class Lada1; class Lada1_DZE: Lada1 { scope = public; displayname = $STR_VEH_NAME_LADA_WHITE; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; typicalCargo[] = {}; class TransportMagazines {}; class TransportWeapons {}; armor = 20; damageResistance = 0.01511; fuelCapacity = 50; class HitPoints; class HitLFWheel; class HitLBWheel; class HitRFWheel; class HitRBWheel; class HitFuel; class HitEngine; class HitGlass1; class HitGlass2; class HitGlass3; class HitGlass4; supplyRadius = 1.5; class Upgrades { ItemORP[] = {"Lada1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; }; }; class Lada2; class Lada2_DZE: Lada2 { scope = public; displayname = $STR_VEH_NAME_LADA_RED; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; typicalCargo[] = {}; class TransportMagazines {}; class TransportWeapons {}; armor = 20; damageResistance = 0.01511; fuelCapacity = 50; class HitPoints; class HitLFWheel; class HitLBWheel; class HitRFWheel; class HitRBWheel; class HitFuel; class HitEngine; class HitGlass1; class HitGlass2; class HitGlass3; class HitGlass4; supplyRadius = 1.5; class Upgrades { ItemORP[] = {"Lada2_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; }; }; class LadaLM; class LadaLM_DZE: LadaLM { scope = public; displayname = $STR_VEH_NAME_LADA_POLICE; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; typicalCargo[] = {}; class TransportMagazines {}; class TransportWeapons {}; armor = 20; damageResistance = 0.01511; fuelCapacity = 50; class HitPoints; class HitLFWheel; class HitLBWheel; class HitRFWheel; class HitRBWheel; class HitFuel; class HitEngine; class HitGlass1; class HitGlass2; class HitGlass3; class HitGlass4; supplyRadius = 1.5; class Upgrades { ItemORP[] = {"LadaLM_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; }; }; class Lada1_TK_CIV_EP1; class Lada1_TK_CIV_EP1_DZE: Lada1_TK_CIV_EP1 { scope = public; displayname = $STR_VEH_NAME_LADA_GREEN; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; typicalCargo[] = {}; class TransportMagazines {}; class TransportWeapons {}; armor = 20; damageResistance = 0.01511; fuelCapacity = 50; class HitPoints; class HitLFWheel; class HitLBWheel; class HitRFWheel; class HitRBWheel; class HitFuel; class HitEngine; class HitGlass1; class HitGlass2; class HitGlass3; class HitGlass4; supplyRadius = 1.5; class Upgrades { ItemORP[] = {"Lada1_TK_CIV_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; }; }; class Lada2_TK_CIV_EP1; class Lada2_TK_CIV_EP1_DZE: Lada2_TK_CIV_EP1 { scope = public; displayname = $STR_VEH_NAME_LADA_HIPPY; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; typicalCargo[] = {}; class TransportMagazines {}; class TransportWeapons {}; armor = 20; damageResistance = 0.01511; fuelCapacity = 50; class HitPoints; class HitLFWheel; class HitLBWheel; class HitRFWheel; class HitRBWheel; class HitFuel; class HitEngine; class HitGlass1; class HitGlass2; class HitGlass3; class HitGlass4; supplyRadius = 1.5; class Upgrades { ItemORP[] = {"Lada2_TK_CIV_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; }; }; // Performance 1 class Lada1_DZE1: Lada1_DZE { original = "Lada1_DZE"; maxspeed = 150; // max engine limit 125-130 terrainCoef = 2.5; class Upgrades { ItemAVE[] = {"Lada1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; }; }; class Lada2_DZE1: Lada2_DZE { original = "Lada2_DZE"; maxspeed = 150; // car 100 terrainCoef = 2.5; class Upgrades { ItemAVE[] = {"Lada2_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; }; }; class LadaLM_DZE1: LadaLM_DZE { original = "LadaLM_DZE"; maxspeed = 150; // car 100 terrainCoef = 2.5; class Upgrades { ItemAVE[] = {"LadaLM_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; }; }; class Lada1_TK_CIV_EP1_DZE1: Lada1_TK_CIV_EP1_DZE { original = "Lada1_TK_CIV_EP1_DZE"; maxspeed = 150; // car 100 terrainCoef = 2.5; class Upgrades { ItemAVE[] = {"Lada1_TK_CIV_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; }; }; class Lada2_TK_CIV_EP1_DZE1: Lada2_TK_CIV_EP1_DZE { original = "Lada2_TK_CIV_EP1_DZE"; maxspeed = 150; // car 100 terrainCoef = 2.5; class Upgrades { ItemAVE[] = {"Lada2_TK_CIV_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; }; }; // Armor 2 class Lada1_DZE2: Lada1_DZE1 { armor = 55; // car 20 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; }; class HitLBWheel: HitLBWheel { armor = 0.3; }; class HitRFWheel: HitRFWheel { armor = 0.3; }; class HitRBWheel: HitRBWheel { armor = 0.3; }; class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; class HitGlass1: HitGlass1 { armor = 0.1; }; class HitGlass2: HitGlass2 { armor = 0.1; }; class HitGlass3: HitGlass3 { armor = 0.1; }; class HitGlass4: HitGlass4 { armor = 0.1; }; }; class Upgrades { ItemLRK[] = {"Lada1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; }; }; class Lada2_DZE2: Lada2_DZE1 { armor = 55; // car 20 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; }; class HitLBWheel: HitLBWheel { armor = 0.3; }; class HitRFWheel: HitRFWheel { armor = 0.3; }; class HitRBWheel: HitRBWheel { armor = 0.3; }; class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; class HitGlass1: HitGlass1 { armor = 0.1; }; class HitGlass2: HitGlass2 { armor = 0.1; }; class HitGlass3: HitGlass3 { armor = 0.1; }; class HitGlass4: HitGlass4 { armor = 0.1; }; }; class Upgrades { ItemLRK[] = {"Lada2_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; }; }; class LadaLM_DZE2: LadaLM_DZE1 { armor = 55; // car 20 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; }; class HitLBWheel: HitLBWheel { armor = 0.3; }; class HitRFWheel: HitRFWheel { armor = 0.3; }; class HitRBWheel: HitRBWheel { armor = 0.3; }; class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; class HitGlass1: HitGlass1 { armor = 0.1; }; class HitGlass2: HitGlass2 { armor = 0.1; }; class HitGlass3: HitGlass3 { armor = 0.1; }; class HitGlass4: HitGlass4 { armor = 0.1; }; }; class Upgrades { ItemLRK[] = {"LadaLM_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; }; }; class Lada1_TK_CIV_EP1_DZE2: Lada1_TK_CIV_EP1_DZE1 { armor = 55; // car 20 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; }; class HitLBWheel: HitLBWheel { armor = 0.3; }; class HitRFWheel: HitRFWheel { armor = 0.3; }; class HitRBWheel: HitRBWheel { armor = 0.3; }; class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; class HitGlass1: HitGlass1 { armor = 0.1; }; class HitGlass2: HitGlass2 { armor = 0.1; }; class HitGlass3: HitGlass3 { armor = 0.1; }; class HitGlass4: HitGlass4 { armor = 0.1; }; }; class Upgrades { ItemLRK[] = {"Lada1_TK_CIV_EP1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; }; }; class Lada2_TK_CIV_EP1_DZE2: Lada2_TK_CIV_EP1_DZE1 { armor = 55; // car 20 damageResistance = 0.02099; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel { armor = 0.3; }; class HitLBWheel: HitLBWheel { armor = 0.3; }; class HitRFWheel: HitRFWheel { armor = 0.3; }; class HitRBWheel: HitRBWheel { armor = 0.3; }; class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; class HitGlass1: HitGlass1 { armor = 0.1; }; class HitGlass2: HitGlass2 { armor = 0.1; }; class HitGlass3: HitGlass3 { armor = 0.1; }; class HitGlass4: HitGlass4 { armor = 0.1; }; }; class Upgrades { ItemLRK[] = {"Lada2_TK_CIV_EP1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; }; }; // Cargo 3 class Lada1_DZE3: Lada1_DZE2 { transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 class Upgrades { ItemTNK[] = {"Lada1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; }; }; class Lada2_DZE3: Lada2_DZE2 { transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 class Upgrades { ItemTNK[] = {"Lada2_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; }; }; class LadaLM_DZE3: LadaLM_DZE2 { transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 class Upgrades { ItemTNK[] = {"LadaLM_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; }; }; class Lada1_TK_CIV_EP1_DZE3: Lada1_TK_CIV_EP1_DZE2 { transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 class Upgrades { ItemTNK[] = {"Lada1_TK_CIV_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; }; }; class Lada2_TK_CIV_EP1_DZE3: Lada2_TK_CIV_EP1_DZE2 { transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 class Upgrades { ItemTNK[] = {"Lada2_TK_CIV_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; }; }; // Fuel 4 class Lada1_DZE4: Lada1_DZE3 { fuelCapacity = 150; // car 50 }; class Lada2_DZE4: Lada2_DZE3 { fuelCapacity = 150; // car 50 }; class LadaLM_DZE4: LadaLM_DZE3 { fuelCapacity = 150; // car 50 }; class Lada1_TK_CIV_EP1_DZE4: Lada1_TK_CIV_EP1_DZE3 { fuelCapacity = 150; // car 50 }; class Lada2_TK_CIV_EP1_DZE4: Lada2_TK_CIV_EP1_DZE3 { fuelCapacity = 150; // car 50 }; class GLT_M300_LT; class GLT_M300_LT_DZE : GLT_M300_LT { displayname = $STR_VEH_NAME_LADA_YELLOW; vehicleClass = "DayZ Epoch Vehicles"; crew = ""; typicalCargo[] = {}; class TransportMagazines {}; class TransportWeapons {}; armor = 20; damageResistance = 0.01511; fuelCapacity = 50; supplyRadius = 1.5; };