local _vehicle = _this select 3; dayz_myCursorTarget = _vehicle; {dayz_myCursorTarget removeAction _x} count s_player_repairActions;s_player_repairActions = []; local _hitpoints = _vehicle call vehicle_getHitpoints; if (count _hitpoints < 1) exitwith {}; local _hitpoint = ""; local _damage = 0; local _hits = []; local _configVeh = ""; local _part = ""; local _damagePercent = ""; local _color = ""; local _cmpt = ""; local _string = ""; local _handle = 0; local _isV3S = _vehicle isKindOf "V3S_Base"; local _isTatra = (_vehicle isKindOf "T810_DZE_Base_ACR" || _vehicle isKindOf "T810_Turrets_Base_ACR"); local _isMTVR = _vehicle isKindOf "MTVR"; local _wheelSwitchTruck = (_isV3S || _isTatra || _isMTVR); local _isBTR60 = _vehicle isKindOf "BTR60_TK_EP1"; local _isBTR90 = _vehicle isKindOf "BTR90_Base"; local _isLAV25 = _vehicle isKindOf "LAV25_Base"; local _isRM70 = _vehicle isKindOf "RM70_ACR"; local _wheelSwitchAPC = (_isBTR60 || _isBTR90 || _isLAV25 || _isRM70); { _hitpoint = _x; _hits = [_vehicle,_hitpoint] call object_getHit; _damage = _hits select 0; _cmpt = toArray (_hitpoint); _cmpt set [0,20]; _cmpt set [1,toArray ("-") select 0]; _cmpt set [2,20]; _cmpt = toString _cmpt; call { if (_wheelSwitchTruck) exitwith { call { if (['LMWheel',_cmpt] call fnc_inString) exitwith {_cmpt = " - LBWheel";}; if (['LBWheel',_cmpt] call fnc_inString) exitwith {_cmpt = " - LMWheel";}; if (['RMWheel',_cmpt] call fnc_inString) exitwith {_cmpt = " - RBWheel";}; if (['RBWheel',_cmpt] call fnc_inString) exitwith {_cmpt = " - RMWheel";}; }; }; if (_wheelSwitchAPC) exitwith { call { if (['LF2Wheel',_cmpt] call fnc_inString) exitwith {_cmpt = " - LBWheel";}; if (['LBWheel',_cmpt] call fnc_inString) exitwith {_cmpt = " - LF2Wheel";}; if (['RF2Wheel',_cmpt] call fnc_inString) exitwith {_cmpt = " - RBWheel";}; if (['RBWheel',_cmpt] call fnc_inString) exitwith {_cmpt = " - RF2Wheel";}; }; }; }; _configVeh = configFile >> "cfgVehicles" >> "RepairParts" >> _hitpoint; _part = getText(_configVeh >> "part"); if (_part == "") then { _part = "PartGeneric"; // Handle parts not listed in RepairParts config. // Additional vehicle addons may be loaded with non-standard hitpoint names. { if ([(_x select 0),_hitpoint] call fnc_inString) then { _part = format["Part%1",(_x select 1)]; }; } count [["Engine","Engine"],["HRotor","VRotor"],["Fuel","Fueltank"],["Wheel","Wheel"],["Glass","Glass"]]; }; // get every damaged part no matter how tiny damage is! _damagePercent = str(round(_damage * 100))+"% Damage"; if (_damage > 0) then { _color = call { if (_damage <= 0.25) exitwith {"color='#00ff00'"}; //green if (_damage <= 0.50) exitwith {"color='#ffff00'"}; //yellow if (_damage <= 0.75) exitwith {"color='#ff8800'"}; //orange "color='#ff0000'" //red }; _cmpt = format[localize "str_actions_medical_09",_cmpt,_damagePercent]; _string = format["%2",_color,_cmpt]; //Repair - Part _handle = dayz_myCursorTarget addAction [_string, "\z\addons\dayz_code\actions\repair.sqf",[_vehicle,_part,_hitpoint], 0, false, true]; s_player_repairActions set [count s_player_repairActions,_handle]; }; } count _hitpoints; // Localized in A2OA\Expansion\dta\languagecore local _cancel = dayz_myCursorTarget addAction [localize "str_action_cancel_action", "\z\addons\dayz_code\actions\repair_cancel.sqf","repair", 0, true, false]; s_player_repairActions set [count s_player_repairActions,_cancel]; s_player_repair_crtl = 1;