if (isServer) then { _vehicle_206 = objNull; if (true) then { _this = "HMMWVWreck" createVehicle [10336.892, 3654.115, -0.00019836426]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_206 = _this; _this setDir 133.86368; _this setPos [10336.892, 3654.115, -0.00019836426]; }; _vehicle_208 = objNull; if (true) then { _this = "Body1" createVehicle [10336.825, 3650.8271, -2.2888184e-005]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_208 = _this; _this setPos [10336.825, 3650.8271, -2.2888184e-005]; }; _vehicle_211 = objNull; if (true) then { _this = "Body2" createVehicle [10336.369, 3657.344, 0.00030899048]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_211 = _this; _this setDir -213.99055; _this setPos [10336.369, 3657.344, 0.00030899048]; }; _vehicle_213 = objNull; if (true) then { _this = "Body2" createVehicle [10336.521, 3648.813, -0.00057220459]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_213 = _this; _this setDir -248.33588; _this setPos [10336.521, 3648.813, -0.00057220459]; }; _vehicle_216 = objNull; if (true) then { _this = "UralWreck" createVehicle [10276.451, 3771.7332, -3.8146973e-006]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_216 = _this; _this setDir -168.77797; _this setPos [10276.451, 3771.7332, -3.8146973e-006]; }; _vehicle_219 = objNull; if (true) then { _this = "Body1" createVehicle [10271.492, 3768.1182, 1.5258789e-005]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_219 = _this; _this setPos [10271.492, 3768.1182, 1.5258789e-005]; }; _vehicle_221 = objNull; if (true) then { _this = "Body1" createVehicle [10281.723, 3764.1689, -0.00010681152]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_221 = _this; _this setPos [10281.723, 3764.1689, -0.00010681152]; }; _vehicle_224 = objNull; if (true) then { _this = "Body2" createVehicle [10272.653, 3770.627, -6.4849854e-005]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_224 = _this; _this setDir -421.72046; _this setPos [10272.653, 3770.627, -6.4849854e-005]; }; _vehicle_226 = objNull; if (true) then { _this = "Body2" createVehicle [10273.537, 3767.8638, -3.4332275e-005]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_226 = _this; _this setDir -163.78368; _this setPos [10273.537, 3767.8638, -3.4332275e-005]; }; _vehicle_228 = objNull; if (true) then { _this = "Body2" createVehicle [10277.839, 3765.0146]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_228 = _this; _this setDir -202.31456; _this setPos [10277.839, 3765.0146]; }; _vehicle_230 = objNull; if (true) then { _this = "Body2" createVehicle [10280.47, 3766.6904, -1.9073486e-005]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_230 = _this; _this setDir -377.7916; _this setPos [10280.47, 3766.6904, -1.9073486e-005]; }; _vehicle_232 = objNull; if (true) then { _this = "Body2" createVehicle [10278.315, 3767.0195, -5.7220459e-005]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_232 = _this; _this setDir -261.20151; _this setPos [10278.315, 3767.0195, -5.7220459e-005]; }; };