if (isServer) then { _vehicle_259 = objNull; if (true) then { _this = "Body1" createVehicle [9221.8047, 4960.5381, 0]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_259 = _this; _this setPos [9221.8047, 4960.5381, 0]; }; _vehicle_261 = objNull; if (true) then { _this = "Body1" createVehicle [9215.4082, 4959.6289, -2.2888184e-005]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_261 = _this; _this setPos [9215.4082, 4959.6289, -2.2888184e-005]; }; _vehicle_264 = objNull; if (true) then { _this = "Body2" createVehicle [9217.5645, 4961.3643, -7.6293945e-005]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_264 = _this; _this setDir -146.58554; _this setPos [9217.5645, 4961.3643, -7.6293945e-005]; }; _vehicle_266 = objNull; if (true) then { _this = "Body2" createVehicle [9220.0195, 4953.0513, -2.2888184e-005]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_266 = _this; _this setDir -108.14923; _this setPos [9220.0195, 4953.0513, -2.2888184e-005]; }; _vehicle_269 = objNull; if (true) then { _this = "Body1" createVehicle [9217.207, 4953.2314, 7.6293945e-006]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_269 = _this; _this setPos [9217.207, 4953.2314, 7.6293945e-006]; }; };