//C130 Crash DayZ //Created by Dr Bane 20/11/2013 //Copyright Dr Bane And Musty Gaming _vehicle_233 = objNull; if (true) then { _this = "MAP_R_HouseV2_02" createVehicle [12711.327, 9545.1387, -4.2915344e-006]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_233 = _this; _this setDir 280.8876; _this setPos [12711.327, 9545.1387, -4.2915344e-006]; }; _vehicle_234 = objNull; if (true) then { _this = "MAP_R_HouseV2_04" createVehicle [12702.237, 9516.4395, 7.6293945e-006]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_234 = _this; _this setDir -169.90532; _this setPos [12702.237, 9516.4395, 7.6293945e-006]; }; _vehicle_235 = objNull; if (true) then { _this = "MAP_R_HouseV2_03B" createVehicle [12717.162, 9496.2002]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_235 = _this; _this setDir -259.25668; _this setPos [12717.162, 9496.2002]; }; _vehicle_236 = objNull; if (true) then { _this = "C130J_wreck_EP1" createVehicle [12720.771, 9520.5762, 3.8146973e-006]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_236 = _this; _this setDir 78.744171; _this setPos [12720.771, 9520.5762, 3.8146973e-006]; }; _vehicle_239 = objNull; if (true) then { _this = "MAP_misc_FallenTree2" createVehicle [12733.354, 9515.3232, -1.5258789e-005]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_239 = _this; _this setDir -104.81918; _this setPos [12733.354, 9515.3232, -1.5258789e-005]; }; _vehicle_240 = objNull; if (true) then { _this = "MAP_misc_FallenTree2" createVehicle [12751.971, 9520.4463, 1.1444092e-005]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_240 = _this; _this setDir -88.273613; _this setPos [12751.971, 9520.4463, 1.1444092e-005]; }; _vehicle_241 = objNull; if (true) then { _this = "MAP_misc_FallenTree2" createVehicle [12732.947, 9536.0996, 1.9073486e-006]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_241 = _this; _this setDir -81.196098; _this setPos [12732.947, 9536.0996, 1.9073486e-006]; }; _vehicle_242 = objNull; if (true) then { _this = "MAP_misc_FallenTree2" createVehicle [12770.574, 9542.4629, 4.3869019e-005]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_242 = _this; _this setDir -121.68095; _this setPos [12770.574, 9542.4629, 4.3869019e-005]; }; _vehicle_243 = objNull; if (true) then { _this = "MAP_misc_stub2" createVehicle [12762.433, 9520.8115, 1.6212463e-005]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_243 = _this; _this setPos [12762.433, 9520.8115, 1.6212463e-005]; }; _vehicle_244 = objNull; if (true) then { _this = "MAP_misc_stub2" createVehicle [12744.83, 9517.2822, 7.6293945e-006]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_244 = _this; _this setDir 66.082001; _this setPos [12744.83, 9517.2822, 7.6293945e-006]; }; _vehicle_245 = objNull; if (true) then { _this = "MAP_misc_stub2" createVehicle [12743.733, 9533.6777, -3.8146973e-006]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_245 = _this; _this setDir -115.36677; _this setPos [12743.733, 9533.6777, -3.8146973e-006]; }; _vehicle_246 = objNull; if (true) then { _this = "MAP_misc_stub2" createVehicle [12778.854, 9546.4971, -7.6293945e-006]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_246 = _this; _this setDir -39.535217; _this setPos [12778.854, 9546.4971, -7.6293945e-006]; }; _vehicle_258 = objNull; if (true) then { _this = "Land_Fire_DZ" createVehicle [12714.253, 9535.0479, 1.7166138e-005]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_258 = _this; _this setPos [12714.253, 9535.0479, 1.7166138e-005]; }; _vehicle_259 = objNull; if (true) then { _this = "Land_Fire_DZ" createVehicle [12718.354, 9550.8037, 9.5367432e-006]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_259 = _this; _this setPos [12718.354, 9550.8037, 9.5367432e-006]; }; _vehicle_261 = objNull; if (true) then { _this = "Land_Camp_Fire_DZ" createVehicle [12718.582, 9550.5176, -1.9073486e-006]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_261 = _this; _this setPos [12718.582, 9550.5176, -1.9073486e-006]; }; _vehicle_262 = objNull; if (true) then { _this = "Land_Camp_Fire_DZ" createVehicle [12715.522, 9536.3525, -2.0027161e-005]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_262 = _this; _this setPos [12715.522, 9536.3525, -2.0027161e-005]; }; _vehicle_263 = objNull; if (true) then { _this = "Land_Camp_Fire_DZ" createVehicle [12715.18, 9539.3896, 2.5749207e-005]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_263 = _this; _this setPos [12715.18, 9539.3896, 2.5749207e-005]; }; _vehicle_264 = objNull; if (true) then { _this = "Land_Camp_Fire_DZ" createVehicle [12721.592, 9502.25, -3.8146973e-006]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_264 = _this; _this setPos [12721.592, 9502.25, -3.8146973e-006]; }; _vehicle_265 = objNull; if (true) then { _this = "Land_Camp_Fire_DZ" createVehicle [12706.214, 9510.5488, 8.2015991e-005]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_265 = _this; _this setPos [12706.214, 9510.5488, 8.2015991e-005]; }; _vehicle_266 = objNull; if (true) then { _this = "Land_Camp_Fire_DZ" createVehicle [12705.977, 9513.2109, -3.2424927e-005]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_266 = _this; _this setPos [12705.977, 9513.2109, -3.2424927e-005]; }; _vehicle_267 = objNull; if (true) then { _this = "Land_Camp_Fire_DZ" createVehicle [12703.96, 9511.3291, 3.8146973e-006]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_267 = _this; _this setPos [12703.96, 9511.3291, 3.8146973e-006]; }; _vehicle_268 = objNull; if (true) then { _this = "Land_Camp_Fire_DZ" createVehicle [12698.857, 9523.0391, 4.7683716e-005]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_268 = _this; _this setPos [12698.857, 9523.0391, 4.7683716e-005]; }; _vehicle_269 = objNull; if (true) then { _this = "Land_Camp_Fire_DZ" createVehicle [12707.414, 9537.0137, 1.7166138e-005]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_269 = _this; _this setPos [12707.414, 9537.0137, 1.7166138e-005]; }; _vehicle_270 = objNull; if (true) then { _this = "Land_Camp_Fire_DZ" createVehicle [12700.703, 9515.3945, 7.1904426]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_270 = _this; _this setPos [12700.703, 9515.3945, 7.1904426]; }; _vehicle_271 = objNull; if (true) then { _this = "Land_Camp_Fire_DZ" createVehicle [12701.083, 9516.9688, 7.2510133]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_271 = _this; _this setPos [12701.083, 9516.9688, 7.2510133]; }; _vehicle_272 = objNull; if (true) then { _this = "Land_Camp_Fire_DZ" createVehicle [12707.344, 9520.4121, -0.00011634827]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_272 = _this; _this setPos [12707.344, 9520.4121, -0.00011634827]; }; _vehicle_273 = objNull; if (true) then { _this = "Land_Camp_Fire_DZ" createVehicle [12712.194, 9544.3564, 8.9676323]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_273 = _this; _this setPos [12712.194, 9544.3564, 8.9676323]; }; _vehicle_274 = objNull; if (true) then { _this = "Land_Camp_Fire_DZ" createVehicle [12710.407, 9548.6572, 8.768301]; _this setVariable ["", true]; // prevent network SV by loot/zeds spawner _vehicle_274 = _this; _this setPos [12710.407, 9548.6572, 8.768301]; };