// bleed.sqf private ["_unit","_isDead","_isCardiac"]; _unit = (_this select 3); _isDead = _unit getVariable["USEC_isDead",false]; _isCardiac = _unit getVariable["USEC_isCardiac",false]; uiSleep 1; if (_isDead) then { TitleText[(localize "str_epoch_player_3"),"PLAIN DOWN",3]; } else { if (_isCardiac) then { TitleText[(localize "str_epoch_player_4"),"PLAIN DOWN",3]; } else { TitleText[(localize "str_epoch_player_5"),"PLAIN DOWN",3]; }; }; //r_action = false;