// Server only if (isDedicated) then { achievementNewDB = true; // true = object_data table (1.8.x), false = instance_deployable table (1.7.x) call compile preprocessFileLineNumbers "\z\addons\dayz_code\achievements\achievementsServer.sqf"; "achievement" addPublicVariableEventHandler {[_this select 1] call achievementServer}; }; // Client only if (!isDedicated) then { call compile preprocessFileLineNumbers "\z\addons\dayz_code\achievements\achievements.sqf"; // Allow server events to trigger the OSD "achievementClientPV" addPublicVariableEventHandler {[_this select 1] call achievementClientMsg}; // Start the mustyMonitor [] execVM "\z\addons\dayz_code\achievements\achievementsMonitor.sqf"; };