if (isServer) then { _vehicle_415 = objNull; if (true) then { _this = "Mass_grave" createVehicle [6237.6729, 3366.7668, -8.2015991e-005]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_415 = _this; _this setDir -51.312054; _this setPos [6237.6729, 3366.7668, -8.2015991e-005]; }; _vehicle_418 = objNull; if (true) then { _this = "Body2" createVehicle [6242.4287, 3364.9336, -0.00012016296]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_418 = _this; _this setDir -114.80833; _this setPos [6242.4287, 3364.9336, -0.00012016296]; }; _vehicle_420 = objNull; if (true) then { _this = "Body2" createVehicle [6242.5146, 3368.2773, 9.5367432e-005]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_420 = _this; _this setDir -0.099687576; _this setPos [6242.5146, 3368.2773, 9.5367432e-005]; }; _vehicle_422 = objNull; if (true) then { _this = "Body2" createVehicle [6236.5488, 3362.2656, 0.00039291382]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_422 = _this; _this setDir -49.255459; _this setPos [6236.5488, 3362.2656, 0.00039291382]; }; _vehicle_425 = objNull; if (true) then { _this = "Body1" createVehicle [6232.0386, 3368.0271, -0.00010108948]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_425 = _this; _this setPos [6232.0386, 3368.0271, -0.00010108948]; }; _vehicle_427 = objNull; if (true) then { _this = "Body1" createVehicle [6240.8916, 3363.1448, -2.8610229e-005]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_427 = _this; _this setPos [6240.8916, 3363.1448, -2.8610229e-005]; }; };