class car_hatchback: SkodaBase { armorcrash0[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_01", 0.707946, 1, 200}; armorcrash1[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_02", 0.707946, 1, 200}; armorcrash2[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_03", 0.707946, 1, 200}; armorcrash3[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_04", 0.707946, 1, 200}; brakedistance = 10; buildcrash0[] = {"Ca\sounds\Vehicles\Crash\crash_building_01", 0.707946, 1, 200}; buildcrash1[] = {"Ca\sounds\Vehicles\Crash\crash_building_02", 0.707946, 1, 200}; buildcrash2[] = {"Ca\sounds\Vehicles\Crash\crash_building_03", 0.707946, 1, 200}; buildcrash3[] = {"Ca\sounds\Vehicles\Crash\crash_building_04", 0.707946, 1, 200}; cargoaction[] = {"Hatchback_Cargo01"}; cargoiscodriver[] = {1, 0}; crew = ""; displayname = $STR_VEH_NAME_OLD_HATCHBACK; driveraction = "Hatchback_Driver"; faction = "CIV"; hiddenselections[] = {"Camo1"}; hiddenselectionstextures[] = {"\ca\wheeled\data\hatchback_co.paa"}; icon = "\Ca\wheeled\data\map_ico\icomap_skoda_CA.paa"; mapsize = 6; maxspeed = 125; model = "\ca\Wheeled\car_hatchback"; picture = "\Ca\wheeled\data\ico\car_hatchback_CA.paa"; rarityurban = 0.6; scope = 2; soundarmorcrash[] = {"ArmorCrash0", 0.25, "ArmorCrash1", 0.25, "ArmorCrash2", 0.25, "ArmorCrash3", 0.25}; soundbuildingcrash[] = {"buildCrash0", 0.25, "buildCrash1", 0.25, "buildCrash2", 0.25, "buildCrash3", 0.25}; soundengineoffext[] = {"ca\sounds\vehicles\Wheeled\sedan\ext\ext-sedan-stop-1", 0.398107, 1, 250}; soundengineoffint[] = {"ca\sounds\vehicles\Wheeled\sedan\int\int-sedan-stop-1", 0.398107, 1}; soundengineonext[] = {"ca\sounds\vehicles\Wheeled\sedan\ext\ext-sedan-start-1", 0.398107, 1, 250}; soundengineonint[] = {"ca\sounds\vehicles\Wheeled\sedan\int\int-sedan-start-1", 0.398107, 1}; soundgear[] = {"", "5.62341e-005", 1}; soundgetin[] = {"ca\sounds\vehicles\Wheeled\sedan\ext\ext-sedan-getout-1", 0.316228, 1}; soundgetout[] = {"ca\sounds\vehicles\Wheeled\sedan\ext\ext-sedan-getout-1", 0.316228, 1, 30}; soundwoodcrash[] = {"woodCrash0", 0.166, "woodCrash1", 0.166, "woodCrash2", 0.166, "woodCrash3", 0.166, "woodCrash4", 0.166, "woodCrash5", 0.166}; typicalcargo[] = {}; wheelcircumference = 2.148; woodcrash0[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_01", 0.707946, 1, 200}; woodcrash1[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_02", 0.707946, 1, 200}; woodcrash2[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_03", 0.707946, 1, 200}; woodcrash3[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_04", 0.707946, 1, 200}; woodcrash4[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_05", 0.707946, 1, 200}; woodcrash5[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_06", 0.707946, 1, 200}; class SoundEvents { class AccelerationIn { expression = "(engineOn*(1-camPos))*gmeterZ"; limit = 0.5; sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\sedan\int\int-sedan-acce-1", 0.398107, 1}; }; class AccelerationOut { expression = "(engineOn*camPos)*gmeterZ"; limit = 0.5; sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\sedan\ext\ext-sedan-acce-1", 0.398107, 1, 250}; }; }; class Sounds { class Engine { frequency = "(randomizer*0.05+0.95)*rpm"; sound[] = {"\ca\sounds\Vehicles\Wheeled\sedan\ext\ext-sedan-low-1", 0.398107, 0.9, 300}; volume = "engineOn*camPos*(rpm factor[0.6, 0.2])"; }; class EngineHighOut { frequency = "(randomizer*0.05+0.95)*rpm"; sound[] = {"\ca\sounds\Vehicles\Wheeled\sedan\ext\ext-sedan-high-1", 0.398107, 0.8, 380}; volume = "engineOn*camPos*(rpm factor[0.45, 0.9])"; }; class IdleOut { frequency = 1; sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\sedan\ext\ext-sedan-idle-1", 0.281838, 1, 200}; volume = "engineOn*camPos*(rpm factor[0.3, 0])"; }; class TiresRockOut { frequency = 1; sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2", 0.316228, 1, 30}; volume = "camPos*rock*(speed factor[2, 20])"; }; class TiresSandOut { frequency = 1; sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2", 0.316228, 1, 30}; volume = "camPos*sand*(speed factor[2, 20])"; }; class TiresGrassOut { frequency = 1; sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3", 0.316228, 1, 30}; volume = "camPos*grass*(speed factor[2, 20])"; }; class TiresMudOut { frequency = 1; sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2", 0.316228, 1, 30}; volume = "camPos*mud*(speed factor[2, 20])"; }; class TiresGravelOut { frequency = 1; sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2", 0.316228, 1, 30}; volume = "camPos*gravel*(speed factor[2, 20])"; }; class TiresAsphaltOut { frequency = 1; sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3", 0.316228, 1, 30}; volume = "camPos*asphalt*(speed factor[2, 20])"; }; class NoiseOut { frequency = 1; sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\int-noise3", 0.316228, 1, 30}; volume = "camPos*(damper0 max 0.04)*(speed factor[0, 8])"; }; class EngineLowIn { frequency = "(randomizer*0.05+0.95)*rpm"; sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\sedan\int\int-sedan-low-1", 0.562341, 0.8}; volume = "((engineOn*thrust) factor[0.65, 0.2])*(1-camPos)"; }; class EngineHighIn { frequency = "(randomizer*0.05+0.95)*rpm"; sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\sedan\int\int-sedan-high-1", 0.562341, 0.8}; volume = "((engineOn*thrust) factor[0.55, 0.95])*(1-camPos)"; }; class IdleIn { frequency = 1; sound[] = {"\ca\sounds\Vehicles\Wheeled\sedan\int\int-sedan-idle-1", 0.316228, 1}; volume = "engineOn*(rpm factor[0.3, 0])*(1-camPos)"; }; class TiresRockIn { frequency = 1; sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2", 0.177828, 1}; volume = "(1-camPos)*rock*(speed factor[2, 20])"; }; class TiresSandIn { frequency = 1; sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2", 0.177828, 1}; volume = "(1-camPos)*sand*(speed factor[2, 20])"; }; class TiresGrassIn { frequency = 1; sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3", 0.177828, 1}; volume = "(1-camPos)*grass*(speed factor[2, 20])"; }; class TiresMudIn { frequency = 1; sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2", 0.177828, 1}; volume = "(1-camPos)*mud*(speed factor[2, 20])"; }; class TiresGravelIn { frequency = 1; sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2", 0.177828, 1}; volume = "(1-camPos)*gravel*(speed factor[2, 20])"; }; class TiresAsphaltIn { frequency = 1; sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3", 0.177828, 1}; volume = "(1-camPos)*asphalt*(speed factor[2, 20])"; }; class NoiseIn { frequency = 1; sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\BUS\int\noise3", 0.177828, 1}; volume = "(damper0 max 0.04)*(speed factor[0, 8])*(1-camPos)"; }; class Movement { frequency = 1; sound = "soundEnviron"; volume = 0; }; }; class Damage { mat[] = {"ca\wheeled\data\hatchback.rvmat", "ca\wheeled\data\hatchback.rvmat", "ca\wheeled\data\hatchback_destruct.rvmat", "ca\wheeled\data\hatchback.rvmat", "ca\wheeled\data\hatchback.rvmat", "ca\wheeled\data\hatchback_destruct.rvmat", "ca\wheeled\data\detailmapy\auta_skla.rvmat", "ca\wheeled\data\detailmapy\auta_skla_damage.rvmat", "ca\wheeled\data\detailmapy\auta_skla_damage.rvmat", "ca\wheeled\data\detailmapy\auta_skla_in.rvmat", "ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat", "ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat"}; tex[] = {}; }; class Library { libtextdesc = "Civilian Car"; }; };