class Mac10_DZ: PDW_DZ { model = "\RH_smg\RH_mac10p.p3d"; picture = "\RH_smg\inv\mac10.paa"; UiPicture = "\CA\weapons\data\Ico\i_regular_CA.paa"; displayName = $STR_DZ_WPN_MAC10_NAME; drySound[] = {"Ca\sounds\Weapons\rifles\dry",0.003162,1,10}; reloadMagazineSound[] = {"\RH_smg\Sound\Mac10_reload.wss",0.056234,1,25}; distanceZoomMin = 107; distanceZoomMax = 107; modes[] = {"Single","FullAuto"}; class Single: Mode_SemiAuto { begin1[] = {"\RH_smg\sound\mac10.wss",1.778279,1,900}; soundBegin[] = {"begin1",1}; dispersion = 0.006; reloadTime = 0.06315789; recoil = "recoil_single_pistol_2outof3"; recoilProne = "recoil_single_pistol_prone_2outof3"; minRange = 2; minRangeProbab = 0.1; midRange = 40; midRangeProbab = 0.7; maxRange = 150; maxRangeProbab = 0.05; }; class FullAuto: Mode_FullAuto { begin1[] = {"\RH_smg\sound\mac10.wss",1.778279,1,900}; soundBegin[] = {"begin1",1}; soundContinuous = 0; dispersion = 0.007; reloadTime = 0.06315789; recoil = "recoil_single_pistol_2outof3"; recoilProne = "recoil_single_pistol_prone_2outof3"; ffCount = 1; aiRateOfFire = 0.001; minRange = 2; minRangeProbab = 0.2; midRange = 20; midRangeProbab = 0.7; maxRange = 40; maxRangeProbab = 0.05; }; };