CZ_Soldier_SL_DES_EP1_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_CZSOLDIER; descriptionShort = $STR_EPOCH_SKINS_CZSOLDIER; sex = "male"; playerModel = "CZ_Soldier_SL_DES_EP1_DZ"; }; class Skin_US_Soldier_EP1_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_USSOLDIER; descriptionShort = $STR_EPOCH_SKINS_USSOLDIER; sex = "male"; playerModel = "US_Soldier_EP1_DZ"; }; class Skin_UN_CDF_Soldier_EP1_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_UNSOLDIER; descriptionShort = $STR_EPOCH_SKINS_UNSOLDIER; sex = "male"; playerModel = "UN_CDF_Soldier_EP1_DZ"; }; class Skin_UN_CDF_Soldier_Guard_EP1_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_UNCOMMANDER; descriptionShort = $STR_EPOCH_SKINS_UNCOMMANDER; sex = "male"; playerModel = "UN_CDF_Soldier_Guard_EP1_DZ"; }; class Skin_GER_Soldier_TL_EP1_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_GERRECON; descriptionShort = $STR_EPOCH_SKINS_GERRECON; sex = "male"; playerModel = "GER_Soldier_TL_EP1_DZ"; }; class Skin_BAF_Soldier_Officer_MTP_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_BAFOFFICER; descriptionShort = $STR_EPOCH_SKINS_BAFOFFICER; sex = "male"; playerModel = "BAF_Soldier_Officer_MTP_DZ"; }; class Skin_BAF_Soldier_N_MTP_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_BAFSOLDIER; descriptionShort = $STR_EPOCH_SKINS_BAFSOLDIER; sex = "male"; playerModel = "BAF_Soldier_N_MTP_DZ"; }; class Skin_FR_Sapper_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_FRSAPPER; descriptionShort = $STR_EPOCH_SKINS_FRSAPPER; sex = "male"; playerModel = "FR_Sapper_DZ"; }; //Namalsk Skins class Skin_CamoWinter1_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_CAMOWINTER; descriptionShort = $STR_DZE_EQUIP_CAMOWINTER_DESC; sex = "male"; playerModel = "CamoWinter1_DZ"; }; class Skin_CamoWinter2_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_CAMOWINTERW; descriptionShort = $STR_DZE_EQUIP_CAMOWINTER_DESC; sex = "male"; playerModel = "CamoWinter2_DZ"; }; class Skin_SniperWinter_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_SNIPER1W; descriptionShort = $STR_EQUIP_DESC_GHILLIE; sex = "male"; playerModel = "SniperWinter_DZ"; }; class Skin_Nac_Soldier_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_NACSOLDIER; descriptionShort = $STR_DZE_EQUIP_NACSOLDIER_DESC; sex = "male"; playerModel = "Nac_Soldier_DZ"; }; class Skin_Tamika_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_TAMIKA; descriptionShort = $STR_EPOCH_SKINS_TAMIKA; sex = "female"; playerModel = "Tamika_DZ"; }; //Stalker Skins class Skin_gsc_military_helmet_wdl_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_STALKER_WDL_MIL_MASK_NAME; descriptionShort = $STR_DZE_EQUIP_STALKER_DESC; sex = "male"; playerModel = "gsc_military_helmet_wdl_DZ"; }; class Skin_gsc_military_head_wdl_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_STALKER_WDL_MIL_HEAD_NAME; descriptionShort = $STR_DZE_EQUIP_STALKER_DESC; sex = "male"; playerModel = "gsc_military_head_wdl_DZ"; }; class Skin_gsc_military_helmet_grey_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_STALKER_URB_MIL_MASK_NAME; descriptionShort = $STR_DZE_EQUIP_STALKER_DESC; sex = "male"; playerModel = "gsc_military_helmet_grey_DZ"; }; class Skin_gsc_military_head_grey_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_STALKER_URB_MIL_HEAD_NAME; descriptionShort = $STR_DZE_EQUIP_STALKER_DESC; sex = "male"; playerModel = "gsc_military_head_grey_DZ"; }; class Skin_gsc_scientist1_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_STALKER_SCIENTIST1_MASK_NAME; descriptionShort = $STR_DZE_EQUIP_STALKER_SCIENTIST_DESC; sex = "male"; playerModel = "gsc_scientist1_DZ"; }; class Skin_gsc_scientist1_head_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_STALKER_SCIENTIST1_HEAD_NAME; descriptionShort = $STR_DZE_EQUIP_STALKER_SCIENTIST_DESC; sex = "male"; playerModel = "gsc_scientist1_head_DZ"; }; class Skin_gsc_scientist2_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_STALKER_SCIENTIST2_MASK_NAME; descriptionShort = $STR_DZE_EQUIP_STALKER_SCIENTIST_DESC; sex = "male"; playerModel = "gsc_scientist2_DZ"; }; class Skin_gsc_scientist2_head_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_STALKER_SCIENTIST2_HEAD_NAME; descriptionShort = $STR_DZE_EQUIP_STALKER_SCIENTIST_DESC; sex = "male"; playerModel = "gsc_scientist2_head_DZ"; }; class Skin_gsc_cloth_loner_head_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_STALKER_ROOKIE_NAME; descriptionShort = $STR_DZE_EQUIP_STALKER_ROOKIE_DESC; sex = "male"; playerModel = "gsc_cloth_loner_head_DZ"; }; class Skin_gsc_eco_stalker_mask_neutral_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_STALKER_LONER_MASK_NAME; descriptionShort = $STR_DZE_EQUIP_STALKER_DESC; sex = "male"; playerModel = "gsc_eco_stalker_mask_neutral_DZ"; }; class Skin_gsc_eco_stalker_head_neutral_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_STALKER_LONER_HEAD_NAME; descriptionShort = $STR_DZE_EQUIP_STALKER_DESC; sex = "male"; playerModel = "gsc_eco_stalker_head_neutral_DZ"; }; class Skin_gsc_eco_stalker_mask_fred_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_STALKER_FREEDOM_MASK_NAME; descriptionShort = $STR_DZE_EQUIP_STALKER_DESC; sex = "male"; playerModel = "gsc_eco_stalker_mask_fred_DZ"; }; class Skin_gsc_eco_stalker_head_fred_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_STALKER_FREEDOM_HEAD_NAME; descriptionShort = $STR_DZE_EQUIP_STALKER_DESC; sex = "male"; playerModel = "gsc_eco_stalker_head_fred_DZ"; }; class Skin_gsc_eco_stalker_mask_duty_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_STALKER_DUTY_MASK_NAME; descriptionShort = $STR_DZE_EQUIP_STALKER_DESC; sex = "male"; playerModel = "gsc_eco_stalker_mask_duty_DZ"; }; class Skin_gsc_eco_stalker_head_duty_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_STALKER_DUTY_HEAD_NAME; descriptionShort = $STR_DZE_EQUIP_STALKER_DESC; sex = "male"; playerModel = "gsc_eco_stalker_head_duty_DZ"; }; class Skin_gsc_eco_stalker_mask_camo_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_STALKER_MONOLITH_MASK_NAME; descriptionShort = $STR_DZE_EQUIP_STALKER_DESC; sex = "male"; playerModel = "gsc_eco_stalker_mask_camo_DZ"; }; class Skin_gsc_eco_stalker_head_camo_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_STALKER_MONOLITH_HEAD_NAME; descriptionShort = $STR_DZE_EQUIP_STALKER_DESC; sex = "male"; playerModel = "gsc_eco_stalker_head_camo_DZ"; }; //New ghillies skins class Skin_GhillieFull_Desert01_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_DES_1_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE; sex = "male"; playerModel = "GhillieFull_Desert01_DZ"; }; class Skin_GhillieFull_Desert02_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_DES_2_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE; sex = "male"; playerModel = "GhillieFull_Desert02_DZ"; }; class Skin_GhillieFull_Desert03_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_DES_3_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE; sex = "male"; playerModel = "GhillieFull_Desert03_DZ"; }; class Skin_GhillieFull_Desert04_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_DES_4_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE; sex = "male"; playerModel = "GhillieFull_Desert04_DZ"; }; class Skin_GhillieFull_Desert05_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_DES_5_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE; sex = "male"; playerModel = "GhillieFull_Desert05_DZ"; }; class Skin_GhillieFull_Desert06_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_DES_6_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE; sex = "male"; playerModel = "GhillieFull_Desert06_DZ"; }; class Skin_GhillieFull_Desert07_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_DES_7_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE; sex = "male"; playerModel = "GhillieFull_Desert07_DZ"; }; class Skin_GhillieFull_Desert08_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_DES_8_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE; sex = "male"; playerModel = "GhillieFull_Desert08_DZ"; }; class Skin_GhillieFull_Snow01_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_SNOW_1_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE; sex = "male"; playerModel = "GhillieFull_Snow01_DZ"; }; class Skin_GhillieFull_Snow02_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_SNOW_2_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE; sex = "male"; playerModel = "GhillieFull_Snow02_DZ"; }; class Skin_GhillieFull_Snow03_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_SNOW_3_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE; sex = "male"; playerModel = "GhillieFull_Snow03_DZ"; }; class Skin_GhillieFull_Snow04_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_SNOW_4_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE; sex = "male"; playerModel = "GhillieFull_Snow04_DZ"; }; class Skin_GhillieFull_Snow05_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_SNOW_5_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE; sex = "male"; playerModel = "GhillieFull_Snow05_DZ"; }; class Skin_GhillieFull_Urban01_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_URB_1_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE; sex = "male"; playerModel = "GhillieFull_Urban01_DZ"; }; class Skin_GhillieFull_Wood01_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_WDL_1_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE; sex = "male"; playerModel = "GhillieFull_Wood01_DZ"; }; class Skin_GhillieFull_Wood02_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_WDL_2_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE; sex = "male"; playerModel = "GhillieFull_Wood02_DZ"; }; class Skin_GhillieFull_Wood03_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_WDL_3_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE; sex = "male"; playerModel = "GhillieFull_Wood03_DZ"; }; class Skin_GhillieFull_Wood04_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_WDL_4_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE; sex = "male"; playerModel = "GhillieFull_Wood04_DZ"; }; class Skin_GhillieFull_Wood05_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_WDL_5_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE; sex = "male"; playerModel = "GhillieFull_Wood05_DZ"; }; class Skin_GhillieFull_Wood06_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_WDL_6_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE; sex = "male"; playerModel = "GhillieFull_Wood06_DZ"; }; class Skin_GhillieFull_Wood07_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_WDL_7_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE; sex = "male"; playerModel = "GhillieFull_Wood07_DZ"; }; class Skin_GhillieFull_Wood08_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_WDL_8_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE; sex = "male"; playerModel = "GhillieFull_Wood08_DZ"; }; class Skin_GhillieFull_Wood09_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_WDL_9_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE; sex = "male"; playerModel = "GhillieFull_Wood09_DZ"; }; class Skin_GhillieFull_Wood10_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_WDL_10_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE; sex = "male"; playerModel = "GhillieFull_Wood10_DZ"; }; class Skin_GhillieFull_Wood11_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_WDL_11_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE; sex = "male"; playerModel = "GhillieFull_Wood11_DZ"; }; class Skin_GhillieFull_Wood12_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_WDL_12_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE; sex = "male"; playerModel = "GhillieFull_Wood12_DZ"; }; class Skin_GhillieFull_Wood13_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_WDL_13_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE; sex = "male"; playerModel = "GhillieFull_Wood13_DZ"; }; class Skin_GhillieFull_Wood14_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_WDL_14_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE; sex = "male"; playerModel = "GhillieFull_Wood14_DZ"; }; class Skin_GhillieFull_Wood15_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_WDL_15_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE; sex = "male"; playerModel = "GhillieFull_Wood15_DZ"; }; class Skin_GhillieFull_Wood16_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_WDL_16_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE; sex = "male"; playerModel = "GhillieFull_Wood16_DZ"; }; class Skin_GER_Soldier_EP1_des_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GER_SOLDIER_DES_NAME; descriptionShort = $STR_DZE_EQUIP_GER_SOLDIER_DES_DESC; sex = "male"; playerModel = "GER_Soldier_EP1_des_DZ"; }; class Skin_GER_Soldier_TL_EP1_des_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GER_TL_DES_NAME; descriptionShort = $STR_DZE_EQUIP_GER_TL_DES_DESC; sex = "male"; playerModel = "GER_Soldier_TL_EP1_des_DZ"; }; class Skin_GER_Soldier_EP1_wdl_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GER_Soldier_WDL_NAME; descriptionShort = $STR_DZE_EQUIP_GER_Soldier_WDL_DESC; sex = "male"; playerModel = "GER_Soldier_EP1_wdl_DZ"; }; class Skin_GER_Soldier_TL_EP1_wdl_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GER_TL_WDL_NAME; descriptionShort = $STR_DZE_EQUIP_GER_TL_WDL_DESC; sex = "male"; playerModel = "GER_Soldier_TL_EP1_wdl_DZ"; }; //New ice apo skins class Skin_Apo_Rifleman_01_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_APO_RIFLEMAN_1_NAME; descriptionShort = $STR_DZE_EQUIP_APO_RIFLEMAN_DESC; sex = "male"; playerModel = "Apo_Rifleman_01_DZ"; }; class Skin_Apo_Rifleman_02_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_APO_RIFLEMAN_2_NAME; descriptionShort = $STR_DZE_EQUIP_APO_RIFLEMAN_DESC; sex = "male"; playerModel = "Apo_Rifleman_02_DZ"; }; class Skin_Apo_Rifleman_03_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_APO_RIFLEMAN_3_NAME; descriptionShort = $STR_DZE_EQUIP_APO_RIFLEMAN_DESC; sex = "male"; playerModel = "Apo_Rifleman_03_DZ"; }; class Skin_Apo_Rifleman_04_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_APO_RIFLEMAN_4_NAME; descriptionShort = $STR_DZE_EQUIP_APO_RIFLEMAN_DESC; sex = "male"; playerModel = "Apo_Rifleman_04_DZ"; }; class Skin_Apo_Rifleman_05_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_APO_RIFLEMAN_5_NAME; descriptionShort = $STR_DZE_EQUIP_APO_RIFLEMAN_DESC; sex = "male"; playerModel = "Apo_Rifleman_05_DZ"; }; class Skin_Apo_Rifleman_06_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_APO_RIFLEMAN_6_NAME; descriptionShort = $STR_DZE_EQUIP_APO_RIFLEMAN_DESC; sex = "male"; playerModel = "Apo_Rifleman_06_DZ"; }; //New sg_gru skins class Skin_SG_GRU_TL_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_SG_GRU_DT_TL_NAME; descriptionShort = $STR_DZE_EQUIP_SG_GRU_SPEZNAZ_DESC; sex = "male"; playerModel = "SG_GRU_TL_DZ"; }; class Skin_SG_GRU_Scout_DZ : Skin_SG_GRU_TL_DZ { displayName = $STR_DZE_EQUIP_SG_GRU_DT_SCOUT_NAME; playerModel = "SG_GRU_Scout_DZ"; }; class Skin_SG_GRU_Sniper_DZ : Skin_SG_GRU_TL_DZ { displayName = $STR_DZE_EQUIP_SG_GRU_DT_SNIPER_NAME; playerModel = "SG_GRU_Sniper_DZ"; }; class Skin_SG_GRU_Spotter_DZ : Skin_SG_GRU_TL_DZ { displayName = $STR_DZE_EQUIP_SG_GRU_DT_SPOTTER_NAME; playerModel = "SG_GRU_Spotter_DZ"; }; class Skin_SG_GRU_TL_W_DZ : Skin_SG_GRU_TL_DZ { displayName = $STR_DZE_EQUIP_SG_GRU_TL_W_NAME; playerModel = "SG_GRU_TL_W_DZ"; }; class Skin_SG_GRU_Scout_W_DZ : Skin_SG_GRU_TL_DZ { displayName = $STR_DZE_EQUIP_SG_GRU_FLT_SCOUT_NAME; playerModel = "SG_GRU_Scout_W_DZ"; }; class Skin_SG_GRU_Assaultman_W_DZ : Skin_SG_GRU_TL_DZ { displayName = $STR_DZE_EQUIP_SG_GRU_FLT_RIFLEMAN_NAME; playerModel = "SG_GRU_Assaultman_W_DZ"; }; class Skin_SG_GRU_Medic_W_DZ : Skin_SG_GRU_TL_DZ { displayName = $STR_DZE_EQUIP_SG_GRU_WDL_MEDIC_NAME; playerModel = "SG_GRU_Medic_W_DZ"; }; class Skin_SG_GRU_TL_D_DZ : Skin_SG_GRU_TL_DZ { displayName = $STR_DZE_EQUIP_SG_GRU_WDL_TL_NAME; playerModel = "SG_GRU_TL_D_DZ"; }; class Skin_SG_GRU_Scout_D_DZ : Skin_SG_GRU_TL_DZ { displayName = $STR_DZE_EQUIP_SG_GRU_WDL_SCOUT_NAME; playerModel = "SG_GRU_Scout_D_DZ"; }; class Skin_SG_GRU_Marksman_D_DZ : Skin_SG_GRU_TL_DZ { displayName = $STR_DZE_EQUIP_SG_GRU_WDL_MARKSMAN_NAME; playerModel = "SG_GRU_Marksman_D_DZ"; }; class Skin_SG_GRU_Operator_D_DZ : Skin_SG_GRU_TL_DZ { displayName = $STR_DZE_EQUIP_SG_GRU_WDL_OPERATOR_NAME; playerModel = "SG_GRU_Operator_D_DZ"; }; class Skin_SG_GRU_MG_D_DZ : Skin_SG_GRU_TL_DZ { displayName = $STR_DZE_EQUIP_SG_GRU_WDL_MGSOLDIER_NAME; playerModel = "SG_GRU_MG_D_DZ"; }; //ACR Skins class Skin_CZ_Soldier805_DES_ACR_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_ACR_DES_SOLDIER_NAME; descriptionShort = $STR_DZE_EQUIP_ACR_DES_SOLDIER_NAME; sex = "male"; playerModel = "CZ_Soldier805_DES_ACR_DZ"; }; class Skin_CZ_Soldier_805_Wdl_ACR_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_ACR_WDL_SOLDIER_NAME; descriptionShort = $STR_DZE_EQUIP_ACR_WDL_SOLDIER_NAME; sex = "male"; playerModel = "CZ_Soldier_805_Wdl_ACR_DZ"; }; class Skin_CZ_Soldier_Crew_Dst_ACR_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_ACR_CREW_NAME; descriptionShort = $STR_DZE_EQUIP_ACR_CREW_NAME; sex = "male"; playerModel = "CZ_Soldier_Crew_Dst_ACR_DZ"; }; class Skin_CZ_Soldier_Officer_Wdl_ACR_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_ACR_OFFICER_NAME; descriptionShort = $STR_DZE_EQUIP_ACR_OFFICER_NAME; sex = "male"; playerModel = "CZ_Soldier_Officer_Wdl_ACR_DZ"; }; class Skin_CZ_Soldier_Recon_Wdl_ACR_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_ACR_SPFORCE_NAME; descriptionShort = $STR_DZE_EQUIP_ACR_SPFORCE_NAME; sex = "male"; playerModel = "CZ_Soldier_Recon_Wdl_ACR_DZ"; }; class Skin_CZ_Soldier_Spec1_Wdl_ACR_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_ACR_RECON_NAME; descriptionShort = $STR_DZE_EQUIP_ACR_RECON_NAME; sex = "male"; playerModel = "CZ_Soldier_Spec1_Wdl_ACR_DZ"; }; class Skin_CZ_Soldier_Spec2_Wdl_ACR_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_ACR_SAPPER_NAME; descriptionShort = $STR_DZE_EQUIP_ACR_SAPPER_NAME; sex = "male"; playerModel = "CZ_Soldier_Spec2_Wdl_ACR_DZ"; }; class Skin_CZ_Soldier_Spec3_Wdl_ACR_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_ACR_ASSAULT_NAME; descriptionShort = $STR_DZE_EQUIP_ACR_ASSAULT_NAME; sex = "male"; playerModel = "CZ_Soldier_Spec3_Wdl_ACR_DZ"; }; class Skin_CZ_Soldier_Spec_Demo_Dst_ACR_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_ACR_HEAVYSOLDIER_NAME; descriptionShort = $STR_DZE_EQUIP_ACR_HEAVYSOLDIER_NAME; sex = "male"; playerModel = "CZ_Soldier_Spec_Demo_Dst_ACR_DZ"; }; class Skin_CZ_Soldier_Sniper_ACR_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_ACR_GHILLIE_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE; sex = "male"; playerModel = "CZ_Soldier_Sniper_ACR_DZ"; }; class Skin_CZ_Soldier_Light_Wdl_ACR_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_ACR_LIGHT_SOLDIER_NAME; descriptionShort = $STR_DZE_EQUIP_ACR_LIGHT_SOLDIER_NAME; sex = "male"; playerModel = "CZ_Soldier_Light_Wdl_ACR_DZ"; }; class Skin_Firefighter1_DZ : SkinBase { scope = 2; displayName = $STR_DZE_SKIN_FIREFIGHTER1_NAME; descriptionShort = $STR_DZE_SKIN_FIREFIGHTER1_NAME; sex = "male"; playerModel = "Firefighter1_DZ"; }; class Skin_Firefighter2_DZ : SkinBase { scope = 2; displayName = $STR_DZE_SKIN_FIREFIGHTER2_NAME; descriptionShort = $STR_DZE_SKIN_FIREFIGHTER2_NAME; sex = "male"; playerModel = "Firefighter2_DZ"; }; class Skin_Firefighter3_DZ : SkinBase { scope = 2; displayName = $STR_DZE_SKIN_FIREFIGHTER3_NAME; descriptionShort = $STR_DZE_SKIN_FIREFIGHTER3_NAME; sex = "male"; playerModel = "Firefighter3_DZ"; }; class Skin_Firefighter4_DZ : SkinBase { scope = 2; displayName = $STR_DZE_SKIN_FIREFIGHTER4_NAME; descriptionShort = $STR_DZE_SKIN_FIREFIGHTER4_NAME; sex = "male"; playerModel = "Firefighter4_DZ"; }; class Skin_Firefighter5_DZ : SkinBase { scope = 2; displayName = $STR_DZE_SKIN_FIREFIGHTER5_NAME; descriptionShort = $STR_DZE_SKIN_FIREFIGHTER5_NAME; sex = "male"; playerModel = "Firefighter5_DZ"; }; class Skin_Firefighter_Officer1_DZ : SkinBase { scope = 2; displayName = $STR_DZE_SKIN_FIREFIGHTER_OFFICER1_NAME; descriptionShort = $STR_DZE_SKIN_FIREFIGHTER_OFFICER1_NAME; sex = "male"; playerModel = "Firefighter_Officer1_DZ"; }; class Skin_Firefighter_Officer2_DZ : SkinBase { scope = 2; displayName = $STR_DZE_SKIN_FIREFIGHTER_OFFICER2_NAME; descriptionShort = $STR_DZE_SKIN_FIREFIGHTER_OFFICER2_NAME; sex = "male"; playerModel = "Firefighter_Officer2_DZ"; }; class Skin_Postman1_DZ : SkinBase { scope = 2; displayName = $STR_DZE_SKIN_POSTMAN1_NAME; descriptionShort = $STR_DZE_SKIN_POSTMAN1_NAME; sex = "male"; playerModel = "Postman1_DZ"; }; class Skin_Postman2_DZ : SkinBase { scope = 2; displayName = $STR_DZE_SKIN_POSTMAN2_NAME; descriptionShort = $STR_DZE_SKIN_POSTMAN2_NAME; sex = "male"; playerModel = "Postman2_DZ"; }; class Skin_Postman3_DZ : SkinBase { scope = 2; displayName = $STR_DZE_SKIN_POSTMAN3_NAME; descriptionShort = $STR_DZE_SKIN_POSTMAN3_NAME; sex = "male"; playerModel = "Postman3_DZ"; }; class Skin_Postman4_DZ : SkinBase { scope = 2; displayName = $STR_DZE_SKIN_POSTMAN4_NAME; descriptionShort = $STR_DZE_SKIN_POSTMAN4_NAME; sex = "male"; playerModel = "Postman4_DZ"; }; class Skin_SchoolTeacher_DZ : SkinBase { scope = 2; displayName = $STR_DZE_SKIN_TEACHER_NAME; descriptionShort = $STR_DZE_SKIN_TEACHER_NAME; sex = "male"; playerModel = "SchoolTeacher_DZ"; }; class Skin_Gardener_DZ : SkinBase { scope = 2; displayName = $STR_DZE_SKIN_GARDENER_NAME; descriptionShort = $STR_DZE_SKIN_GARDENER_NAME; sex = "male"; playerModel = "Gardener_DZ"; }; class Skin_Hunter_DZ : SkinBase { scope = 2; displayName = $STR_DZE_SKIN_HUNTER_NAME; descriptionShort = $STR_DZE_SKIN_HUNTER_NAME; sex = "male"; playerModel = "Hunter_DZ"; }; class Skin_Civilian1_DZ : SkinBase { scope = 2; displayName = $STR_DZE_SKIN_CIVILIAN1_NAME; descriptionShort = $STR_DZE_SKIN_CIVILIAN1_NAME; sex = "male"; playerModel = "Civilian1_DZ"; }; class Skin_Civilian2_DZ : SkinBase { scope = 2; displayName = $STR_DZE_SKIN_CIVILIAN2_NAME; descriptionShort = $STR_DZE_SKIN_CIVILIAN2_NAME; sex = "male"; playerModel = "Civilian2_DZ"; }; class Skin_Civilian3_DZ : SkinBase { scope = 2; displayName = $STR_DZE_SKIN_CIVILIAN3_NAME; descriptionShort = $STR_DZE_SKIN_CIVILIAN3_NAME; sex = "male"; playerModel = "Civilian3_DZ"; }; class Skin_Civilian4_DZ : SkinBase { scope = 2; displayName = $STR_DZE_SKIN_CIVILIAN4_NAME; descriptionShort = $STR_DZE_SKIN_CIVILIAN4_NAME; sex = "male"; playerModel = "Civilian4_DZ"; }; class Skin_Civilian5_DZ : SkinBase { scope = 2; displayName = $STR_DZE_SKIN_CIVILIAN5_NAME; descriptionShort = $STR_DZE_SKIN_CIVILIAN5_NAME; sex = "male"; playerModel = "Civilian5_DZ"; }; class Skin_Civilian6_DZ : SkinBase { scope = 2; displayName = $STR_DZE_SKIN_CIVILIAN6_NAME; descriptionShort = $STR_DZE_SKIN_CIVILIAN6_NAME; sex = "male"; playerModel = "Civilian6_DZ"; }; class Skin_Civilian7_DZ : SkinBase { scope = 2; displayName = $STR_DZE_SKIN_CIVILIAN7_NAME; descriptionShort = $STR_DZE_SKIN_CIVILIAN7_NAME; sex = "male"; playerModel = "Civilian7_DZ"; }; class Skin_Civilian8_DZ : SkinBase { scope = 2; displayName = $STR_DZE_SKIN_CIVILIAN8_NAME; descriptionShort = $STR_DZE_SKIN_CIVILIAN8_NAME; sex = "male"; playerModel = "Civilian8_DZ"; }; class Skin_Civilian9_DZ : SkinBase { scope = 2; displayName = $STR_DZE_SKIN_CIVILIAN9_NAME; descriptionShort = $STR_DZE_SKIN_CIVILIAN9_NAME; sex = "male"; playerModel = "Civilian9_DZ"; }; class Skin_Civilian10_DZ : SkinBase { scope = 2; displayName = $STR_DZE_SKIN_CIVILIAN10_NAME; descriptionShort = $STR_DZE_SKIN_CIVILIAN10_NAME; sex = "male"; playerModel = "Civilian10_DZ"; }; class Skin_Civilian11_DZ : SkinBase { scope = 2; displayName = $STR_DZE_SKIN_CIVILIAN11_NAME; descriptionShort = $STR_DZE_SKIN_CIVILIAN11_NAME; sex = "male"; playerModel = "Civilian11_DZ"; }; class Skin_Civilian12_DZ : SkinBase { scope = 2; displayName = $STR_DZE_SKIN_CIVILIAN12_NAME; descriptionShort = $STR_DZE_SKIN_CIVILIAN12_NAME; sex = "male"; playerModel = "Civilian12_DZ"; }; class Skin_Civilian13_DZ : SkinBase { scope = 2; displayName = $STR_DZE_SKIN_CIVILIAN13_NAME; descriptionShort = $STR_DZE_SKIN_CIVILIAN13_NAME; sex = "male"; playerModel = "Civilian13_DZ"; }; class Skin_Civilian14_DZ : SkinBase { scope = 2; displayName = $STR_DZE_SKIN_CIVILIAN14_NAME; descriptionShort = $STR_DZE_SKIN_CIVILIAN14_NAME; sex = "male"; playerModel = "Civilian14_DZ"; }; class Skin_Prisoner1_DZ : SkinBase { scope = 2; displayName = $STR_DZE_SKIN_PRISONER1_NAME; descriptionShort = $STR_DZE_SKIN_PRISONER1_NAME; sex = "male"; playerModel = "Prisoner1_DZ"; }; class Skin_Prisoner2_DZ : SkinBase { scope = 2; displayName = $STR_DZE_SKIN_PRISONER2_NAME; descriptionShort = $STR_DZE_SKIN_PRISONER2_NAME; sex = "male"; playerModel = "Prisoner2_DZ"; }; class Skin_Prisoner3_DZ : SkinBase { scope = 2; displayName = $STR_DZE_SKIN_PRISONER3_NAME; descriptionShort = $STR_DZE_SKIN_PRISONER3_NAME; sex = "male"; playerModel = "Prisoner3_DZ"; }; class Skin_Reporter_DZ : SkinBase { scope = 2; displayName = $STR_DZE_SKIN_REPORTER_NAME; descriptionShort = $STR_DZE_SKIN_REPORTER_NAME; sex = "male"; playerModel = "Reporter_DZ"; }; class Skin_MafiaBoss_DZ : SkinBase { scope = 2; displayName = $STR_DZE_SKIN_MAFIABOSS_NAME; descriptionShort = $STR_DZE_SKIN_MAFIABOSS_NAME; sex = "male"; playerModel = "MafiaBoss_DZ"; }; class Skin_Dealer_DZ : SkinBase { scope = 2; displayName = $STR_DZE_SKIN_DRUGDEALER_NAME; descriptionShort = $STR_DZE_SKIN_DRUGDEALER_NAME; sex = "male"; playerModel = "Dealer_DZ"; }; class Skin_BusinessMan_DZ : SkinBase { scope = 2; displayName = $STR_DZE_SKIN_BUSINESSMAN_NAME; descriptionShort = $STR_DZE_SKIN_BUSINESSMAN_NAME; sex = "male"; playerModel = "BusinessMan_DZ"; }; // Female ghillies class Skin_SniperW_DZ : SkinBase { scope = 2; displayName = $STR_EQUIP_NAME_GHILLIE; descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE; sex = "female"; playerModel = "SniperW_DZ"; }; class Skin_Sniper1W_DZ : SkinBase { scope = 2; displayName = $STR_EQUIP_NAME_GHILLIE; descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE; sex = "female"; playerModel = "Sniper1W_DZ"; }; class Skin_SniperBanditW_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_BANDITSNIPER; descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE; sex = "female"; playerModel = "SniperBanditW_DZ"; }; class Skin_CZ_Soldier_Sniper_EP1W_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_DESERTGHILLIE; descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE; sex = "female"; playerModel = "CZ_Soldier_Sniper_EP1W_DZ"; }; class Skin_SniperWinterW_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_SNIPER1W; descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE; sex = "female"; playerModel = "SniperWinterW_DZ"; }; class Skin_TK_Soldier_Sniper_EP1W_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_DESERTSNIPER; descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE; sex = "female"; playerModel = "TK_Soldier_Sniper_EP1W_DZ"; }; class Skin_CZ_Soldier_Sniper_ACRW_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_ACR_GHILLIE_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE; sex = "female"; playerModel = "CZ_Soldier_Sniper_ACRW_DZ"; }; class Skin_GhillieFull_Desert01W_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_DES_1_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE; sex = "female"; playerModel = "GhillieFull_Desert01W_DZ"; }; class Skin_GhillieFull_Desert02W_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_DES_2_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE; sex = "female"; playerModel = "GhillieFull_Desert02W_DZ"; }; class Skin_GhillieFull_Desert03W_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_DES_3_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE; sex = "female"; playerModel = "GhillieFull_Desert03W_DZ"; }; class Skin_GhillieFull_Desert04W_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_DES_4_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE; sex = "female"; playerModel = "GhillieFull_Desert04W_DZ"; }; class Skin_GhillieFull_Desert05W_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_DES_5_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE; sex = "female"; playerModel = "GhillieFull_Desert05W_DZ"; }; class Skin_GhillieFull_Desert06W_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_DES_6_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE; sex = "female"; playerModel = "GhillieFull_Desert06W_DZ"; }; class Skin_GhillieFull_Desert07W_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_DES_7_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE; sex = "female"; playerModel = "GhillieFull_Desert07W_DZ"; }; class Skin_GhillieFull_Desert08W_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_DES_8_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE; sex = "female"; playerModel = "GhillieFull_Desert08W_DZ"; }; class Skin_GhillieFull_Snow01W_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_SNOW_1_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE; sex = "female"; playerModel = "GhillieFull_Snow01W_DZ"; }; class Skin_GhillieFull_Snow02W_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_SNOW_2_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE; sex = "female"; playerModel = "GhillieFull_Snow02W_DZ"; }; class Skin_GhillieFull_Snow03W_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_SNOW_3_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE; sex = "female"; playerModel = "GhillieFull_Snow03W_DZ"; }; class Skin_GhillieFull_Snow04W_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_SNOW_4_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE; sex = "female"; playerModel = "GhillieFull_Snow04W_DZ"; }; class Skin_GhillieFull_Snow05W_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_SNOW_5_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE; sex = "female"; playerModel = "GhillieFull_Snow05W_DZ"; }; class Skin_GhillieFull_Urban01W_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_URB_1_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE; sex = "female"; playerModel = "GhillieFull_Urban01W_DZ"; }; class Skin_GhillieFull_Wood01W_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_WDL_1_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE; sex = "female"; playerModel = "GhillieFull_Wood01W_DZ"; }; class Skin_GhillieFull_Wood02W_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_WDL_2_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE; sex = "female"; playerModel = "GhillieFull_Wood02W_DZ"; }; class Skin_GhillieFull_Wood03W_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_WDL_3_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE; sex = "female"; playerModel = "GhillieFull_Wood03W_DZ"; }; class Skin_GhillieFull_Wood04W_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_WDL_4_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE; sex = "female"; playerModel = "GhillieFull_Wood04W_DZ"; }; class Skin_GhillieFull_Wood05W_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_WDL_5_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE; sex = "female"; playerModel = "GhillieFull_Wood05W_DZ"; }; class Skin_GhillieFull_Wood06W_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_WDL_6_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE; sex = "female"; playerModel = "GhillieFull_Wood06W_DZ"; }; class Skin_GhillieFull_Wood07W_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_WDL_7_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE; sex = "female"; playerModel = "GhillieFull_Wood07W_DZ"; }; class Skin_GhillieFull_Wood08W_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_WDL_8_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE; sex = "female"; playerModel = "GhillieFull_Wood08W_DZ"; }; class Skin_GhillieFull_Wood09W_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_WDL_9_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE; sex = "female"; playerModel = "GhillieFull_Wood09W_DZ"; }; class Skin_GhillieFull_Wood10W_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_WDL_10_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE; sex = "female"; playerModel = "GhillieFull_Wood10W_DZ"; }; class Skin_GhillieFull_Wood11W_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_WDL_11_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE; sex = "female"; playerModel = "GhillieFull_Wood11W_DZ"; }; class Skin_GhillieFull_Wood12W_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_WDL_12_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE; sex = "female"; playerModel = "GhillieFull_Wood12W_DZ"; }; class Skin_GhillieFull_Wood13W_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_WDL_13_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE; sex = "female"; playerModel = "GhillieFull_Wood13W_DZ"; }; class Skin_GhillieFull_Wood14W_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_WDL_14_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE; sex = "female"; playerModel = "GhillieFull_Wood14W_DZ"; }; class Skin_GhillieFull_Wood15W_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_WDL_15_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE; sex = "female"; playerModel = "GhillieFull_Wood15W_DZ"; }; class Skin_GhillieFull_Wood16W_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_GHILLIE_WDL_16_NAME; descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE; sex = "female"; playerModel = "GhillieFull_Wood16W_DZ"; }; // Female stalker skins class Skin_gsc_military_helmet_wdlW_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_STALKER_WDL_MIL_MASK_NAME; descriptionShort = $STR_DZE_EQUIP_STALKER_FEMALE_DESC; sex = "female"; playerModel = "gsc_military_helmet_wdlW_DZ"; }; class Skin_gsc_military_helmet_greyW_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_STALKER_URB_MIL_MASK_NAME; descriptionShort = $STR_DZE_EQUIP_STALKER_FEMALE_DESC; sex = "female"; playerModel = "gsc_military_helmet_greyW_DZ"; }; class Skin_gsc_scientist1W_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_STALKER_SCIENTIST1_MASK_NAME; descriptionShort = $STR_DZE_EQUIP_STALKER_SCIENTIST_FEMALE_DESC; sex = "female"; playerModel = "gsc_scientist1W_DZ"; }; class Skin_gsc_scientist2W_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_STALKER_SCIENTIST2_MASK_NAME; descriptionShort = $STR_DZE_EQUIP_STALKER_SCIENTIST_FEMALE_DESC; sex = "female"; playerModel = "gsc_scientist2W_DZ"; }; class Skin_gsc_eco_stalker_mask_neutralW_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_STALKER_LONER_MASK_NAME; descriptionShort = $STR_DZE_EQUIP_STALKER_FEMALE_DESC; sex = "female"; playerModel = "gsc_eco_stalker_mask_neutralW_DZ"; }; class Skin_gsc_eco_stalker_mask_fredW_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_STALKER_FREEDOM_MASK_NAME; descriptionShort = $STR_DZE_EQUIP_STALKER_FEMALE_DESC; sex = "female"; playerModel = "gsc_eco_stalker_mask_fredW_DZ"; }; class Skin_gsc_eco_stalker_mask_dutyW_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_STALKER_DUTY_MASK_NAME; descriptionShort = $STR_DZE_EQUIP_STALKER_FEMALE_DESC; sex = "female"; playerModel = "gsc_eco_stalker_mask_dutyW_DZ"; }; class Skin_gsc_eco_stalker_mask_camoW_DZ : SkinBase { scope = 2; displayName = $STR_DZE_EQUIP_STALKER_MONOLITH_MASK_NAME; descriptionShort = $STR_DZE_EQUIP_STALKER_FEMALE_DESC; sex = "female"; playerModel = "gsc_eco_stalker_mask_camoW_DZ"; }; class Skin_Nac_SoldierW_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_NACSOLDIER; descriptionShort = $STR_DZE_EQUIP_NACSOLDIER_FEMALE_DESC; sex = "female"; playerModel = "Nac_SoldierW_DZ"; }; class Skin_CamoWinter1W_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_CAMOWINTER; descriptionShort = $STR_DZE_EQUIP_CAMOWINTER_FEMALE_DESC; sex = "female"; playerModel = "CamoWinter1W_DZ"; }; class Skin_CamoWinter2W_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_CAMOWINTERW; descriptionShort = $STR_DZE_EQUIP_CAMOWINTER_FEMALE_DESC; sex = "female"; playerModel = "CamoWinter2W_DZ"; }; class Skin_DoctorW_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_DOCTOR; descriptionShort = $STR_EPOCH_SKINS_DOCTOR_FEMALE_DESC; sex = "female"; playerModel = "DoctorW_DZ"; }; class Skin_WorkerW_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_WORKER; descriptionShort = $STR_EPOCH_SKINS_WORKER_FEMALE_DESC; sex = "female"; playerModel = "WorkerW_DZ"; }; class Skin_PolicemanW_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_POLICE_OFFICER; descriptionShort = $STR_EPOCH_SKINS_POLICE_FEMALE_DESC; sex = "female"; playerModel = "PolicemanW_DZ"; }; class Skin_PriestW_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_JULIA; descriptionShort = $STR_EPOCH_SKINS_JAMES_DESC; sex = "female"; playerModel = "PriestW_DZ"; }; class Skin_HookerW_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_CHANTAL; descriptionShort = $STR_EPOCH_SKINS_CHANTAL_DESC; sex = "female"; playerModel = "HookerW_DZ"; }; class Skin_OperatorW_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_URSULA; descriptionShort = $STR_EPOCH_SKINS_URSULA; sex = "female"; playerModel = "OperatorW_DZ"; }; class Skin_GunnerW_DZ: SkinBase { scope = 2; displayName = $STR_EPOCH_SKINS_ANN; descriptionShort = $STR_EPOCH_SKINS_ANN; sex = "female"; playerModel = "GunnerW_DZ"; };