class PartFueltank : CA_Magazine { scope = 2; count = 1; type = 256; model = "\dayz_equip\models\fueltank.p3d"; picture = "\dayz_equip\textures\equip_fueltank_ca.paa"; displayName = $STR_EQUIP_NAME_8; descriptionShort = $STR_EQUIP_DESC_8; class ItemActions { class Crafting { text = $STR_EPOCH_PLAYER_212; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {"workshop"}; requiretools[] = {"ItemToolbox","ItemCrowbar"}; output[] = {{"PartGeneric",1}}; input[] = {{"PartFueltank",1}}; }; }; }; class PartWheel : CA_Magazine { scope = 2; count = 1; type = 256; model = "\dayz_equip\models\wheel.p3d"; picture = "\dayz_equip\textures\equip_wheel_ca.paa"; displayName = $STR_EQUIP_NAME_9; descriptionShort = $STR_EQUIP_DESC_9; }; class PartEngine : CA_Magazine { scope = 2; count = 1; type = 256; model = "\dayz_equip\models\engine.p3d"; picture = "\dayz_equip\textures\equip_engine_ca.paa"; displayName = $STR_EQUIP_NAME_11; descriptionShort = $STR_EQUIP_DESC_11; class ItemActions { class Crafting { text = $STR_EPOCH_PLAYER_212; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {"workshop"}; requiretools[] = {"ItemToolbox","ItemCrowbar"}; output[] = {{"PartGeneric",2}}; input[] = {{"PartEngine",1}}; }; }; }; class PartVRotor : CA_Magazine { scope = 2; count = 1; type = 256; model = "\dayz_equip\models\vrotor.p3d"; picture = "\dayz_equip\textures\equip_vrotor_ca.paa"; displayName = $STR_EQUIP_NAME_32; descriptionShort = $STR_EQUIP_DESC_32; class ItemActions { class Crafting { text = $STR_EPOCH_PLAYER_212; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {"workshop"}; requiretools[] = {"ItemToolbox","ItemCrowbar"}; output[] = {{"PartGeneric",3}}; input[] = {{"PartVRotor",1}}; }; }; }; class PartGlass : CA_Magazine { scope = 2; count = 1; type = 256; model = "\dayz_equip\models\carglass.p3d"; picture = "\dayz_equip\textures\equip_carglass_ca.paa"; displayName = $STR_EQUIP_NAME_30; descriptionShort = $STR_EQUIP_DESC_30; class ItemActions { class Crafting { text = $STR_EPOCH_ACTION_GLASS_FLOOR_QUARTER; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {"workshop"}; requiretools[] = {"ItemToolbox","ItemCrowbar"}; output[] = {{"glass_floor_quarter_kit",1}}; input[] = {{"ItemPole",4},{"PartGlass",4}}; }; }; }; // PartGeneric can be found under Items\Metal.hpp