private ["_myGroup","_target","_targetUID"]; disableSerialization; _myGroup = findDisplay 80000 displayCtrl 2; _targetUID = _myGroup lbData (lbCurSel _myGroup); _target = _targetUID call dayz_getPlayer; if (isNull _target or _target == player or player != leader group player) exitWith {}; [_target] joinSilent grpNull; dayz_myGroup = dayz_myGroup - [_targetUID]; PVDZ_Server_UpdateGroup = [2,player,_targetUID]; publicVariableServer "PVDZ_Server_UpdateGroup"; call dayz_selectGroupMember; //update lbCurSel change