if (isServer) then { _vehicle_235 = objNull; if (true) then { _this = "Body1" createVehicle [10044.766, 4155.1172, 0.00061035156]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_235 = _this; _this setPos [10044.766, 4155.1172, 0.00061035156]; }; _vehicle_237 = objNull; if (true) then { _this = "Body1" createVehicle [10037.467, 4167.7607, -0.00018310547]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_237 = _this; _this setPos [10037.467, 4167.7607, -0.00018310547]; }; _vehicle_240 = objNull; if (true) then { _this = "Body2" createVehicle [10040.509, 4159.4536, 1.9073486e-005]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_240 = _this; _this setDir -134.36063; _this setPos [10040.509, 4159.4536, 1.9073486e-005]; }; _vehicle_242 = objNull; if (true) then { _this = "Body2" createVehicle [10008.558, 4198.1191, 0.00020217896]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_242 = _this; _this setDir -212.14496; _this setPos [10008.558, 4198.1191, 0.00020217896]; }; _vehicle_244 = objNull; if (true) then { _this = "Body2" createVehicle [9981.3945, 4218.0845, 5.7220459e-005]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_244 = _this; _this setDir -75.220901; _this setPos [9981.3945, 4218.0845, 5.7220459e-005]; }; _vehicle_246 = objNull; if (true) then { _this = "Body2" createVehicle [9970.2891, 4214.0723, 0.00016021729]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_246 = _this; _this setDir -212.14496; _this setPos [9970.2891, 4214.0723, 0.00016021729]; }; _vehicle_248 = objNull; if (true) then { _this = "Body2" createVehicle [9972.3984, 4216.5981, -9.5367432e-005]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_248 = _this; _this setDir -106.91085; _this setPos [9972.3984, 4216.5981, -9.5367432e-005]; }; _vehicle_250 = objNull; if (true) then { _this = "Body2" createVehicle [9980.2734, 4168.4639, 1.9073486e-005]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_250 = _this; _this setDir -238.96138; _this setPos [9980.2734, 4168.4639, 1.9073486e-005]; }; _vehicle_252 = objNull; if (true) then { _this = "Body2" createVehicle [10005.476, 4147.1729, -3.0517578e-005]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_252 = _this; _this setDir -154.11565; _this setPos [10005.476, 4147.1729, -3.0517578e-005]; }; _vehicle_255 = objNull; if (true) then { _this = "Body1" createVehicle [9975.0391, 4217.8608, -3.4332275e-005]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_255 = _this; _this setPos [9975.0391, 4217.8608, -3.4332275e-005]; }; _vehicle_257 = objNull; if (true) then { _this = "Body1" createVehicle [10005.835, 4200.8569, 4.9591064e-005]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_257 = _this; _this setPos [10005.835, 4200.8569, 4.9591064e-005]; }; };