private ["_weapons","_magazines","_weaponscnt","_magazinescnt","_backpack"]; _backpack = nearestObject [player, "Bag_Base_EP1"]; if (!(isNull _backpack) and local _backpack) then { _weapons = getWeaponCargo _backpack; _magazines = getMagazineCargo _backpack; _weaponscnt = count (_weapons select 0); _magazinescnt = count (_magazines select 0); if((_magazinescnt > 0) or (_weaponscnt > 0)) then { // hide backpack from everyone else dayzHideObject = _backpack; publicVariable "dayzHideObject"; }; };