class RscTitles { titles[] = {"DeathScreen","TitleScreen","RscTitleStructuredText"}; class DeathScreen { idd = -1; movingEnable = "false"; duration = 120; fadein = 0; name = "DeathScreen"; controls[] = {"DeathScreen"}; class DeathScreen: RscPicture { x = "0.00001 * safezoneW + safezoneX"; y = "0.00001 * safezoneH + safezoneY"; w = "1 * safezoneW"; h = "1 * safezoneH"; text = "\z\addons\dayz_epoch\ui\screen_death_ca.paa"; }; }; class TitleScreen { idd = -1; movingEnable = "false"; duration = 120; fadein = 0; name = "TitleScreen"; controls[] = {"TitleScreen"}; class TitleScreen: RscPicture { x = "0.00001 * safezoneW + safezoneX"; y = "0.00001 * safezoneH + safezoneY"; w = "1 * safezoneW"; h = "1 * safezoneH"; text = "\dayz\ui\screen_title_ca.paa"; }; }; class Default { idd = -1; movingEnable = 0; duration = 4; }; class playerKillScore { idd = 6902; movingEnable = 0; duration = 5; name = "playerKillScore"; onLoad = "uiNamespace setVariable ['DAYZ_GUI_kills', _this select 0];"; class ControlsBackground { class RscPicture_1201: RscPictureGUI { idc = 1400; text = "\z\addons\dayz_code\gui\stats_kills_human_ca.paa"; x = 0.044687 * safezoneW + safezoneX; y = 0.934779 * safezoneH + safezoneY; w = 0.06; h = 0.08; }; class RscPicture_1200: RscPictureGUI { idc = 1401; text = "\z\addons\dayz_code\gui\stats_kills_zombie_ca.paa"; x = 0.044687 * safezoneW + safezoneX; y = 0.876025 * safezoneH + safezoneY; w = 0.06; h = 0.08; }; }; class Controls{ class RscText1: RscStructuredTextGUI { idc = 1410; text = "10"; x = (0.044687 * safezoneW + safezoneX) - 0.01; y = 0.934779 * safezoneH + safezoneY; w = 0.08; h = 0.08; }; class RscText2: RscStructuredTextGUI { idc = 1411; text = "1000"; x = (0.044687 * safezoneW + safezoneX) - 0.01; y = 0.876025 * safezoneH + safezoneY; w = 0.08; h = 0.08; }; }; }; class playerStatusWaiting { idd = 6901; movingEnable = 0; duration = 100000; name = "playerStatusWaiting"; onLoad = "uiNamespace setVariable ['DAYZ_GUI_waiting', _this select 0];"; class ControlsBackground { class RscText_1402: RscPictureGUI { idc = 1402; text = "#(argb,8,8,3)color(1,1,1,1)"; x = 0.473572 * safezoneW + safezoneX; y = 0.418158 * safezoneH + safezoneY; w = 0.0634286 * safezoneW; h = 0.136829 * safezoneH; colorText[] = {1,1,1,1}; }; class RscText_1400: RscPictureGUI { idc = 1400; text = "#(argb,8,8,3)color(1,1,1,1)"; x = 0.473572 * safezoneW + safezoneX; y = 0.418158 * safezoneH + safezoneY; w = 0.0634286 * safezoneW; h = 0; //0.136829 * safezoneH; colorText[] = {0,0,0,1}; }; }; class Controls { class RscPicture_1401: RscPictureGUI { idc = 1401; text = "\z\addons\dayz_code\gui\status_waiting_ca.paa"; x = 0.434999 * safezoneW + safezoneX; y = 0.392207 * safezoneH + safezoneY; w = 0.141 * safezoneW; h = 0.188013 * safezoneH; colorText[] = {0.38,0.63,0.26,1}; }; }; }; class playerStatusGUI { idd = 6900; movingEnable = 0; duration = 100000; name = "statusBorder"; onLoad = "uiNamespace setVariable ['DAYZ_GUI_display', _this select 0];"; class ControlsBackground { class RscPicture_1901: RscPictureGUI { idc = 1901; text = "\z\addons\dayz_code\gui\status\status_bg.paa"; x = 0.955313 * safezoneW + safezoneX; y = 0.86 * safezoneH + safezoneY;//2 w = 0.075; h = 0.10; }; class RscPicture_1201: RscPictureGUI { idc = 1201; text = "\z\addons\dayz_code\gui\status\status_food_border_ca.paa"; x = 0.955313 * safezoneW + safezoneX; y = 0.86 * safezoneH + safezoneY;//2 w = 0.075; h = 0.10; }; class RscPicture_1900: RscPictureGUI { idc = 1900; text = "\z\addons\dayz_code\gui\status\status_bg.paa"; x = 0.955313 * safezoneW + safezoneX; y = 0.79 * safezoneH + safezoneY; //3 w = 0.075; h = 0.10; }; class RscPicture_1200: RscPictureGUI { idc = 1200; //text = "\z\addons\dayz_code\gui\status\status_blood_border_ca.paa"; x = 0.955313 * safezoneW + safezoneX; y = 0.79 * safezoneH + safezoneY; //3 w = 0.075; h = 0.10; }; class RscPicture_1902: RscPictureGUI { idc = 1902; text = "\z\addons\dayz_code\gui\status\status_bg.paa"; x = 0.955313 * safezoneW + safezoneX; y = 0.93 * safezoneH + safezoneY; //1 w = 0.075; h = 0.10; }; class RscPicture_1202: RscPictureGUI { idc = 1202; text = "\z\addons\dayz_code\gui\status\status_thirst_border_ca.paa"; x = 0.955313 * safezoneW + safezoneX; y = 0.93 * safezoneH + safezoneY; //1 w = 0.075; h = 0.10; }; class RscPicture_1908: RscPictureGUI { idc = 1908; text = "\z\addons\dayz_code\gui\status\status_bg.paa"; x = 0.955313 * safezoneW + safezoneX; y = 0.72 * safezoneH + safezoneY; //3 w = 0.075; h = 0.10; }; class RscPicture_1208: RscPictureGUI { idc = 1208; text = "\z\addons\dayz_code\gui\status\status_temp_outside_ca.paa"; x = 0.955313 * safezoneW + safezoneX; y = 0.72 * safezoneH + safezoneY; //3 w = 0.075; h = 0.10; }; class RscPicture_1203: RscPictureGUI { idc = 1203; text = "\z\addons\dayz_code\gui\status\status_effect_brokenleg.paa"; x = 0.955313 * safezoneW + safezoneX; y = 0.58 * safezoneH + safezoneY; w = 0.075; h = 0.10; colorText[] = {1,1,1,1}; }; class RscPicture_1204: RscPictureGUI { idc = 1204; text = "\z\addons\dayz_code\gui\status\status_connection_ca.paa"; x = 0.955313 * safezoneW + safezoneX; y = 0.51 * safezoneH + safezoneY; w = 0.075; h = 0.10; colorText[] = {1,1,1,1}; }; class RscPicture_1205: RscPictureGUI { idc = 1205; text = "\z\addons\dayz_code\gui\status\status_bg.paa"; x = 0.955313 * safezoneW + safezoneX; y = 0.30 * safezoneH + safezoneY; w = 0.075; h = 0.10; }; class RscPicture_1206: RscPictureGUI { idc = 1206; text = "\z\addons\dayz_code\gui\status\status_bg.paa"; x = 0.955313 * safezoneW + safezoneX; y = 0.37 * safezoneH + safezoneY; w = 0.075; h = 0.10; }; }; class Controls { class RscPicture_1301: RscPictureGUI { idc = 1301; //text = "\z\addons\dayz_code\gui\status\status_food_inside_ca.paa"; x = 0.955313 * safezoneW + safezoneX; y = 0.86 * safezoneH + safezoneY; w = 0.075; h = 0.10; }; class RscPicture_1300: RscPictureGUI { idc = 1300; //text = "\z\addons\dayz_code\gui\status\status_blood_inside_ca.paa"; x = 0.955313 * safezoneW + safezoneX; y = 0.79 * safezoneH + safezoneY; w = 0.075; h = 0.10; }; class RscPicture_1302: RscPictureGUI { idc = 1302; //text = "\z\addons\dayz_code\gui\status\status_thirst_inside_ca.paa"; x = 0.955313 * safezoneW + safezoneX; y = 0.93 * safezoneH + safezoneY; w = 0.075; h = 0.10; }; class RscPicture_1306: RscPictureGUI { idc = 1306; //text = "\z\addons\dayz_code\gui\status\status_temp_ca.paa"; x = 0.955313 * safezoneW + safezoneX; y = 0.72 * safezoneH + safezoneY; w = 0.075; h = 0.10; }; class RscPicture_1303: RscPictureGUI { idc = 1303; text = "\z\addons\dayz_code\gui\status\status_bleeding_ca.paa"; x = 0.955313 * safezoneW + safezoneX; y = 0.79 * safezoneH + safezoneY; w = 0.075; h = 0.10; colorText[] = {1,1,1,0.5}; }; class RscPicture_1304: RscPictureGUI { idc = 1304; text = "\z\addons\dayz_code\gui\status\status_noise.paa"; x = 0.955313 * safezoneW + safezoneX; y = 0.30 * safezoneH + safezoneY; w = 0.075; h = 0.10; }; class RscPicture_1305: RscPictureGUI { idc = 1305; text = "\z\addons\dayz_code\gui\status\status_visible.paa"; x = 0.955313 * safezoneW + safezoneX; y = 0.37 * safezoneH + safezoneY; w = 0.075; h = 0.10; }; }; }; };